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Old 01-19-2007, 06:02 PM   #1
Goffie
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Just a suggestion here on Sim Injuries. I can vaguely remember last time we used sim injuries that there were suspensions attached to the major penalties that caused an injury, I am just wondering if that is still an option. Not to be a whiner, but I have lost almost all my star players to injuries for fairly long periods of time, yet the player who 99% of the time INJURES my players gets just a game misconduct and no suspension. I think that if we are gonna have players hurting players with major offenses then we should let the sim decide what their suspension for their act should be, seeing it gets to decide how long our players are injured for. Maybe others disagree and see it another way, i just thought I would bring this up and see what other GM's thought about it.
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Old 01-19-2007, 06:05 PM   #2
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I would agree with goffie here ...i wasnt around the last sim injuries were used but last year when players were suspended in the nhl, they were suspended in the cphl too.

If a guy gets hurt the offensive player should definatley recieve a suspension.
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Old 01-19-2007, 06:38 PM   #3
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I can sympathize with the injury situation. Perhaps sim suspensions could be an option next season. The sim injury part seems to work better than the real life fiasco of trying to keep track.
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Old 01-19-2007, 06:55 PM   #4
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I just looked and suspensions arent turned on. I agree they should be but I dont think we can/should change it now. We will turn them on for next season though.
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Old 01-19-2007, 07:00 PM   #5
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I just looked and suspensions arent turned on. I agree they should be but I dont think we can/should change it now. We will turn them on for next season though.
that sounds like a plan
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Old 01-19-2007, 07:09 PM   #6
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Ethan Moreau would like to apologize for injuring Saku Koivu with a high stick tonight! No need for the league to get involved!
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Old 01-19-2007, 08:02 PM   #7
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Goffie

I think it is time to GOON it up..Play the players that can cause the most physical harm..It will only cost you a game misconduct. I may have a few GOONs that are available
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Old 01-19-2007, 08:52 PM   #8
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[Knock Knock]

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Old 01-19-2007, 09:47 PM   #9
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Was that a knock at the door? I'll answer the call....BOOOOOOOGUARD IS HERE!









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Old 01-20-2007, 09:10 AM   #10
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I agree but suspensions should only be handed out for certain penalties that result in injury... who knows how consistent the sim will be. We should have suspensions but I think the league should decide when and for how long.
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Old 01-20-2007, 09:20 AM   #11
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I agree but suspensions should only be handed out for certain penalties that result in injury... who knows how consistent the sim will be. We should have suspensions but I think the league should decide when and for how long.
I couldn't see that going over well Todd Bertuzzi suspended for the season, oh wait I do like the sounds of that
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Old 01-20-2007, 09:30 AM   #12
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I agree but suspensions should only be handed out for certain penalties that result in injury... who knows how consistent the sim will be. We should have suspensions but I think the league should decide when and for how long.
Good idea, however it is kind of hard to do this as they would not see the incident as it happens, would be different if you could watch the incident, but would put the league in an awkward situation having out a suspension for a play they will never see. I agree with KG that it is too late to change it for this season but next season sim suspensions to accompany sim injuries is a good idea.
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Old 01-20-2007, 09:45 AM   #13
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Good idea, however it is kind of hard to do this as they would not see the incident as it happens, would be different if you could watch the incident, but would put the league in an awkward situation having out a suspension for a play they will never see. I agree with KG that it is too late to change it for this season but next season sim suspensions to accompany sim injuries is a good idea.
Yea nevermind, I forgot that suspensions are only handed out if a major penalty is also handed out. As long as that's the case than the sim can't really screw up.

Knowing how weird the sim can be, I was just afraid that it would hand out dumb suspensions. For instance handing out a suspension when a player gets hurt on a tripping penalty. But, penalties like that can never be majors so it can't happen anyway.
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Old 01-20-2007, 11:01 AM   #14
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Yeah, I thought something was up without these suspensions. I want a redo of the 2005 Stanley Cup final from game 4 on after Shane Doan injured Kovalchuk, but without the 5 game suspension.
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Old 01-20-2007, 01:43 PM   #15
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As long as that's the case than the sim can't really screw up.

Never thought I'd see those words written.

I agree, suspensions would seem to be a fair way of balancing the injury factor. Although, overall, I'd like to see the injury level turned down a notch or two. I've also lost a fair number of man games this year as well, often to my top players. Nothing compared to the Pens, but frustrating none the less. Its all part of the challange, and one of the reasons I have built a team with top six forwards on my top 3 lines. The versitility has allowed me to shuffle players and positions to ice a competetive team. Again, I have not been hit quite as hard as Goffie. At one point I had Vokoun, Timonen, Alfredsson, Federov and Rolston out, but they were only missing for a couple games.
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Old 01-20-2007, 01:45 PM   #16
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don' t mind the suspensions, as long as teams realize (even those with alot of injured players ) that this is a 2nd way for every club to lose even more guys
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Old 01-20-2007, 01:52 PM   #17
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Although, overall, I'd like to see the injury level turned down a notch or two. I've also lost a fair number of man games this year as well, often to my top players.
Well, if we were using NHL injuries there would be about 70 guys on the IR right now. And a higher percentage of them would be more then 'day-to-day'. Using the SIM we only have 23 guys on the IR. If anything we should be turning injuries up.
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Old 01-20-2007, 02:08 PM   #18
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Well, if we were using NHL injuries there would be about 70 guys on the IR right now. And a higher percentage of them would be more then 'day-to-day'. Using the SIM we only have 23 guys on the IR. If anything we should be turning injuries up.
Including suspensions would likely help in this regard.

In the NHl there are few suspensions....and really just one or two of any length.

If we implement suspensions in the sim I think we'll see more suspensions in the CPHL then there are in the NHL, which would get us closer to a total number of "man games loss" for what the NHL has.
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Old 01-20-2007, 02:40 PM   #19
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Including suspensions would likely help in this regard.

In the NHl there are few suspensions....and really just one or two of any length.

If we implement suspensions in the sim I think we'll see more suspensions in the CPHL then there are in the NHL, which would get us closer to a total number of "man games loss" for what the NHL has.
I agree, CPHL injury total has been low all season compared to the NHL. Not sure how many suspension would be handed out in CPHL.
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Old 01-21-2007, 09:38 AM   #20
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Well, if we were using NHL injuries there would be about 70 guys on the IR right now. And a higher percentage of them would be more then 'day-to-day'. Using the SIM we only have 23 guys on the IR. If anything we should be turning injuries up.
Exactly. I have hardly suffered any injuries this year....no long term ones anyways. I have told several GM's that I would welcome a big injury to force me to change it up but as of yet it hasn't happened.

KG is right, if anything injuries need to be turned up to make it more realistic and compatiable with the NHL.

OR, turn on the suspensions for next year and I bet we will have a great balance and realistic total of man games lost.
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