Well that depends. What does your system currently look like spec wise? It may be that you won't have to spend too much to get it up to snuff. You could potentially re-use parts like the case, psu and ram (DDR4 ram isn't a noticeable step up from DDR3). Would you be looking at replacing your computer in the next year or two anyway? Maybe taking that $500 you'd put towards a console into a new PC instead would be better.
I have a laptop, so upgrading is limited.
AMD A-10 APU/GPU
4 processor cores @ 2.5GHz
6 Graphics cores - Dual graphics AMD radeon HD 8000 series (I would need to look up exact number)
8GB RAM
I have a laptop, so upgrading is limited.
AMD A-10 APU/GPU
4 processor cores @ 2.5GHz
6 Graphics cores - Dual graphics AMD radeon HD 8000 series (I would need to look up exact number)
8GB RAM
Unfortunately, you're somewhat stuck. But like I said, if you're going to be looking at something to replace that laptop in the near future you may just want to consider spending the money you'd put on a console into a new PC build. If you're not looking at replacing it anytime soon then I'd suggest you go with a console.
Unfortunately, you're somewhat stuck. But like I said, if you're going to be looking at something to replace that laptop in the near future you may just want to consider spending the money you'd put on a console into a new PC build. If you're not looking at replacing it anytime soon then I'd suggest you go with a console.
That's what I thought. That laptop now is in an awkward place of being more power than I need to do basic web browsing/word processing/spreadsheets (i have old laptops that I can us for that), but not powerful enough for all my gaming.
I think console will be the best option, since I don't have a huge gaming need, just a couple of titles, and whatever I get, I will be likely replacing in 4 years anyway - either parts out of a PC or the console. Just the console start up price is cheaper by close to half (if I want to build a decent baseline gaming capable PC)
$120 for an Xbox controller? Is there really demand for such a thing?
I bet in the competitive circles and twitch people. Some Call of Duty fanatics get pretty deep into that stuff. I suppose it's not unlike hardcore racing fans buying wheels and such. I bet there's a demand, but it's likely not going to make them a ton of money. Probably just going to give them some credit in the hardcore market.
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I bet in the competitive circles and twitch people. Some Call of Duty fanatics get pretty deep into that stuff. I suppose it's not unlike hardcore racing fans buying wheels and such. I bet there's a demand, but it's likely not going to make them a ton of money. Probably just going to give them some credit in the hardcore market.
I'll probably consider one eventually as the higher precision would help in FPS shooters and I like the idea of button customization.
I imagine a lot of PC gamers will consider getting one. The increased precision and customization will appeal to that demographic. I was going to get an Xbone controller to replace my 360 one and this new controller is something I'll consider instead. Those paddle shifters could be a great addition.
The launch of Batman: Arkham Knight may have been blighted by the arrival of the PC train-wreck, but let's be clear - Rocksteady's console game is a slickly presented finale to the saga that should not be overlooked. Based on early impressions, the game has already proven itself in the performance stakes, and that solid frame-rate and stability is backed up by a more ambitious approach to the open world gameplay pioneered in 2011's Arkham City. Gone are the black screens that separated each level from the main hub; it's now possible to move between each directly, from indoors to out. The engine streams assets in behind the scenes with nary a blip - often through smart level design - with only one hiccup noticed when approaching the Police Headquarters for the first time. It's neatly optimised for PS4, and having the game's 48GB file installed to HDD by default makes a world of difference compared to last-gen's reliance on streaming from optical disc.
Gotham City is not only more intricately detailed, but better presented in general. At a native 1920x1080 resolution, the PS4 version pushes far beyond the 1280x720 with no AA of previous console entries in the series. The crisp image is backed by a post-process anti-aliasing technique too, tackling jagged edges well in most scenarios, with the exception of a pixel-crawl effect on distant objects. As an extra, we also get filters such as film grain (noticed in the Batmobile's battle mode), plus a light chromatic aberration pass that appears along the screen's edges.
The current controversy over the shockingly poor launch of the PC version is a terrible disappointment bearing in mind how solid the PS4 version is. Previous Rocksteady-helmed ports were worthy, accomplished pieces of work, but the outsourced Arkham Knight looks terrible to the point where reports suggest that even Titan X-equipped PCs cannot sustain 1080p60. We've only just received code, but what's immediately obvious is that even a Core i7 with a GTX 780 Ti can't sustain 60fps, even on the lowest settings.
After years in development, the controversy surrounding the terrible PC game obviously takes the shine away from what should have been a triumphant launch for Rocksteady's long-awaited trilogy closer. On PS4 at least - the only version we've tested in-depth so far - the finale to the Arkham saga is an absolute showcase. The huge scale to Gotham is just one part of what makes Arkham Knight work; the seamless movement between areas and cut-scenes, improved atmospherics and physics-based backdrops all combine to enrich the process of exploring the city. Going back to Arkham City on PS3 makes for a relatively barren, confined experience, and it's clear we needed newer hardware to bring this city - and the Batmobile in particular - to life.
Meanwhile, what of the Xbox One version? Rocksteady has turned in a gorgeous, well-optimised title on PS4, and early reports show an update is incoming to further improve its performance for the platform (assuming that those enhancements were not already part of the review code handed out to press). But for now, the resolution and frame-rate metrics on Microsoft's console remain a mystery - an enigma we hope to solve in a performance analysis once we have our hands on retail code.
Sony has announced incredibly strong PlayStation 4 sales in Europe mean the console is enjoying a massive market share when compared with its rivals. Speaking to VG247 at this year's E3 conference, Sony Europe president Jim Ryan explained the PS4 has at least 70 percent of the market share in all European countries, with it peaking at 90 percent in certain countries.
Just when you think Microsoft could do no worse in Japan, the console proves that, yes, it can do even worse. Much worse.
After a dismal Japan launch and then horriblesales, the latest weekly Xbox One sales for Japan are, simply put, awful. During the week of June 8 to June 14, Microsoft sold a hundred Xbox One consoles in Japan. That’s right, one hundred.
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Ubisoft makes 2.5x more money off PS4 sales compared to Xbox1. Also, PC numbers show huge bump in numbers.
Hmm, that's a decent chunk higher than the (sub?) 2:1 pace that the consoles are selling at these days. Probably the PS4 ending up the default place to get multi-platform games on the new gen consoles rather than those owners buying more software than others?
Well the PS4 controller quality seems absolute trash. I've had two controllers since I bought the PS4 at launch, and they somehow both broke at the same time. D-pad on one is non-responsive, and the L1 button on the other doesn't work. Compare that to my two PS3 controllers that are still working as good as the day I got them. Really chapped that I'm going to have to spend $150 just to be able to continue using my PS4
Well the PS4 controller quality seems absolute trash. I've had two controllers since I bought the PS4 at launch, and they somehow both broke at the same time. D-pad on one is non-responsive, and the L1 button on the other doesn't work. Compare that to my two PS3 controllers that are still working as good as the day I got them. Really chapped that I'm going to have to spend $150 just to be able to continue using my PS4
You could send the one you got with your PS4 back to Sony and get it replaced. The only thing that sucks is you're stuck paying shipping.