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Old 01-18-2013, 09:32 PM   #321
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i agree, seems silly to put massive gaping holes in buildings (with a very bad sprite texture). Detroit is pretty ####ty, but it doesn't look like a warzone

give the buildings shattered windows, peeling paint, maybe a collapsed section. if i want to build my meth and crack mecca, i want it realistic
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Old 01-18-2013, 09:40 PM   #322
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Maybe part of the desertion of the city was a meteor shower disaster?
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Old 01-19-2013, 10:36 AM   #323
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Anyone else find the colours all look muted for some reason? Like there's some kind of filter overlay?
There is over 12 filters to choose from while playing:

http://kotaku.com/5977250/dont-like-...gram-treatment
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Old 01-19-2013, 10:38 AM   #324
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So the guy has been posting pictures of a stadium and traffic leading up to it, and I guess you click on the stadium and choose an event, and it happens the next day at the stadium. Hence the increased traffic and use of mass transit. Little details like that make me giddy!
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Old 01-19-2013, 10:47 AM   #325
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Giant throwing rocks? Decaying buildings won't get holes like that. They should hire visual artists that have an architecture background.
Maybe they were abandoned because of weak concrete during construction.
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Old 01-19-2013, 01:30 PM   #326
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Old 01-19-2013, 01:33 PM   #327
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Fort McMurray?
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Old 01-19-2013, 01:44 PM   #328
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There is over 12 filters to choose from while playing:

http://kotaku.com/5977250/dont-like-...gram-treatment
Vintage and Film Noir look pretty slick.
It would be cool to swap colours of your city as it changes though out the decades / centuries.
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Old 01-19-2013, 08:11 PM   #329
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I'm amazed that they didn't add a zombie attack to the natural disasters.
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Old 01-19-2013, 08:34 PM   #330
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Old 01-20-2013, 09:58 AM   #331
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Did the developers explain how the road cuts on steep slopes work? I can't imagine just dragging your mouse will allow to control the grade of the road along a slope cut.
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Old 01-20-2013, 10:17 AM   #332
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I hope they bring back seasons into SimCity. I don't think they've had seasons since the very first game.
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Old 01-20-2013, 01:07 PM   #333
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I hope they bring back seasons into SimCity. I don't think they've had seasons since the very first game.
They have, although I can't recall seeing a screenshot with snow in it yet. the leaves on the trees change colour though.
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Old 01-20-2013, 03:26 PM   #334
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Did the developers explain how the road cuts on steep slopes work? I can't imagine just dragging your mouse will allow to control the grade of the road along a slope cut.
No, there is a maximum grade, which is why you have to do switchbacks down cliffs.
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Old 01-20-2013, 03:27 PM   #335
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I hope they bring back seasons into SimCity. I don't think they've had seasons since the very first game.
They have seasons. Summers the foliage is bright green and weather is generally sunny. Winters the trees lose their leaves and it rains a lot. Sort of like seasons in Vancouver except without the chance of snow.

Snow isn't in the game yet, perhaps at a later date.
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Old 01-20-2013, 03:32 PM   #336
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Two from Ocean:

Spoiler!


Two from Guillaume:

Spoiler!
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Old 01-21-2013, 12:10 AM   #337
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Want. That is all.
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Old 01-21-2013, 12:39 AM   #338
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Are there actually fields of nodding donkeys like that anywhere in real life?
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Old 01-21-2013, 12:42 AM   #339
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Me, looking at this thread every day, to my wife: Man, this new SimCity looks so awesome
My wife: You say that every day now...


Also...
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Are there actually fields of nodding donkeys like that anywhere in real life?
http://www.sun-sentinel.com/business...,4810337.photo
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Old 01-21-2013, 03:59 PM   #340
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Screenshots!

Two with the Black & Red filter:

Spoiler!


Some sims like to live in the forest...

Spoiler!


Solar Power!



GlassBox under the hood - Water tower depletes water table:

Spoiler!
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