05-23-2012, 08:12 AM
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#861
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First Line Centre
Join Date: Nov 2006
Location: /dev/null
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Quote:
Originally Posted by SHOGUN
My friend has already Act 3 on Inferno in the first week of release. I don't see people sticking with this for long, unless they release new content in 2-3 months.. which I doubt. The re playability isn't the same as D2... maybe because D2 was a fresh new thing for the gaming world back in the day and there was nothing like it before. It's sad... cause I truly love the Diablo series.
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How many hours has your friend spent getting to that point? My rough estimation is at least 80 hours, probably well over 100 (in a single character).
I'd rather Blizzard design for the people who can't spend that much time in a single week then for the outliers. Diablo 3 seems to have enough replayability for me to last a very long time (I just beat normal, starting on nightmare but my play time will be taking a nose dive - summer, need a break). As long as I stay away from the auction house, the game is awesome. Easily comparable to vanilla Diablo 2.
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05-23-2012, 08:55 AM
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#862
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CP's Resident DJ
Join Date: Jul 2003
Location: In the Gin Bin
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Made it to level 60 last night. A couple things bothered me. In D2, if you died you lost experience (but never a level). Not so in D3 which is odd. The only thing you lose is 10% of your equipments durability which you can restore for a few bucks. In D2, your actual equipment's OVERALL durability dropped and eventually became unusable.
Without either of those results occurring when you die, there isn't any incentive NOT to just go for broke.
Next, having to pay to combine gems is stupid. At least make it dirt cheap. I do like how they stack in your inventory though. Much cleaner.
I have other thoughts, but I will leave with this one. When do we have some new DLC or "Part II" where we take our level 60 characters and play up them up to level 99? It seems the only logical reason to use level 60 as a max right now...
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05-23-2012, 09:05 AM
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#863
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Franchise Player
Join Date: Nov 2006
Location: Supporting Urban Sprawl
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Quote:
Originally Posted by Shawnski
Made it to level 60 last night. A couple things bothered me. In D2, if you died you lost experience (but never a level). Not so in D3 which is odd. The only thing you lose is 10% of your equipments durability which you can restore for a few bucks. In D2, your actual equipment's OVERALL durability dropped and eventually became unusable.
Without either of those results occurring when you die, there isn't any incentive NOT to just go for broke.
Next, having to pay to combine gems is stupid. At least make it dirt cheap. I do like how they stack in your inventory though. Much cleaner.
I have other thoughts, but I will leave with this one. When do we have some new DLC or "Part II" where we take our level 60 characters and play up them up to level 99? It seems the only logical reason to use level 60 as a max right now...
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I was thinking that would be the case, but I can't recall what exactly made me think it. Maybe it is the 'PvP eventually' claim. I do agree. Dying just isn't painful. Worst case you might need to walk for a min or so to get back to where you are.
__________________
"Wake up, Luigi! The only time plumbers sleep on the job is when we're working by the hour."
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05-23-2012, 10:21 AM
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#864
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First Line Centre
Join Date: Nov 2007
Location: Airdrie, Alberta
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Quote:
Originally Posted by Rathji
I was thinking that would be the case, but I can't recall what exactly made me think it. Maybe it is the 'PvP eventually' claim. I do agree. Dying just isn't painful. Worst case you might need to walk for a min or so to get back to where you are.
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Not to mention being able to battle rez your party also. Done properly you can just keep bringing the party back to life mid fight and keep going.
I would have been all for some other type of penalty for dying. Even solo if you die on a champion pack you can rush back before they regen all their health .
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05-23-2012, 11:03 AM
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#865
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The new goggles also do nothing.
Join Date: Oct 2001
Location: Calgary
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__________________
Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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05-23-2012, 11:29 AM
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#866
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Franchise Player
Join Date: Nov 2006
Location: Supporting Urban Sprawl
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yep, pretty much nailed monks and Demon hunters in inferno to the wall.
Can't say I disagree with the changes, because being able to maintain indefinite invulnerability for a Demon Hunter was pretty out of wack. The problem is there isn't much other option.
edit: Just realized that posting did not talk about the DH nerfs. Here is a link to the discussion around the stealth nerf of Shadow Step
Quote:
The new smoke screen lasts for 1 second, 2 seconds with lingering fog. Tooltip has not been updated. Smoke screen has a 3 second cooldown.
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3 second cool down means you always have a 1 second window of vulnerability. Should still make them viable in groups, but solo will really hurt since in Inferno there is nothing you can do stat wise to prevent from being 1 shoted as a Demon Hunter.
__________________
"Wake up, Luigi! The only time plumbers sleep on the job is when we're working by the hour."
Last edited by Rathji; 05-23-2012 at 11:32 AM.
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05-23-2012, 12:18 PM
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#867
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Franchise Player
Join Date: Sep 2009
Location: Calgary
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Quote:
Originally Posted by TopChed
I am hoping someone here can give me advice on how D3 will run on my laptop.
I've got a 2009 aluminum macbook which I upgraded to 4gb of ram. However, I obviously can't upgrade the video card. I have checked the minimum required operating specs from Blizzard and it seems to be passable. The video card I have is not mentioned by Blizzard as one which isn't supported. I've run Starcraft 2 on the lowest graphics for a while, which has been fairly smooth. I was ready to give Diablo a shot until I read this post:
Has anyone else tried Diablo on a Macbook? If it doesn't run on the MBP, I'm not too confident it'll go well on mine.
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I run D3 right now on a Macbook aluminum, it gets choppy in certain high grphics areas, but for 85% of the game its pretty good. I will be getting a new computer though so that the game runs smooth as silk everywhere.
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The Following User Says Thank You to IliketoPuck For This Useful Post:
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05-23-2012, 12:56 PM
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#868
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CP Gamemaster
Join Date: Feb 2010
Location: The Gary
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Quote:
Originally Posted by 3 Justin 3
And having people max level in like 6 days is not what Diablo games are about.
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You see this comment in WoW all the time too. "OMG this guild beat the heroic raid ALREADY man blizz wtf that's so easy". They then proceed to wipe on the first heroic boss of the raid for 2 months.
Why do you care what other people powered themselves to in such a short time? I'm guessing that 0.1% of players will be able to do that, since it's so time consuming and not everyone has free time like that. As long as YOU level up and progress through the game at a pace you feel is good, who cares what other people do?
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The Following 2 Users Say Thank You to Mazrim For This Useful Post:
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05-23-2012, 03:07 PM
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#869
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Lifetime Suspension
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Quote:
Originally Posted by Mazrim
You see this comment in WoW all the time too. "OMG this guild beat the heroic raid ALREADY man blizz wtf that's so easy". They then proceed to wipe on the first heroic boss of the raid for 2 months.
Why do you care what other people powered themselves to in such a short time? I'm guessing that 0.1% of players will be able to do that, since it's so time consuming and not everyone has free time like that. As long as YOU level up and progress through the game at a pace you feel is good, who cares what other people do?
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I'm betting if you play around 1-2 hours a day (which is not much) you can hit max level in 3 weeks. Also if you gear and build smart, Inferno would not be a struggle. Also not comparing yourself is difficult to do in any online game.. players are constantly are asking other players what items/gear you have, what build you're using, etc.
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05-23-2012, 03:10 PM
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#870
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Lifetime Suspension
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Quote:
Originally Posted by Rathji
yep, pretty much nailed monks and Demon hunters in inferno to the wall.
Can't say I disagree with the changes, because being able to maintain indefinite invulnerability for a Demon Hunter was pretty out of wack. The problem is there isn't much other option.
edit: Just realized that posting did not talk about the DH nerfs. Here is a link to the discussion around the stealth nerf of Shadow Step
3 second cool down means you always have a 1 second window of vulnerability. Should still make them viable in groups, but solo will really hurt since in Inferno there is nothing you can do stat wise to prevent from being 1 shoted as a Demon Hunter.
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People who can't clear inferno with monks don't know how to build/gear them properly... even with nerf to Boon of Protection. I
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05-23-2012, 05:15 PM
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#871
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CP Gamemaster
Join Date: Feb 2010
Location: The Gary
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Quote:
Originally Posted by SHOGUN
I'm betting if you play around 1-2 hours a day (which is not much) you can hit max level in 3 weeks.
Also not comparing yourself is difficult to do in any online game.. players are constantly are asking other players what items/gear you have, what build you're using, etc.
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I would be happy hitting 60 in three weeks. I'm not going to be able to hit it that quickly myself, but that sounds right. Besides, I have other classes I want to try, and characters specifically for playing with certain friends.
I don't mind comparing gear and stuff, but I don't recall many using "time to 60" as a stat to compare with others.
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05-23-2012, 05:43 PM
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#872
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God of Hating Twitter
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Ok act 2 hell, updated my WD build so I can survive those damn mortar elites, am about 36k health now and 3200dps, with 40% dmg reduction from gear, and another 20% from Jungle fortitude. Bad medicine is awesome as well, with the big stinker on the gargantuan, and swarm I reduce the dmg on me and my peeps massively.
So far this is making things pretty easy, mind you specific blue groups are a big pain still, but beatable.
http://us.battle.net/d3/en/calculato...dWT!ZcV!bYYZbY
__________________
Allskonar fyrir Aumingja!!
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05-23-2012, 05:47 PM
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#873
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Franchise Player
Join Date: Nov 2006
Location: Supporting Urban Sprawl
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Quote:
Originally Posted by SHOGUN
People who can't clear inferno with monks don't know how to build/gear them properly... even with nerf to Boon of Protection. I
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I will take your word for it. Never played a monk at all, just read a couple threads on it today.
DH are certainly pretty screwed without some other tweaks.
__________________
"Wake up, Luigi! The only time plumbers sleep on the job is when we're working by the hour."
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05-23-2012, 05:56 PM
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#874
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Franchise Player
Join Date: Oct 2006
Location: Calgary
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Managed to break the 10K DPS barrier today.
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05-23-2012, 06:23 PM
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#875
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Crash and Bang Winger
Join Date: Mar 2010
Location: Halifax
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So I finally bought this game Monday night. Downloaded directly from Blizz, installed, all that jazz. Spent 3 hours on Tuesday manoeuvring around error messages, and finally started a DH, and got it to level 12 in about 3 very laggy and annoying hours.
Fast forward to today, try to login, and can't. It said the servers were down for whatever reason, so I figure, hey whatever, I'll make an alt on the EU server. I go to options and find the server change, and to my dismay, discover that I was playing on the EU servers all along. Explains why the day before was so laggy and annoying.
TLDR: Blizzard defaulted me with an EU server, not NA.
#### you Blizzard, Halifax is not in Europe.
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05-23-2012, 06:33 PM
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#876
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Franchise Player
Join Date: Sep 2009
Location: Calgary
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Quote:
Originally Posted by Flame Of Liberty
Exactly what I was talking about. You are cruising through the game because you are using gear you did not find...
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As opposed to cruising through D2 with dupes?
There's nothing to be gained but frustration by not using the game as intended to supplement your character.
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The Following User Says Thank You to IliketoPuck For This Useful Post:
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05-23-2012, 10:25 PM
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#877
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CP's Resident DJ
Join Date: Jul 2003
Location: In the Gin Bin
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Quote:
Originally Posted by IliketoPuck
As opposed to cruising through D2 with dupes?
There's nothing to be gained but frustration by not using the game as intended to supplement your character.
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Knowingly using dupes in D2 was plain out cheating. The AH is different.
It took me a LONG time to get to level 99 basically solo with my sorc. Was pretty pumped about doing it too.
Not so with the avenue I took (legal) via the AH... in hindsight.
But DAMN... 10K dps rocks...
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05-23-2012, 11:07 PM
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#878
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Franchise Player
Join Date: Dec 2007
Location: Oklahoma - Where they call a puck a ball...
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Quote:
Originally Posted by Shawnski
Knowingly using dupes in D2 was plain out cheating. The AH is different.
It took me a LONG time to get to level 99 basically solo with my sorc. Was pretty pumped about doing it too.
Not so with the avenue I took (legal) via the AH... in hindsight.
But DAMN... 10K dps rocks...
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Dude Cmon , OCCY SOJS and Bugged MF Windforces were the bees knees ... I could run my meph bot all night and make mad monies!  ... but seriously all that stuff was fun to play with after you had done everything else.
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05-24-2012, 12:23 AM
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#879
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Lifetime Suspension
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Good luck beating hell without using the auction house.
I bet the secret to beating inferno will be to open up your wallet and dish out some money to get the items necessary.
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05-24-2012, 12:42 AM
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#880
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CP's Resident DJ
Join Date: Jul 2003
Location: In the Gin Bin
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Quote:
Originally Posted by nickerjones
Dude Cmon , OCCY SOJS and Bugged MF Windforces were the bees knees ... I could run my meph bot all night and make mad monies!  ... but seriously all that stuff was fun to play with after you had done everything else.
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If only gaming was like golf...
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