I totally agree though. A nice big open world like Fallout4 but TWD themed would be awesome. Building a protected settlement is the main objective of the game and required visiting small towns all over map to collect supplies/building material. Have to deal with massive herds from time to time, maybe the occasional group of human invaders. I think DayZ was trying to do something like that but the game was just so unplayable IMO.
Last edited by GoinAllTheWay; 11-18-2015 at 02:24 PM.
Am I the only one that doesn't care about the settlement building stuff? I keep Sanctuary stocked and happy and have some defenses there, but other than that I can't be bothered. Every other settlement and farm I get to join ends up fending for themselves
Am I the only one that doesn't care about the settlement building stuff? I keep Sanctuary stocked and happy and have some defenses there, but other than that I can't be bothered. Every other settlement and farm I get to join ends up fending for themselves
I think its dumb. It feels forced and I can't help but feel some other things were culled in favour of it. It seems to me that someone, close to the end of development went "Hey, what if..."
I think the fact I need three hands to do it on PC is dumb.
I think that once the modding community gets a hold of it, it will be immensely better or, at the very least, more streamlined.
I hate that Bethesda relies on its community to fix all its laziness.
Am I the only one that doesn't care about the settlement building stuff? I keep Sanctuary stocked and happy and have some defenses there, but other than that I can't be bothered. Every other settlement and farm I get to join ends up fending for themselves
I don't do it much either. I worked on building something cool around Red Rocket Gas Station, ran out of materials, and haven't been back in like 6 hours of game time.
I don't quite understand some of the posts that are like "I've played 8 hours and 7 of them are settlement building!". You kind of need to play the actual game -- doing quests, exploring, and going into places -- to find all the materials to build things.
I don't quite understand some of the posts that are like "I've played 8 hours and 7 of them are settlement building!". You kind of need to play the actual game -- doing quests, exploring, and going into places -- to find all the materials to build things.
Sure but on the opposite end of the spectrum you get the guys the finish the game in the first week it comes out. That's equally as puzzling to me.
Yes, there are some rarer items that you need to head out to find but for the most part, a vast majority of what you need is already in your settlement.
I enjoy the settlement part, I think it adds an extra interesting element to the game.
For those that do like building stuff but want more room, make sure to do the Railroad quests. One of them involves setting up a base on an island on the bottom right portion of the map and it's huge, probably 3x the size of Sanctuary if not more. Should be interesting to see what people do with that kind of space once it becomes more well known
Am I the only one that doesn't care about the settlement building stuff? I keep Sanctuary stocked and happy and have some defenses there, but other than that I can't be bothered. Every other settlement and farm I get to join ends up fending for themselves
For me it's a bit overwhelming. You get way too many locations to build settlements and to try keep them all happy would be exhausting and boring. I just work on Sanctuary and pretend the others don't exist.