First off, RIP TotalBiscuit. I miss his videos. Second, that looks fun as hell. I have that in my library. I will try it and put the new one on my wishlist.
My 5 year old boy and I have been playing the new Astrobot a lot. Somehow at 5 he's already better at the game than I am. I mean I'm 53 now and my reflexes are definitely slowing down and I was never great at games in the first place..... But c'mon, he's 5!! lol It has been very humbling
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Astro Bot is amazing, so creative and such a great variety of levels. Great graphics and music, lots to see and do, really just an "endless joy / fun" type of game. There are very few platformers released of this quality and even fewer not made by Nintendo.
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It's interesting to see how well it does with this game and how unimpressive it is with other games digital foundry had access to. In my opinion is still not worth the $1000, I will stay with the PS5 until next gen.
It's interesting to see how well it does with this game and how unimpressive it is with other games digital foundry had access to. In my opinion is still not worth the $1000, I will stay with the PS5 until next gen.
I'm taking the same approach as I did with the PS4 Pro, as much as I wanted it at the time I stayed patient and grabbed a PS5 at launch, which was a much smarter buy. And if we go by previous console lifespans of 6-7 years, that means the PS6 could be released sometime in 2026-27. That's really not that far away, and that's probably how long it will take anyways for games to really start taking advantage of the PS5 Pro. It's actually a lot easier this time around too, because the jump from the PS4 to PS4 Pro was quite big considering how many games it could run at 60fps. There's nothing so dramatic for the PS5 Pro, unless you really need to see a bunch of leaves at high resolution
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I'm taking the same approach as I did with the PS4 Pro, as much as I wanted it at the time I stayed patient and grabbed a PS5 at launch, which was a much smarter buy. And if we go by previous console lifespans of 6-7 years, that means the PS6 could be released sometime in 2026-27. That's really not that far away, and that's probably how long it will take anyways for games to really start taking advantage of the PS5 Pro. It's actually a lot easier this time around too, because the jump from the PS4 to PS4 Pro was quite big considering how many games it could run at 60fps. There's nothing so dramatic for the PS5 Pro, unless you really need to see a bunch of leaves at high resolution
Plus if you set up an automatic monthly withdrawal to a savings account in the amount of $27, once the PS6 launches you'll have a grand. YOU CANNOT LOSE *taps nose*.
This was the most confusing way of saying 'the PS5 Access Controller (for people with disabilities) has a price discount'.
"They've discounted it, but only for people with disabilities? But... it's the accessible controller... if an able-bodied person is purchasing it, how likely --really -- is it that the primary user of that controller isn't disabled? Why not just make the discounted price the price for everyone buying it since it's 99% likely going to be used by a disabled person?"
290-something/300 on Astro Bot. Those last levels are just brutal! I doubt tracking down my old babysitter would be of much use, so I'm getting awfully close to throwing in the towel.
Dijinny's Revenge is one that's getting to me. One or two of each of the O, X etc levels too. Haven't ruled out ritalin, that was the only way I could beat Gna in Ragnarok.
290-something/300 on Astro Bot. Those last levels are just brutal! I doubt tracking down my old babysitter would be of much use, so I'm getting awfully close to throwing in the towel.
Dijinny's Revenge is one that's getting to me. One or two of each of the O, X etc levels too. Haven't ruled out ritalin, that was the only way I could beat Gna in Ragnarok.
301.
And if you're frustrated here, you won't like what it takes to get #301, lol.