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Old 02-11-2023, 08:26 AM   #761
Johnny Makarov
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Anyways, fantastic television all around. It's like they learned everything that TWD did wrong, and didn't do that stuff.
Or the source material is that much better!

I guess it has the advantage of being a video game where they can just kill off whomever they want except for Ellie and Joel.

Now mix in HBO and more of a back story and you have somewhat attachment to a character.
Just look at the flowers Sarah and Sam!
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Old 02-11-2023, 10:23 AM   #762
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Realizing the change in the show where Henry wasn't a violent man, that he hadn't killed and needed Joel and Ellie's help just to try to go through the tunnels . . .

. . . and then having to kill his (turned) brother.
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Old 02-11-2023, 10:38 AM   #763
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Holy #### moment when Joel, Ellie, and company were walking down Crescent Road and there's the house I grew up in. I've never had feelings about my mom selling that house before. Now I'm irrationally ticked.
My place is in episode 5 too, but they erased part of it and digitally painted it as ruined.
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Old 02-11-2023, 12:54 PM   #764
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https://variety.com/2023/artisans/fe...up-1235518138/

Adam Basil, a 6’6” U.K. stuntman who worked on “Game of Thrones” with Gower, had the perfect “build, girth and fitness” for the bloater. Gower recommended him for the job to “The Last of Us” showrunners Craig Mazin and Neil Druckmann, then made a complete cast of Basil’s body to shape the monster.

“We had a whole copy of his body that we modeled the bloater prosthetics over in modeling clay,” Gower says. “We cast it out of a foam rubber and foam latex, which is very lightweight. It’s almost like an upholstery foam, a very spongy sort of material. That was all molded and cast in separate sections: top half, head, arms, legs. We had a team who fabricated all these parts together. We had a zipper up the back and around the waist that we could zip them together. He had all these pendulous folds of fungus which hid zippers and poppers.”

Gower estimates the entire bloater suit weighed 40 kilograms or more, roughly 88 pounds
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Old 02-11-2023, 01:03 PM   #765
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Old 02-11-2023, 02:32 PM   #766
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Fitting that she was ripped apart by a child clicker.
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Old 02-11-2023, 04:43 PM   #767
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Old 02-11-2023, 07:15 PM   #768
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Originally Posted by Johnny Makarov View Post
Or the source material is that much better!

I guess it has the advantage of being a video game where they can just kill off whomever they want except for Ellie and Joel.

Now mix in HBO and more of a back story and you have somewhat attachment to a character.
Just look at the flowers Sarah and Sam!
Off topic, but TWD source material is quite different. The show kept people around based on popularity and the actors contracts. The comic was quite different.
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Old 02-11-2023, 07:18 PM   #769
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Anyways, fantastic television all around. It's like they learned everything that TWD did wrong, and didn't do that stuff.
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Or the source material is that much better!
I remember reading this from a while back directly from Craig Mazin.

https://www.newyorker.com/magazine/2...me-adaptations


Druckmann and Mazin went from mutual fanboys to collaborators. At a recent lunch, Mazin, who is bald, bearded, and naturally exuberant, drew out the more introverted Druckmann as they discussed the challenges of their project. When Druckmann expressed confidence that the show “will be the best, most authentic game adaptation,” Mazin said, “That’s not the highest bar in the world.” He went on, “I cheated—I just took the one with the best story. Like, I love Assassin’s Creed. But when they announced that they were gonna make it as a movie I was, like, I don’t know how! Because the joy of it is the gameplay. The story is impenetrable.” The Assassin’s Creed franchise boasted sophisticated stealth mechanics—a style of play focussed on avoiding detection by enemies—and lush historical settings; the 2016 film compelled Jeremy Irons to utter such lines as “She has traced the protectors of the Apple.” Mazin added, “I still am struggling to understand how Abstergo and the Animus and the Isu—I mean, the Isu alone . . .”

EDIT:

Some other neat stuff I saw online

https://twitter.com/user/status/1624555877951832065

https://twitter.com/user/status/1624396448610541569

Last edited by chemgear; 02-11-2023 at 08:05 PM.
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Old 02-11-2023, 08:07 PM   #770
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Kinda cool to see the dilapidated UFA sign in the last scene.
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Old 02-11-2023, 08:14 PM   #771
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That bloater and that ending, holy moly. Usually those types of turns are built up so slowly, here it was fast and decisive.

Also bull#### to anyone calling out Bella for wooden acting or showing emotion than failing to say the same thing about Pedro. They're both playing it perfectly. It's a cold world and they've seen and dealt with a lot. They don't need big anime style reactions to sell it. Bella was so good when Henry shot Sam
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Old 02-11-2023, 08:20 PM   #772
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I didn’t think she was great in the episode before, but it’s impossible to deny that Bella crushed this episode. It was definitely a “shut up” episode to any doubters left, which included myself.
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Old 02-11-2023, 09:36 PM   #773
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My place is in episode 5 too, but they erased part of it and digitally painted it as ruined.
In the same scene? Were we neighbs?
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Old 02-11-2023, 11:55 PM   #774
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Fast infected are the best. 28 days later wouldn't be the hit it became with TWD/classic sloth zombies

Loved that leap at the end and the body contortions around the car. it's frighteningly inhuman

Also the show is sure packing some emotional punches with its deaths as well, something many shows of the same genre have frequently fallen short at doing (or at least, only sparsely managed)

To make us care that much about characters we've known for one episode takes great writing and delivery
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Old 02-12-2023, 03:28 PM   #775
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Yeah, Bella made me eat crowe on that one, great episode for her.
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Old 02-12-2023, 03:30 PM   #776
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Yeah, Bella made me eat crowe on that one, great episode for her.
She did a great job.

And sorry, but I'm glad Kathleen is gone. For whatever reason that character was just really weak so I'm pleased that she bought it.
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Old 02-12-2023, 03:53 PM   #777
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I'm getting overwhelmed with the sheer volume of Behind the Scenes material for this show. I understand that there's a big audience for it, but it's really starting to break my immersion. yeah I know that mushroom monsters aren't real and Boston doesn't have the Rockies an hour drive away, but I'm at the point where I want to just enjoy an episode without constantly thinking about what Calgary building that is in the background, or what kind of stunt performer in a rubber suit or zombie makeup they hired to run at the cast.
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Old 02-12-2023, 04:09 PM   #778
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I'm getting overwhelmed with the sheer volume of Behind the Scenes material for this show. I understand that there's a big audience for it, but it's really starting to break my immersion. yeah I know that mushroom monsters aren't real and Boston doesn't have the Rockies an hour drive away, but I'm at the point where I want to just enjoy an episode without constantly thinking about what Calgary building that is in the background, or what kind of stunt performer in a rubber suit or zombie makeup they hired to run at the cast.
Just don’t consume any of that content.

I thought I’d be really into it, but I was finding it the same as you, so now I just skip or skim most of the posts about locations or in-depth game comparisons or behind the scenes stuff. And I don’t read or watch anything about the show outside of here.

It’s been worth it to just be able to enjoy the show for what it is.
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Old 02-12-2023, 04:16 PM   #779
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I'll invest in that content when the season concludes. The Chernobyl podcast was incredible and supplemented the show well, but for something like TLOU you need to maintain the illusion.
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Old 02-12-2023, 04:58 PM   #780
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Yeah I save behind the scenes type stuff for when I'm waiting in between seasons. Right now I don't bother looking at it
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