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Old 11-13-2014, 02:42 PM   #5381
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Thanks again for putting this together, Mazrim. Plenty of entertaining twists and turns throughout!

Congrats to the winning mafia, especially hockeyguy for having everyone confused and Oling for somehow never being lynched despite countless dying townies and cops pleading for the contrary.

Congrats to Squiggs who directly killed the first mafia member, which led to a second, before getting lynched himself because the town lost their collective minds for a day. The town followed around Oling and GGG at the time focusing on small details while ignoring the big picture. Flameswin was dumfounded in the dead thread.

Skimming through the mafia thread, I can see how truly screwed I was. Full power of the mafia's abilities attempting to kill me haha. I did enjoy being referred to as 'god' and a 'super hero'. In retrospect, the only way I could have survived a little longer would have been a full cop reveal before I let Rathji use his daykill on me. Even then, the town would have been super suspicious when I continued to live after a reveal. Mob attempting to kill me night 2 was the beginning of the end.

Oling, why did you originally think I was a cult leader?
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Old 11-13-2014, 03:32 PM   #5382
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Alright, here is my overly long postmortem spiel. First of all, I need to give a huge thanks to Krystal for allowing me to use an existing setup she created with some modifications of my own. Her balancing and previous advice were essential for this game to be successful. Many of the most chaotic things in the game are the result of her work. In the future, I will be using my own setups from scratch (more time consuming) but I've learned plenty from the 3 CP Mafia games to do so.

One of my favorite things from Krystal's game were the outside third parties who interacted only through one-way PMs with users. CaptainCrunch and Crazy Bacon Legs were my immediate picks to do this for this game because of their contrasting but interesting posting styles. I knew they could both write some awesome stuff. The names of the Eternals and Guardians was their idea. BigC was brought into this game because of his amazing work in Krystal's game under the same guise. The third parties introduced a big randomness factor into the game which had the ability to break the game wide open depending on what happened

I only told them the basic rules, which were to recruit more people than the other side, and that they could send three messages per day that offered either a gift or a threat. The items given out from them had a decreasing chance of working as they sent out more messages each day, and then I would run an additional balance check that would further reduce the chance the item would work the powerful it was. If the third message of the day threatened with a post restriction over offering a vig kill, it was way more likely to succeed! I used random.org to determine the success of these abilities.

Basically, if you were frustrated that your ability was a flop, blame RNG or getting too powerful an item. Even a first message with a standard item could fail if random.org wasn't nice.

The funniest thing to come out of the third parties was Drury talking like a pirate for a day. Everyone should be liking this post because it was so well done: http://forum.calgarypuck.com/showpos...postcount=4199

I thought it was hilarious how careful Hockeyguy was being with one of his invites. I believe we ended up exchanging over 20 PMs with him going over every little detail about his potential copy ability. We never got to find out if the lynchproof he copied from GGG would have worked, though!

Some would say the mafia had too much power, but I feel like it was appropriate considering the numbers they had on their side, plus the addition of third party randomness. If anything, formulate was luckiest as he had all sorts of ways to kill and do something else at the same time. Some of the town abilities were new ones based off existing roles used frequently, so it would be hard to define them in firm terms for everyone. Hopefully they made sense.

There is always something I don't really expect in a game, and this time it was how much the metagaming rule and the paraphrasing PM rule was stretched. Drury was the biggest offender on this end. I did not make it clear what level of outside influence could be used in game, so I did not stop it after it had already been started. For the next game though, everyone will need to focus less on login time/thread viewing, when PMs are sent, and only the smallest of paraphrasing of PMs will be allowed. It really started to push away the game from the actual strategy involved with hunting mafia. This also encompasses the amount of "Mazrim said/Mazrim says/I asked Mazrim" posts that were made this time. I will clarify the rules for everyone, but I should not be used as a shield to protect yourself from scrutiny.

When it came to figuring out roles, there was alot of people making some broad assumptions on how the roles worked. I tried to warn everyone at the start that this was made intentionally difficult. Things like giving the Cop to the serial killer, and giving the mafia a tracker and a watcher was part of this. There was a blanket assumption that Hockeyguy was town because of his ability. It's important to not too caught up on convention or on one source for confirmation of what you believe. It's better to use the evidence in the game to sort out the facts from fiction, because some of it was there for the taking at times. Is a player saying things that actively hurt the town? They could be mafia, no matter how town their ability was.

I made a few mistakes, myself...some were minor, some were not. The biggest mistake was allowing GGG to live even though the mafia successfully blocked the save. I realized it after reading the posts about that specific thing, had a little internal freakout, then asked the mafia what they would like to do. Killing him instantly could make easy targets of some based on the questions being asked, so they smartly decided to wait it out until the next night.

Aeneas had blocked mrkajz44's cardflip, but I had missed that in resolving roles for that night. Therefore, instead of only the mafia finding out who he was, everyone did! Aeneas didn't really mind in the end, but I felt really bad about that one. In the same vein, I also miswrote mrkajz44's ability name as a commonly used Deflector, when that only confused everyone about it. There were a couple other minor goofs that I successfully edited out as soon as I reread my post and I doubt anyone saw, like votecounts being wrong or saying something in flavour that might accidentally point to mafia names.

Some of you were probably wondering why we bothered to play through Day 10. Technically I could have ended the game right there, but there was a chance the Guardians or Eternals tried to invite someone and they would potentially receive a power that could change the course of the day. This didn't end up happening though, so it felt like an empty day in terms of progress. Extra votes, while seemingly pointless early on, made all the difference in the end!

Finally...Puxlut, thanks for posting all those hilarious and/or strange pictures during the game. It was good light-hearted fun and made me laugh, even if you did post Rosalina instead of Peach.

Thanks again to everyone who played! I will post night actions and town/mafia/SK role PMs tonight. Eternals/Guardians messages will come later as I'll have to sort through the 750 PMs from this game alone in my inbox to find them all.
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Old 11-13-2014, 05:46 PM   #5383
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Peach.... Rosalina... What evs. They both wanted a piece of the turtle.
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Old 11-13-2014, 07:58 PM   #5384
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Quote:
Originally Posted by Mazrim View Post
There is always something I don't really expect in a game, and this time it was how much the metagaming rule and the paraphrasing PM rule was stretched. Drury was the biggest offender on this end. I did not make it clear what level of outside influence could be used in game, so I did not stop it after it had already been started. For the next game though, everyone will need to focus less on login time/thread viewing, when PMs are sent, and only the smallest of paraphrasing of PMs will be allowed. It really started to push away the game from the actual strategy involved with hunting mafia. This also encompasses the amount of "Mazrim said/Mazrim says/I asked Mazrim" posts that were made this time. I will clarify the rules for everyone, but I should not be used as a shield to protect yourself from scrutiny.
Aw, you should have just sent me a PM to shut the hell up. That's what everyone else does!
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Old 11-13-2014, 08:05 PM   #5385
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After playing this game and the open set up game I think I prefer the open set up. I really like the structured focus you get when you know what you are looking for.
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Old 11-13-2014, 08:08 PM   #5386
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All I know is that this game is addictive.
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Old 11-13-2014, 11:17 PM   #5387
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I was really looking forward to the nightkill and hide the card flip. Couldn't wait to listen to the town wonder about it. Oh well. My favourite ability and it went for naught.

Thanks Mazrim.



And Really really thanks, Puxlut.
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Old 11-13-2014, 11:30 PM   #5388
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I was really looking forward to the nightkill and hide the card flip. Couldn't wait to listen to the town wonder about it. Oh well. My favourite ability and it went for naught.

Thanks Mazrim.



And Really really thanks, Puxlut.
That is not a sarcastic thank you for the card flip error! It was a thank you for the game and all your work.
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Old 11-13-2014, 11:50 PM   #5389
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Thanks...Mazrim.
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Old 11-13-2014, 11:58 PM   #5390
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I'm tired...so Role PMs later, sorry.

Night Actions: http://pastebin.com/qrxNdnHy
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Old 11-14-2014, 12:41 PM   #5391
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Gives shoes to Timbo?
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Old 11-14-2014, 12:57 PM   #5392
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Appreciate all the protection ECF

Is the next game ready yet?
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Old 11-14-2014, 01:18 PM   #5393
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Gives shoes to Timbo?

Diss had those shoes where if he gave them to someone, I believe everyone had to vote for that player for them to be lynched. Essentially made him unlynchable.
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Old 11-14-2014, 01:38 PM   #5394
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Mafia Role PMs: (Note - there were further clarification to these original PMs [like the Hookshot] as I did not write some of them properly, but I did not alter the text in here.)

Quote:
Originally Posted by Mazrim
Welcome, GirlySports!

You are Yoshi, Mario’s faithful dinosaur pal since he was a baby. You can float through the air with some effort, and throw eggs better than anyone else. You’ve helped defeat Master Hand before, and you’re more than willing to help in any way you can this time.

Egg Bomb: Everyone wonders how Yoshi makes eggs from anything it swallows. How does it really work? Anyway, these eggs make wonderful weapons. Each night, you can throw eggs at two targets, the resulting explosion of the eggs temporarily causing all effects that target one of the affected players to target the other, and vice versa.

You are part of the forces of Light...or that’s what it would say, if you were actually good.

You are part of the forces of Darkness! Your fellow members of Darkness are Villager (Baxter Renegade), Link (stazzy33), and Captain Falcon (Oling_Roachinen).

In addition to your Light ability, you also have this additional, secret role to help you achieve your goals:

Giant Tongue: You have a really long, big tongue. You can use your tongue to grab and eat pretty much anything..it’s kinda gross when you think about it. You can use it at night to send me a host PM to send to someone saying they were A. Investigated, B. Protected from nightkill, C. Roleblocked, D. Redirected (ie. “Your action was changed to target _____”), or E. Given a fake item. For the last choice, the item will be fake, but they won’t know it. You can provide a fake one-shot cop, one-shot doctor (an item they can use to doctor someone), or one-shot roleblock.

Each night, you and your fellow members of the Darkness must choose someone to kill. You must decide amongst yourselves who will perform this kill. Use to link to chat with them throughout the game: http://www.quicktopic.com/50/H/2CAriJRWCETLM

You are part of the forces of Darkness and win when your group gains unassailable dominance over the world (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Baxter Renegade! (Later Aeneas)

You are Villager, the avatar of the world of Animal Crossing! Your goal as mayor of the small town you arrive in is to bring prosperity and happiness to the people who live there. As a person of many skills, you bring your best to prevent Master Hand from succeeding.

Mayor’s Support Staff: Your assistant Isabelle will go to the ends of the Earth to help you! Her bright and cheery spirit is a big boost when you need it. You can ask her to check on someone else’s place during the night, and she’ll make a record of every person who visits them.

You are part of the forces of Light...or that’s what it would say, if you were actually good.

You are part of the forces of Darkness! Your fellow members of Darkness are Yoshi (GirlySports), Link (stazzy33), and Captain Falcon (Oling_Roachinen).

In addition to your Light ability, you also have these additional, secret roles to help you achieve your goals:

Hard Work: Put that shovel you spent some hard earned bells on to good use, and bury the role and alignment information of a player the Darkness has killed that night. You will receive the cardflip info, but the result will be hidden to the Town the next day. You can only use this once.

Proclamation: Every night, you may send a message to everyone via the town bulletin board! It can say almost anything you want. If it breaks any rules, I’ll disallow it.

Each night, you and your fellow members of the Darkness must choose someone to kill. You must decide amongst yourselves who will perform this kill. Use to link to chat with them throughout the game: http://www.quicktopic.com/50/H/2CAriJRWCETLM

You are part of the forces of Darkness and win when your group gains unassailable dominance over the world (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, stazzy33! (Later Hockeyguy15)

You are Link, the Hero of Time and one of the greatest warriors in history! Your courage knows no bounds, and you’ll stop at nothing to protect those in need. You’ve trounced evil over and over through the ages, and you’re ready to do whatever it takes to stop Master Hand.

Pull the Master Sword: The Hero of Time is able to alter the course of history. Use the Master Sword’s mysterious powers to alter time as you know it. At any point, day or night, you can rewind time to the previous day (or start of the day). While the applications of this ability are numerous, the side effects are completely unknown. This will only work once.

You are part of the forces of Light...or that’s what it would say, if you were actually good.

You are part of the forces of Darkness! Your fellow members of Darkness are Yoshi (GirlySports), Villager (Baxter Renegade), and Captain Falcon (Oling_Roachinen).

In addition to your Light ability, you also have these additional, secret roles to help you achieve your goals:

Hookshot: Traveling through time has many advantages. During a night phase, you can ask me for a list of players fated to die, and can attempt to change history only once by grabbing and reorganizing all their night actions (ie. moving a kill to someone else).

Megaton Hammer: The megaton hammer can smash the hardest of surfaces with ease. The shockwaves it sends out have long reaching effects. Smash the hammer on the ground at night, and a target of your choosing will start the next day with an extra vote assigned to them. Your name will not be attached to this vote. Choose wisely as this cannot be moved once the day starts!

Each night, you and your fellow members of the Darkness must choose someone to kill. You must decide amongst yourselves who will perform this kill. Use to link to chat with them throughout the game: http://www.quicktopic.com/50/H/2CAriJRWCETLM

You are part of the forces of Darkness and win when your group gains unassailable dominance over the world (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Oling_Roachinen!

You are Captain Falcon, the best racer of the F-Zero championship the World has ever seen! Your uncanny instincts make you more than capable of being a great Bounty Hunter and racer, and your legend has spread across the Galaxy. You love a good challenge, and Master Hand’s return will put you to the test again.

Blue Falcon: Your championship racer is renowned for it’s speed and handling. You regularly take it for a joyride through Port Town, and can use that joyride to track someone each night from high above the City to see where they go.

You are part of the forces of Light...or that’s what it would say, if you were actually good.

You are part of the forces of Darkness! Your fellow members of Darkness are Yoshi (GirlySports), Villager (Baxter Renegade), and Link (stazzy33).

In addition to your Light ability, you also have these additional, secret roles to help you achieve your goals:

Bounty Collected: Take down a target with your excellent bounty hunting skills, blocking their actions for one night.

Speedy Retreat: Your instincts and reaction speed make it a simple matter to dodge any bullets fired your way. You can only killed by being lynched.

Play to Win: No matter how you feel about things, everyone treats you as a fighter of justice for the people, and you’ll scan as Light alignment by anyone who tries to find out your true feelings.

Each night, you and your fellow members of the Darkness must choose someone to kill. You must decide amongst yourselves who will perform this kill. Use to link to chat with them throughout the game: http://www.quicktopic.com/50/H/2CAriJRWCETLM

You are part of the forces of Darkness and win when your group gains unassailable dominance over the world (even if you lose your life in the process).
Serial Killer Role PM: (I wrote this with his "faction" being Dr. Wily, but in-game I removed that as it only caused confusion.)

Quote:
Originally Posted by Mazrim
Welcome, formulate!

You are Samus, intergalactic Bounty Hunter and carrying the last blood of the Chozo race inside you. Your Power Suit makes you one of the most dangerous beings in the universe, and entire races fear your presence near them. You’ve been requested by the Galactic Federation to assist the forces of Light to defeat Master Hand before it grows too powerful.

Bounty List: Always on the lookout for new targets to pursue, you have the inside track on many people and what they’re really about. Once every night, you can scan a player to determine their alignment.

You are part of the forces of Light...or that’s what it would say, if you were actually good.

You are actually part of the forces of Dr. Wily! You have been fighting for too long, and the years have taken their toll. You no longer actually care for the survival of those you have worked so hard to protect, as humanity has always found a way to backstab you. Dr. Wily and you share similar goals, and you will do what you must to rule everything with fear, as it is the only way to ensure an end to all conflict.

In addition to your Light ability, you also have these additional, secret roles to help you achieve your goals:

Arm Cannon: Your arm cannon can be augmented with many powers to give you a variety of ways to kill a target. Only one modifier can be used at a time. Your nightkill has universal properties: It is unblockable and immune to any investigations.
  • Charge Beam: This is your regular nightkill, and the only one that isn’t one-shot.
  • Ice Beam: Hit someone with this beam and it’ll take some time for them to die. They will die on the next night instead.
  • Wave Beam: This beam can pass through walls, so it will follow the target to their destination before killing them. You’ll know who they were planning to visit, if anyone, before they die.
  • Plasma Beam: This beam will instantly vaporize the target, preventing them from finishing whatever actions they were trying to carry out.
  • Zero Beam: Dr. Wily has outfitted your arm cannon with a special beam that can copy the abilities of the target (some of which you may not be able to copy) after they are killed.

Echo Visor: Using supersonic waves from your visor, you can deflect any scans that would determine your true alignment. You will always appear aligned with the Light.

Screw Attack: You are for all intents and purposes invincible when in your screw attack form, effectively making you difficult to be killed. You can only be killed by being lynched by votes.

You are a Dr. Wily aligned serial killer that wins when you are the only player left alive. Once it’s just you and one other player remaining, you will automatically destroy them and claim sole victory, regardless of their role or alignment.
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Old 11-14-2014, 01:45 PM   #5395
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Town Role PMs:

Quote:
Originally Posted by Mazrim
Welcome, Timbo!

You are Mr. Game & Watch, the plucky little game character from deep in Nintendo’s past! Retro is cool, you’re the coolest of the bunch. You’ve been all over the place, and know how to do many things. You’ll do what you can to help defeat Master Hand, as you have before!

Mysterious Bucket: When you hold out a bucket in front of you, you can capture anything coming your way and create a copy of it! Each night, you may capture and create a copy any effects that are happening to a target of your choice, be it positive or negative. That is, if they are investigated, you would be investigated, and if they are killed, you would be killed too! You will also be able to get a copy of any PMs your target receives, as if you were literally them. However, you cannot receive PMs that explicitly reveal your target’s alignment to be non-town.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Puxlut!

You are Bowser, the long-time nemesis of Mario and leader of the Koopas. Your hatred of Mario has kept you going through tough times, and you’ll channel that hatred against Master Hand. No one else can defeat Mario but you!

Bad Guys Stick Together: While both you and King Dedede (starseed) are generally considered on the wrong side of the Light, you’ve formed a pact on the side to help each other out in their respective causes. You know with 100% certainty that King Dedede is aligned with the Light, and he knows the same of you. You can send minions back and forth to chat outside the thread with each other at all times (and no one else, of course).

Dry Bones: You are well acquainted with those are not quite alive anymore. Each night, you may send a Dry Bones to a corpse of someone nightkilled on the previous night to find out which faction was responsible for the murder. You won’t learn anything about the killer specifically.

Magikoopa Hammers: Your force of Magikoopa are quite formidable in the use of spells, and they can combine that spell with the power of King Dedede’s special hammer. If you and King Dedede both target the same player with this ability, the combined force will create an extra vote against the player for the next day. Your names will not be attached to this vote. Choose wisely, as it can’t be moved once the day starts! Should one of you die, this power is no longer available.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, starseed!

You are King Dedede, the long-time nemesis and sometimes ally of Kirby. You have always wanted Dream Land for yourself, but have been foiled time and time again by Kirby. You also are frequently possessed by forces from other worlds for their nefarious plots. Why can’t they find someone else to do their dirty work!?

Bad Guys Stick Together: While both you and Bowser (Puxlut) are generally considered on the wrong side of the Light, you’ve formed a pact on the side to help each other out in their respective causes. You know with 100% certainty that Bowser is aligned with the Light, and he knows the same of you. You can send minions back and forth to chat outside the thread with each other at all times (and no one else, of course).

Dark Matter: Even after the possession by Dark Matter was removed, a little bit of his power remains inside you. When a day ends, along with the cardflip being posted and night beginning, you will automatically being the game into a short state of twilight. A link to a quicktopic thread will be posted where any player who joins can discuss the game for up to 15 minutes after the night has begun. You will be invited in advance so you don’t miss anything. Any game rules still apply in twilight, this is simply a mason recruiter-esque ability.

Magikoopa Hammers: Bowser’s force of Magikoopa are quite formidable in the use of spells, and they can combine that spell with the power of your special hammer. If you and Bowser both target the same player with this ability, the combined force will create an extra vote against the player for the next day. Your names will not be attached to this vote. Choose wisely, as it can’t be moved once the day starts! Should one of you die, this power is no longer available.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, squiggs96!

You are Pikachu, the most loved of all Pokemon in the entire franchise, pika, and a source of endless cuteness, Pika Piiiiiii! You may be small, pika, but you’re still able to put up a good fight. Well, chu, it’s time to put that Thunderbolt to use against Master Hand, PIKAPIKA!!!

Thundershock: Well, pika, your Thundershock is generally used to paralyze Pokemon, but you can also use it to strengthen someone! Each night, you can thundershock a target of your choice, pika, allowing their night action to go through any roleblocks, chu!

Post Restriction: All pokemon can only speak in their names, pika. That would not be too great for this, but you’ll be unable to fully rid yourself of this pesky problem, chu. You’ll need to include a part of Pikachu’s name in every third sentence of your posts, or your ability may fail! In the worst case scenario, piii, you might be killed! If your post is less than 3 sentences long, you need at least one! You are not allowed to reveal this post restriction in public or private, pika.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, hmmhmmcamo!

You are Zelda, Princess of Hyrule and protector of the Triforce. Your magic skills are unrivalled, granting you a strength many could only wish for. You also have the entire knowledge of the Royal Family to assist you in defeating Master Hand by any means possible.

Telekinetic Transformation: You have the ability send the power of your mind as a physical manifestation. You can use this to deflect the abilities of other players. Each night, you can select a target to block and their ability will fail.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, GGG!

You are Little Mac, the short but strong fighter from the Punch Out series of games! You started at the bottom and worked your way through the ranks to the top with sheer determination and skill. You’re primed and ready to take a piece off of Master Hand!

Wireframe: In the event that people try to lynch you, you can simply assume your wireframe form and avoid any possible confrontation, as they can’t touch you. This won’t work during the night however, so you will still be vulnerable to nightkills.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, mrkajz44!

You are Ganondorf, the King of the Gerudo, and more importantly, the eternal nemesis against the Hero of Time. Your strength is incredible, and your dark powers are nearly endless. Any evil threat that appears cannot be permitted to try to usurp your power, and you will stop Master Hand before than can happen.

Dark Lance: The massive lance you carry around can deflect nearly anything. Anything that targets you will have no effect.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, East Coast Flame!

You are Pac-Man, one of the most renowned video game characters of all time! Your game was an arcade classic, and you’re still kicking to this day. You may not be strong, but you can do whatever you are able to so Master Hand can be defeated.

Power Fruit: You’re great at collecting food, and you can use the power that comes from the fruit you find to help your friends. Once every night, you can give someone a power fruit, and they will be protected from harm. You cannot protect yourself with this ability.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Drury18!

You are Palutena, the ruler of Angel Land and Patron Deity to Pit. You’re deeply saddened by his defection to the Darkness by Master Hand, and you’ll do what you can to help bring him back from the brink of destruction.

Divine Judgement: You are a very caring being, always wanting the best for everyone. That can make it difficult to give appropriate judgements when necessary, however. After a hammer is dropped, or a deadline is reached, you can choose whether or not you think the lynch is fit. Use the ##Divine Judgement action in a post to overturn a lynch of your choice (except your own). The other gods will not allow this to happen more than twice, so make it count!

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, devo22!

You are Mario, one of, if not the most recognizable video game characters of all time! You have seen it all and trounced Bowser more times than you can count. From platforming to geography, you’re always ready to take on any challenge.

You have the following one-shot abilities, which can only be used one at a time at night:

Mario is Missing: Time to get the magnifying glass out and hop around the World, gumshoe! Perform an investigation and determine the alignment of a player of your choice.

Dr. Mario: You know just the right assortment of pills to save the most dire of patients. Use this skill to protect someone for one night.

Mario Sunshine: You received a useful water spewing device called F.L.U.D.D. one time on vacation. Spray a target with a jet of water, preventing them from doing anything that night.

Mario Kart: Speed around in your kart to follow a player and see where they went that night.

Mario Galaxy: You can board Rosalina’s intergalatic ship and track someone to see who visits that person at night.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, GP_Matt!

You are Lucina, a warrior who traveled through time to save the world! While you sometimes hide behind a mask to protect your identity, everyone knows you to be a kind hearted and strong willed individual. You will do whatever it takes to rid the world of Master Hand.

Parallel Falchion: Your sword has mystical powers, but they are locked until you can awaken them with completing some trials. Complete all three to unlock a one-shot, unblockable day or night action of your choice. The only limitation is that it can’t be lethal.
  • Bloodshed: Inevitably, there will be allies that fall in battle. Whenever someone flips as Light, their blood will splash onto your sword. After 5 Light side deaths, your sword will power up.
  • Judgement: You know when it is best to make a move. Be in the voting list for 3 lynched targets to further power up your sword.
  • Questioning: Being from another timeline, you are inevitably going to be frequently asked about what has happened there. You will need to be one of the top 5 posters in the thread after finishing the other two to complete the power up process. (It can be any time after the other two are complete.)

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, dissentowner!

You are Sonic the Hedgehog! The blue dude with an attitude, chili dogs and racing the sunset are probably your favourite things to do when you’re not kicking Eggman’s butt. You’ve come to the aid of the light in the past, and you have another chance to make a difference against Master Hand now.

Each night, you may choose to use one of the following moves on someone other than yourself:

Super Sonic Racing: You can make someone very difficult to lynch for a day by giving them your super sonic shoes, which means everyone in the game (aside from themselves) will need to vote to lynch them.

Chaos Emeralds: You can hand someone the Chaos Emeralds to give them super powers, making their vote count for two on the next day.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Delgar!

You are Kirby, the adorable pink hero of Dream Land! You’ve always been able to use your skills to defeat King Dedede and all the other mysterious beings that try to take over your home, and now you’re off to help defeat Master Hand with some familiar allies.

Stone: Kirby can suck up enemies and copy their abilities. You recently grabbed a Rocky and can turn into Stone! Each night you may choose a target to protect with your Stone ability. Should anyone attempt to murder your target, you will take the brunt of the attack for them, but will shatter in the process, killing yourself. Guard wisely!

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, RatherDashing!

You are Wii Fit Trainer, a somewhat creepy yet funny looking digital personal trainer with no actual eyes! No one is sure exactly what you’re supposed to be, but you can help everyone be the best that they can be for the fight against Master Hand.

Background Check: No trainer will take a client on without knowing as much as they can about them. Each night you can check someone to see what powers they have (though there may be some abilities so secret that even you won’t be able to run by them). Sadly, you forgot to ask people for their alignment when they joined the club, so you can’t find that out.

Post Restriction: Each day, you must run a Yoga routine for everyone in the game! Post detailed instructions on how to perform a yoga pose, or your ability will fail! This post restriction may not be revealed in public or private.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, bizaro86!

You are Donkey Kong, the King of swing! You have an island in the shape of your head, and are always working to stop K. Rool as much as possible. You’ve been against Master Hand in the past, and you’ll do whatever you can to stop him again.

Ground Pound: You’re able to pack a huge punch against any opponent, and when you pound the ground hard, hidden things pop out! If you use this ability on a recently killed person who flipped Light, you will pop them back out of the ground and gain their abilities for the remainder of the game. Choose wisely!

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Wood!

You are Peach, the Princess of the Mushroom Kingdom and easily kidnapped victim of Bowser. You’re not entirely defenseless though, so it’s about time you showed everyone what you’re all about.

Frying Pan: Your most powerful weapon that no one sees coming. It sounds weird, but really, it’s incredible in action! You have the power ##Kill someone in the game with your awesome frying pan. This will only work once, however, so choose your target wisely!

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
Quote:
Originally Posted by Mazrim
Welcome, Rathji!

You are Ness, the young boy from Onett who ended saving the World with a bunch of friends he met on his journey. You have latent PSI powers that have the ability to turn the tide of battles, and you’ll need to use them all to beat Master Hand.

PK Starstorm Ω: Cast the ultimate spell, creating a huge storm of meteors that brightens the sky. It takes some time to cast this, so it will take one full day to prepare. The next night will effectively be completely skipped as it will never get dark. You can only use this once.

You are part of the forces of Light, and win when all threats to the Light have been eliminated (even if you lose your life in the process).
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Old 11-14-2014, 03:33 PM   #5396
GirlySports
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wow the town had alot of powers, we were very lucky to get devo, matt gp and rather dashing out (just by chance)

too bad we didn't get the Yoga post restriction!
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Old 11-14-2014, 03:50 PM   #5397
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With all of those powers, I'm amazed that there wasn't one day with like 10 night kills.
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Old 11-14-2014, 03:55 PM   #5398
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Oh man, did I blow it on jumping on that comment from GP_Matt about RatherDashing's internet access. Sorry guys. Went total newbie eager hunter there.

Oh and GirlySports, hope you don't think I actually dislike you. I saw you say it a few times in the mafia thread. No dislike, don't think you are stupid. Things with you just never added up for me.
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Old 11-14-2014, 04:02 PM   #5399
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Quote:
Originally Posted by Drury18 View Post
Oh man, did I blow it on jumping on that comment from GP_Matt about RatherDashing's internet access. Sorry guys. Went total newbie eager hunter there.

Oh and GirlySports, hope you don't think I actually dislike you. I saw you say it a few times in the mafia thread. No dislike, don't think you are stupid. Things with you just never added up for me.
Ha I called you townies stupid about 100 times. I think it's all in the context of the game.

"Drury thinks I'm stupid" when spoken during the game signals to the other scum that Drury might be on the right track because he doesn't like me. The mafias job is to find out who might know we are mafia and act accordingly.
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Old 11-14-2014, 04:03 PM   #5400
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Congrats to the darkness, they had me bamboozled.

Definitely learned a lot and can't wait to play again! Thanks Maz!
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