Anyhow, probably haven't played as much as you guys but I finally switched over to a WD from a Wizard. Seems quite a bit more powerful/OP. I have about half legendaries but can stand still and pretty much take multiple elites without problems up to Torment 4. Slow DPS though, they take a long while to die just running bats none stop.
I was planning on working on my barb today to make use of the Royal Ring of Grandeur. I was thinking of getting the 4 piece IK bonus and 3 piece bonus for Aughild, Borne, and Crimson. With that I'd get a lot of bonus against elites and cooldown reductions. What would you recommend for skills to take advantage of the cooldown reduction?
The day before I completed my Earthquake set I was running with a similar gear set up. One thing to keep in mind is that cool down reduction isn't additive. I didn't realize that right away so cool down reduction does have some fairly decent diminishing returns you might want to look at.
But what I was using, and it probably requires A Three Hundredth Spear, was just a build focused around Ancient Spear - Boulder Toss. With paragon and items like Immortal King's it's pretty easy to get 150+ max fury. I had 192 with Animosity. Let's say you are expending 150 fury on the boulder toss each time that's 3000% weapon damage per toss. With Ancients generating 3 fury per swing and low cool down reduction on other fury building skills (with 50% cool down reduction, War Cry - Charge can generate 50 fury every 10 seconds and/or Ground Stomp - Foot of the Mountain generating 30 fury every 6 seconds and more with Animosity) it's pretty easy to build fury. However, I did find that Reaper's Wrap was extremely useful in that build as health globes now generate like 70 fury with it but it cost me my Aughild bonus with my current set up.
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No Zumi gear for me yet but I found a Mask of Jeram today!
Lucky sob! My dream is to run with a Zuni set, Mask of Jeram, Tasker and Thro, and kukri. Unfortunately I have none of these items lol!
But I did try to build around the Quetz mask again. I think I found a build that I'm happy with. Never knew how good Locusts were before. But with my poison gear and mask, it just melts T1 right now. Throw in piranhado and haunt with Creeping Death passive and we have ourselves a solid non-pet build.
got a couple of lucky drops last night doing some t3 rifts
found a thunderfury and lut socks.
hoping to find the burning axe of sankis, magefist and a new cindercoat w 3 sockets instead of 2.
Are people finding better success with drops running higher Torment levels at a slower rate or lower Torment levels at faster rate? I can do T3 with my wizard, but it takes quite a bit longer and my chances of death are greater, whereas I can burn through T1 virtually unscathed.
K, thx guys. I guess I've just been unlucky, good drops have been bleak on T1 so decided to reach out to the community. Tho in all fairness my T2/T3 runs haven't been much better.
Are people finding better success with drops running higher Torment levels at a slower rate or lower Torment levels at faster rate? I can do T3 with my wizard, but it takes quite a bit longer and my chances of death are greater, whereas I can burn through T1 virtually unscathed.
I run T4 bounties and rifts with my buddy quite a bit and legs seem to be dropping often now. Of course, the quality of these legs seem to be mostly garbage.
I never get legs at all anymore in T1 runs. Then again it could be just confirmation bias.
T1 seem way too easy now to the point where it is not even fun. It reminds me of pub baal runs from D2.
EDIT: Just played some with Shawnski in T1 and got nothing, but legs. So I guess I am wrong.
Last edited by Deegee; 04-24-2014 at 09:18 PM.
Reason: I am wrong.
Got two of the highest damage rated weapons I've ever got, the 2H sword was an upgrade for my Crusader. I wonder if the level requirement can reroll as a socket
__________________ Uncertainty is an uncomfortable position.
But certainty is an absurd one.