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Old 02-22-2013, 01:03 PM   #861
Nehkara
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Some of those city plots look like a real challenge.
Yeah I am looking forward to attempting Hickory Ridge on Titan Gorge.
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Old 02-22-2013, 01:08 PM   #862
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What the hell would you even do on Hickory Ridge? Not a whole ton of room.
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Old 02-22-2013, 02:04 PM   #863
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What the hell would you even do on Hickory Ridge? Not a whole ton of room.
I looked it up, it has very high amount of ore and a good amount of coal. You have to build switchbacks up the cliff face from the highway to the plateau on top to build. So you could do a resource city.

However, it also has very high residential desirability due to it looking out over the whole region, so you could build a high wealth, high density residential city in the small area on top of the plateau too.

Want to know how I know these things?

Here you go.
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Old 02-22-2013, 04:21 PM   #864
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Some of the roads seem to decline at obscene angles, like 45 degrees. That's too much to be realistic to me.
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Old 02-22-2013, 05:29 PM   #865
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Some of the roads seem to decline at obscene angles, like 45 degrees. That's too much to be realistic to me.
Considering San Francisco tops out at about 17 degrees, that is rather unrealistic.
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Old 02-22-2013, 08:38 PM   #866
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Some of the roads seem to decline at obscene angles, like 45 degrees. That's too much to be realistic to me.


White Rock, BC
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Old 02-22-2013, 09:11 PM   #867
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Many Many Cool Things from SimCity Community Day:

Spoiler!
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Old 02-22-2013, 09:11 PM   #868
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and... this one deserves its own post:


Spoiler!
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Old 02-22-2013, 10:39 PM   #869
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White Rock, BC
Looking here: http://www.mapmyrun.com/s/routes/vie...-rock/49186086 suggests that street has a max incline of about 45% grade... which is only about 23 degrees, which is still nowhere near 45 degrees. 45 degrees is terrain for cable cars, notched railways, funiculars etc., not roads.
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Old 02-22-2013, 10:44 PM   #870
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Quote:
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Looking here: http://www.mapmyrun.com/s/routes/vie...-rock/49186086 suggests that street has a max incline of about 45% grade... which is only about 23 degrees, which is still nowhere near 45 degrees. 45 degrees is terrain for cable cars, notched railways, funiculars etc., not roads.
where do you see anything in that video that suggests 45 degrees? i just watched it, and the grade didn't seem that abnormal to me
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Old 02-22-2013, 10:51 PM   #871
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where do you see anything in that video that suggests 45 degrees? i just watched it, and the grade didn't seem that abnormal to me
I was just going off what Ashasx said, I haven't seen any 45 degree inclines in Sim City V.
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Old 02-23-2013, 12:00 AM   #872
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In the developer interview video a couple days ago, they were playing a city were freeways would decline at 45 degree angles, if not more. Also paths going down cliffs were easily 45 degrees. It's like the car is about to crash while going down the hill, and then it magically continues on its way.

It's really not a big deal, because I'll make it so my roads never do that, but I'd like it if the game already knew that it's nonsense.

edit: huge pictures
Spoiler!

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Old 02-23-2013, 06:13 AM   #873
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Quote:
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In the developer interview video a couple days ago, they were playing a city were freeways would decline at 45 degree angles, if not more. Also paths going down cliffs were easily 45 degrees. It's like the car is about to crash while going down the hill, and then it magically continues on its way.

It's really not a big deal, because I'll make it so my roads never do that, but I'd like it if the game already knew that it's nonsense.

edit: huge pictures
Spoiler!
Ahh yeah that looks like a bug. Probably will be fixed at some point. They were having issues with some things like that a month or so ago.
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Old 02-25-2013, 03:28 PM   #874
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I miss the constant updates about this game! I'm starting to get excited now next week.
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Old 02-25-2013, 04:07 PM   #875
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I miss the constant updates about this game! I'm starting to get excited now next week.
Haha yeah. Ocean is in Paris, there isn't really much coming out at this point. Just a lot of preparation for March 5th.
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Old 02-25-2013, 06:18 PM   #876
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Old 02-25-2013, 06:56 PM   #877
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Sorry man, looks like the code expired. Didn't last long!

At this particular moment it looks like the best deal is actually on Origin where you get a $20 off coupon for a future purchase if you pre-order.

Probably will be another deal pop up before release I would imagine.
Just a heads up but the promotional code for amazon.com CAGROCKS ($15 off) seems to be working again. If you just put down an American address you can still use a canadian credit card to pre-purchase it.

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Old 02-25-2013, 11:29 PM   #878
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SimCity ‏@simcity
Join us tomorrow at 9AM PST for an epic, live, city-building event at http://LetsAllBeMayor.com.

I didn't watch all of the this first day but it was fun. Hopefully they will put up the video later!

They are also going to making different cities each day up until release, 4 hours a day in that same time slot.
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Old 02-25-2013, 11:55 PM   #879
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Okay, gonna go a bit off-topic here (forgive me):

Playing SimCity 4, I'm having trouble with residential buildings being abandoned due to commute time (accross all wealth levels). I've also got some of my industrial zones that don't show any commuters when route queried. I tried connecting them with subway and still no change. Did I simply build my industrial and my residential too far apart, such that my residents aren't filling available jobs?
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Old 02-26-2013, 09:27 AM   #880
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Hows the traffic between them?

I am still having a hard time convincing myself that density should be alone based on the type of street.

There is plenty of high density buildings in the Calgary beltline that dont have 4 or 6 lane roads attached to them.
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