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Old 08-07-2012, 09:39 PM   #181
Mitch
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Well, I'd like to play some games, but sim others. I believe we can choose to sim, too. I sim most of my games in my be a GM and I've got a 53-21-3 record, with Salary cap. I've lost I think 1 or 2 games against the CPU while actually playing, and that's on Allstar/Superstar difficulty (I change it up, usually AllStar though).

The thing is the skill level. Not to brag, but I am pretty good at the games. I wouldn't want to ruin someones great hockey mind with my video game skill.

I would like to sim most games, especially with the new build your AI feature. Play maybe 20 games, if we're doing the full 82.

I think randomizing rosters isn't a bad idea, however I'd still be willing to set up the lottery.

Oh and, if we split up the leagues on 360 and PS3, a team selection draft isn't a bad thing because then you won't be forced to play as a team you specifically hate, unless you hate lots of teams (like me).
I'm sorry, but I'd rather just not do play games at all. It is too much of a hassle with the different time zones, obviously the difference in skill levels, etc.

The league will die off if we play games. I'm almost certain. Playing in GM mode just seems stupid to me. And I'm not even bad at playing.
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Old 08-07-2012, 09:45 PM   #182
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I'm sorry, but I'd rather just not do play games at all. It is too much of a hassle with the different time zones, obviously the difference in skill levels, etc.

The league will die off if we play games. I'm almost certain. Playing in GM mode just seems stupid to me. And I'm not even bad at playing.
Yeah, I know what you mean. I don't even think you'd have to play a game if you didn't want to, but it can be scheduled for two teams to play if they want to.
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Old 08-07-2012, 09:47 PM   #183
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Didn't mean to piss anyone off here, they were just suggestions, no need to get mad. Here's my response to your post demienz, please don't think anything in this is meant to be offensive, just suggestions.

1: Yes it's a GM league but as I said in my earlier post we could have different leagues for people wanting to sim and people wanting to play. In my opinion playing your games would make for a much deeper level of immersion/enjoyment. You could still coach your games if you were 100% against playing and you would have a big effect on the game's outcome.

2: I was responding to the posts about people wanting to sim because they didn't want cheap tactics/glitch goals. It's the commish's choice wether there should be glitch goals, etc. but I suggested this knowing that many people prefer a more realistic NHL game, making them not like online play.

3: Not sure that you understood me here, re-reading the GM Connected blog/watching the video on the NHL game site might help you understand more.

4: I doubt anyone would go 0-22, online games are very odd (some nights you have a super hot goalie, etc.). If someone was a good GM they would have a good enough team to be a big threat, regardless of their playing level. As I said, if someone is new they can practice as it's not that hard to get good at these games. This is a good point though...

5: Once again read the NHL blog, the commish has a lot of power in the league. They set how long games are, how long ticks are and more. If players complained how the games were taking too long I'm sure that the commish would change settings accordingly.

Secol: You make a good point there. I was trying to say that people usually hate playing online because of the cross crease and more common glitch tactics. There are a lot of OP tactics but it would be have to be decided how realistic the players in the league wanted to play: anything goes, no cross crease, no glitches, super realistic, etc.

Thanks for posting guys, discussion is good to help see what we want the league to be like.
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Old 08-07-2012, 09:59 PM   #184
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What about a system where you sim most of the reg. season then play for the playoff push and the playoffs? We also might to be able to start a sim league and a playing league for each console so everyone's happy..?
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Old 08-07-2012, 10:00 PM   #185
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Different leagues most likely gonna have to be done here. One purely for siming/GM duties, and another for those that want to also play the games. I understand that the varying skill levels makes the second option un-ideal for many.
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Old 08-07-2012, 10:13 PM   #186
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Different leagues most likely gonna have to be done here. One purely for siming/GM duties, and another for those that want to also play the games. I understand that the varying skill levels makes the second option un-ideal for many.
This is 100%.

The variations are too wide.

----------------------------------
Conman I for one think cross crease is so far from being a glitch it's not even entertained as one. You on the other hand think it is. Nothing wrong with that it just shows the wide gap that will be created.

There are several people posting in this thread that are 5000 games deep in online play and I can guarantee you those players will run circles against those who have played be a pro the last few years. It will be real fun for them enjoying the cake walk but for those losing 10-0 again and again the league will get old and all that will be left is 5-6 thumb warriors.

If you want realistic you need to lace up some skates because videogame hockey will never be the.

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Old 08-07-2012, 10:20 PM   #187
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I'm not deep into the online play but I play it sometimes. I skate circles around my friends that play it much more than me. We can play against AI and players and Sim games.

I say, like been suggested, one league for simming and one for playing.
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Old 08-07-2012, 10:21 PM   #188
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The AI has apparently been improved a lot. Goalies are aware of every man on the ice so they react much differently to 2 on (x) situations. I wasn't really saying that I wanted a league with no cheap tactics or glitches, (I can use them as well as your avg. NHL gamer) but moreso saying that we could maybe put in rules against them as a lot of people hate online play (making it why they want to sim) because of that stuff. I was also thinking it would make it easier for people of lower skill level as they wouldn't know the glitches, realistic play would be much easier for them.

PS: I've seen the devs refer to the series as "NHL hockey simulator" quite a few times, they're obviously going for a pretty realistic feeling.
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Old 08-07-2012, 10:32 PM   #189
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The AI has apparently been improved a lot. Goalies are aware of every man on the ice so they react much differently to 2 on (x) situations. I wasn't really saying that I wanted a league with no cheap tactics or glitches, (I can use them as well as your avg. NHL gamer) but moreso saying that we could maybe put in rules against them as a lot of people hate online play (making it why they want to sim) because of that stuff. I was also thinking it would make it easier for people of lower skill level as they wouldn't know the glitches, realistic play would be much easier for them.
But again you are assuming that your definition of a glitch matches everyone elses definition. If I come down the wing and blow a slap shot by your goalie twice in a game all of a sudden I beat you with glitches? I know I'm playing devils advocate here but im thinking that making a rule that outlines 25 different goals you can't use would make the proposed league somewhat of a farce.

AI was improved last year as well and it took all of a week before the was 2 dekes that beat them every time.......and they still work almost a year later.

Again playing devils advocate here because I have seen this all attempted several times over and have come to the conclusion you cannot combine fun and large gaps in skill into one sentence.


I must however say I enjoy your enthusiasm, it is refreshing to see people as excited about this game as I am.

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Old 08-07-2012, 10:38 PM   #190
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A glitch is a problem with the code.

They are simply taking advantage of the games faults, not glitching. Its similar, but not the same.

I have no problem with cross crease and cheap dekes because you should be able to prevent those things. cover the passing lanes, and dont give them breakaways. Easy as that. Cross crease works 90 percent of the time in real life and in the game. Cheap dekes work the same amount, but in real life it takes skill, not thumbstick ability.
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Old 08-07-2012, 10:39 PM   #191
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i don't want to tack on again but diem keeps reading my mind....i also don't see how x crease is a glitch considering most of the time it is wide open because somebody leaves their position or doesn't cover for the D or you just cycle the puck till the D breaks down or you utilize your points well and force the D to stay man-to-man which leaves the ice in front of the net more vulnerable

also i'm not sure if i have read it right, but from what i have read (is it this game mode?), there will be an option to play EASHL style with the teams or something? basically can do 6 V 6 in your own league which IMO would be just as good of a route if not better....instead of NHL players, you would be able to have real players with varying skill levels whom you could scout and draft/trade, set lineups with real players, etc. logistics are obviously a PITA but it's already being done through forums/communities on both consoles and would an extremely interesting option
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Old 08-07-2012, 10:41 PM   #192
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i don't want to tack on again but diem keeps reading my mind....i also don't see how x crease is a glitch considering most of the time it is wide open because somebody leaves their position or doesn't cover for the D or you just cycle the puck till the D breaks down or you utilize your points well and force the D to stay man-to-man which leaves the ice in front of the net more vulnerable

also i'm not sure if i have read it right, but from what i have read (is it this game mode?), there will be an option to play EASHL style with the teams or something? basically can do 6 V 6 in your own league which IMO would be just as good of a route if not better....instead of NHL players, you would be able to have real players with varying skill levels whom you could scout and draft/trade, set lineups with real players, etc. logistics are obviously a PITA but it's already being done through forums/communities on both consoles and would an extremely interesting option
I like it, but we dont have 750 people interested in this.
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Old 08-07-2012, 11:50 PM   #193
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A glitch is a problem with the code.

They are simply taking advantage of the games faults, not glitching. Its similar, but not the same.
I know this but I still use the word glitch when talkin about it to NHL gamers because that's what almost everyone in the NHL game community labels it as. It's easier for me to say glitch than explain what it actually is every time.
Edit: Idk why NHL is in red...
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Old 08-08-2012, 07:20 AM   #194
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technically you don't need 750, but yes you need more players than what we have here....perhaps allowing friends would allow us to do maybe 6 teams per conference with player/GMs? that's "only" 60+ players although each team should probably have a couple of backups and allowing friends wouldn't matter much because of real life scouting, etc
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Old 08-08-2012, 09:12 AM   #195
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technically you don't need 750, but yes you need more players than what we have here....perhaps allowing friends would allow us to do maybe 6 teams per conference with player/GMs? that's "only" 60+ players although each team should probably have a couple of backups and allowing friends wouldn't matter much because of real life scouting, etc
I think that it's a good idea but we don't have enough interest. Even if we had enough players I doubt it would work. It's not like EASHL where you can rank up, you play as whatever player you are using on the actual team. I could see people being mad when they have to play as scott Gomez or someone worse.
It would also be a lot harder to schedule games cause people would want all their players online to play.
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Old 08-08-2012, 12:08 PM   #196
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I'm in for PS3 if there's a spot...
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Old 08-08-2012, 12:20 PM   #197
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yep logistics are a nightmare.....the scott gomez thing wouldn't be an issue since hopefully your GM builds/drafts his team according to his players
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Old 08-08-2012, 02:04 PM   #198
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It's really interesting to hear the different opinions on simming/playing in GM. While I can see both points, I personally would enjoy 1. occasionally playing with the team that I've built, and 2. playing against some of the strategies that other teams have taken time to implement (i.e. playing another GM's AI).

In BAGM I sim the vast majority of my games and focus on the managing aspect, however as Jobo said it would be nice to have the option to play a few games. I'm against player v. player games, but with the ability to tailor our strategies it would be fun to test it against actual players as well. My two cents.
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Old 08-08-2012, 03:09 PM   #199
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Yea coaching is a pretty viable option too for people who's only problem is their skill level, you could manage everything that your team does while not having to actually control them.
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Old 08-08-2012, 04:04 PM   #200
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Heya all!

I've read the most of the last posts and I do agree with the facts that everyone should play according to their own strenghts and weaknesses.

For instance I tend to play full offense and rely on big and strong defencemen who often lack finesse, and therefore I will try to customize my team that way. And as said earlier I don't think that you can demand that anyone finishes their seasons faster than three days (minimum) so there are plenty of time for everyone to play their own game and play it as good as they possible can, whether it is by going all in on trades, weigh up your lack of skill in game with your hockey sense by acting as a coach or have that strategic mind which allows you to simulate your games.

I disagree with the propositions of making the leagues a "sim only" or make restrictions because everyone have their preferences and conditions, and with this new Be a GM it allows you to utilize your skills, whatever they might be, to the fullest.
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