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Old 06-23-2012, 10:52 PM   #1261
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I couldn't care less about class balances; perceived or not. All classes had their moaners.

This is far deeper than that. This patch nerfed a couple things that people spent at LOT of time (and in some cases, real money) acquiring. IAS and MF.

I had worked through most of the "Act 2 wall" and was almost beating Belial. With the nerf, I am back to Act 1 farming. Lost about 16% of my DPS, and the slowness now leaves me quite vulnerable compared to before.

The MF thing though, where they decided that MF no longer applies to treasure chests (and Whimpyshire clouds) is absolutely freakin' ######ed. You go through one of the caves, kill everything and in the end you get to the yellow respendent chest that usually has something relatively decent (more often than not) that you can at least sell if you don't need it. Now, I get only some crappy blues. I must have hit over 150 chests tonight, 40 or so resplendents, and I got 2 rares. That's it.... TWO. Five stack NV and all.

But hey, MF still works on dead villagers, oddly enough. I got my very first set item today from a dead villager. Yup, treasure chests shouldn't have real treasure in them apparently... but that local guy laying on the ground probably will. Dumbasses.

Those two things alone are enough to rank this patch as clearly substandard. But they also broke simple things, like in the AH, where you select your filter (like "Intelligence"). It was simple before. Alphabetical. Now? Some lame grouped list that takes longer to find the attribute you are looking for. Just insane to me.

Don't even get me started on what they didn't fix.

But those are just in THIS patch. The game itself as mrdonkey so aptly discussed, is just a disgrace to the Diablo gaming history.
You realize with the change, at 5 stacks of NV, you faced probably 5 elite or champ mobs on the way to that respldent chest yielding you probably 10 rares, ill take that over just getting loot from the chest, the amount of rares that drop has been upped by a large margin, not to mention the ilvl of said rares
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Old 06-23-2012, 11:20 PM   #1262
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My goal when this came out was initially just to make back the cost of the game, and I would have been more than satisfied. I would have been ecstatic making $100 on top of that. I always knew people made money selling #### from previous MMO's and even D2 way back in the day, just never thought I could actually do so. Seemed like a few, rare lucky individuals.

I've made about $800 from d3 so far, either selling gold/or in the RMAH. It has surpassed my expectations in that regard for sure, and I think now that $1000 is a def possibility. The game itself probably didnt meet my expectations coming into it, but then again, I always viewed it as more of a fun time waster, was never a huge D2 fan, and thought of it as a pleasant break from Starcraft 2. But with the advent of the RMAH, and the fact that people seem to be consistently buying up items, its ####ing great. I love checking my emails every morning when I wake up and seeing "Diablo 3 Auction house: You sold an Auction!"
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Old 06-24-2012, 12:29 AM   #1263
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I've made about $800 from d3 so far, either selling gold/or in the RMAH. It has surpassed my expectations in that regard for sure, and I think now that $1000 is a def possibility.

Wow. I love this game because of Real Money trading! I can't wait till we are able to sell gold for money - hopefully at start gold will be worth a lot and I'll make tons of money!
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Old 06-24-2012, 12:50 AM   #1264
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Geez what happened? I ran off to Mexico for a week. Came back and found that most of my buddies who played constantly seem to have disappeared from the game for days. I went to check the public games and it seems like a bunch of the quests that used to have a couple hundred people running in them have dropped to under 50. I've seen some of the complaints on this thread and thought maybe it was only a vocal few, but wow seems like almost no one is playing this game now.

Was patch 1.03 really that bad? I'm kinda scared to fire up the game now lol.
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Old 06-24-2012, 07:20 AM   #1265
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Geez what happened? I ran off to Mexico for a week. Came back and found that most of my buddies who played constantly seem to have disappeared from the game for days. I went to check the public games and it seems like a bunch of the quests that used to have a couple hundred people running in them have dropped to under 50. I've seen some of the complaints on this thread and thought maybe it was only a vocal few, but wow seems like almost no one is playing this game now.

Was patch 1.03 really that bad? I'm kinda scared to fire up the game now lol.
I thought it was bad at first, but to be fair I think it isnt bad, but it does make a drastic change that I wasn't ready for.

Repair costs are brutal, but because of that money sink and the fact that better items are dropping in lower Acts, everything on the AH seems to be dropping in price.

You don't earn money as fast, factoring in repair costs, but you don't need to spend as much on the AH. Since I have never really had a ton of money, once I actually had to stop my progress in a quest (Kulle is enraging and insta-killing me when he is about 10%) to go farm money to have enough for repair costs. Turns out my DPS wasn't high enough, so I have been farming Act 1 for the past couple days to tweak my gear.
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Old 06-24-2012, 08:55 AM   #1266
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Geez what happened? I ran off to Mexico for a week. Came back and found that most of my buddies who played constantly seem to have disappeared from the game for days. I went to check the public games and it seems like a bunch of the quests that used to have a couple hundred people running in them have dropped to under 50. I've seen some of the complaints on this thread and thought maybe it was only a vocal few, but wow seems like almost no one is playing this game now.

Was patch 1.03 really that bad? I'm kinda scared to fire up the game now lol.
It took the game that people wanted to play (kill things, experience a bit of challenge, get loot) and made it into one that most folks don't want to play (kill things slower, die more, cost more, get much less loot). Of course the majority are going to 'stop' playing for now.
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Old 06-24-2012, 10:00 AM   #1267
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You realize with the change, at 5 stacks of NV, you faced probably 5 elite or champ mobs on the way to that respldent chest yielding you probably 10 rares, ill take that over just getting loot from the chest, the amount of rares that drop has been upped by a large margin, not to mention the ilvl of said rares
I do understand where you are coming from, but you realize the whole point of the game is loot. This knee jerk reaction to remove it (MF) from chests is assinine.

Next time you get a fortune shrine buff, check the buff timer above your experience bar. What is the image for it? A treasure chest.

This was a fundamental element of the game they changed, and it was stupid to do so. It really shows they have no understanding of what made the prior games fun.
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Old 06-24-2012, 10:09 AM   #1268
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Just wondering where everyone is farming now.

Obviously it doesn't make sense to hit Act bosses and then bail, so I was thinking of starting Act 1 either on Trailing the Coven or on Sword of the Stranger, if I have a bit more time. Then carry on to the Butcher, making sure the last quest is all with 5 stacks. Once I get the Whimsyshire Inferno staff (if I do) then I could add that either before or after, just for DH friendly mob types and 5 more elite/champ packs.

I would like either a bit more DPS or EHP before I try farming Act 2. I have currently beat Kulle, but not even tried Belail yet, but I suspect my DPS wil be a tad low for him.
I have not been back to Act 3 post patch, but pre-patch was very deadly to me, is that something I should try out?

I am DH and 52k DPS (with SS), and 37k hp and 188 resist all right now. (146k Effective HP)

Thoughts?
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Old 06-24-2012, 10:25 AM   #1269
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Originally Posted by Teh_Bandwagoner View Post
Geez what happened? I ran off to Mexico for a week. Came back and found that most of my buddies who played constantly seem to have disappeared from the game for days. I went to check the public games and it seems like a bunch of the quests that used to have a couple hundred people running in them have dropped to under 50. I've seen some of the complaints on this thread and thought maybe it was only a vocal few, but wow seems like almost no one is playing this game now.

Was patch 1.03 really that bad? I'm kinda scared to fire up the game now lol.
i just logged in for the first time in 4 or 5 days, 0 friends online, most haven't logged on in at least 2 days, and less than 2000 people playing in public games. stark contrast from when the game first released, i always logged on to see 4 or 5 friends online and over 10000 people in public games

i can't believe Blizzard ####ed this up so badly, but as long as there's stupid rich kids spending hundreds of dollars in the RMAH to take advantage of, they won't care
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Old 06-24-2012, 10:25 AM   #1270
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IMO you either outgear Act 3 or stay in Act1-2. With the cost of repairs it makes way more sense to play it safe. We did some act 3 just to try and get some lucky drops and it seemed to drop less gold and any loot was more rare.

I just finished my DH last night at about 20 hours played, grabbed some gear I had saved for him and blew through Act 1 getting a nice 1 hander upgrade for my WD in the process. My WD is shelved until Patch 1.04. The DH is so easy and over powered I may stick him out until the inevitable nerf.

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Just wondering where everyone is farming now.

Obviously it doesn't make sense to hit Act bosses and then bail, so I was thinking of starting Act 1 either on Trailing the Coven or on Sword of the Stranger, if I have a bit more time. Then carry on to the Butcher, making sure the last quest is all with 5 stacks. Once I get the Whimsyshire Inferno staff (if I do) then I could add that either before or after, just for DH friendly mob types and 5 more elite/champ packs.

I would like either a bit more DPS or EHP before I try farming Act 2. I have currently beat Kulle, but not even tried Belail yet, but I suspect my DPS wil be a tad low for him.
I have not been back to Act 3 post patch, but pre-patch was very deadly to me, is that something I should try out?

I am DH and 52k DPS (with SS), and 37k hp and 188 resist all right now. (146k Effective HP)

Thoughts?
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Old 06-24-2012, 01:03 PM   #1271
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Exactly what I'm doing Raekwon, mind you my DH is only lvl 45, but wow hes melting faces.
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Old 06-24-2012, 03:42 PM   #1272
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Wow, I haven't touched this game since launch and now it seems I will never play again. RIP those three days I actually played this game.

Having not played it in weeks, my biggest complaint will continue to be the awfulness that is public games. I want to choose which game to play in, not randomized based on quests. Basically I want it do be EXACTLY like D2.
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Old 06-24-2012, 07:15 PM   #1273
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Having not played it in weeks, my biggest complaint will continue to be the awfulness that is public games. I want to choose which game to play in, not randomized based on quests. Basically I want it do be EXACTLY like D2.
Yep, my biggest gripes with the game haven't changed since I first got it. Public games with a max of 4 people is step back, I realize it's not a MMO but I was hoping to see more than 8 people capable of entering a single game. Diablo 2's non-linearity once completed I felt made it funner, kill Baal go back for Mephisto and if you want throw in a Cow run, changing acts all you want within a game was great and having multiple parties up to their own thing was also funner. Now if I want to kill Butcher but I'm playing in Act 3 I have to make a new game, it sucks.

And the absolute biggest joke is no dueling, that was the best part about D2 for me.

With that said, I think, in contrast to most, every patch has been an improvement. And knowing the changes from 1.01 D2 to 1.10 D2:LoD I still have faith that they can make this a high quality game in time.


Anyways, I've been farming lately by creating a Seigebreaker game. I run through Stonefort, the level before it, maybe the Keeps, then I head to Seigebreaker wp, run back a bit because there's a good chance of finding elite and then head onto Seigebreaker with 5 valor. Seigebreaker always gets into nightmare for me, so it may be a waste of time knowing it takes over 4 minutes to kill him, and after that I run as far as I can, sometimes getting as far as Cydea. So more or less I do all of Act 3 but my Barb just runs through with furious charge and leap without stopping to kill anything but elites (which can take forever).
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Old 06-24-2012, 09:40 PM   #1274
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Just wondering where everyone is farming now.

Obviously it doesn't make sense to hit Act bosses and then bail, so I was thinking of starting Act 1 either on Trailing the Coven or on Sword of the Stranger, if I have a bit more time. Then carry on to the Butcher, making sure the last quest is all with 5 stacks. Once I get the Whimsyshire Inferno staff (if I do) then I could add that either before or after, just for DH friendly mob types and 5 more elite/champ packs.

I would like either a bit more DPS or EHP before I try farming Act 2. I have currently beat Kulle, but not even tried Belail yet, but I suspect my DPS wil be a tad low for him.
I have not been back to Act 3 post patch, but pre-patch was very deadly to me, is that something I should try out?

I am DH and 52k DPS (with SS), and 37k hp and 188 resist all right now. (146k Effective HP)

Thoughts?
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Old 06-24-2012, 09:45 PM   #1275
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5 stacks of Nephalem's Valor

from http://diablo.wikia.com/wiki/Nephalem_Valor

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Nephalem Valor is one of the major new systems in Diablo III and it kicks in at level 60. The philosophy stated by Blizzard is as follows: Rare and Champion packs already have great loot on them. By killing a Rare or Champion pack, not only do you get their loot, but you’ll also receive a buff granting you increased magic find and gold find. However, if you change a skill, skill rune, passive, or leave the game, the buff disappears. As an extra reward, if you kill a boss while this buff is active, you’ll receive extra loot drops from that boss.

The exact amount of magic find and gold find provided by the buff is 15%. It can stack up to 5 times (to a total of 75%) and will last 30 minutes. The duration can be refreshed by killing additional elite packs, but the buff will not grow to more than 5 stacks.
Now, that has changed slightly, in that if you have 5 stacks and kill a elite/champ pack, you get an extra rare.
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Old 06-24-2012, 10:04 PM   #1276
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My goal when this came out was initially just to make back the cost of the game, and I would have been more than satisfied. I would have been ecstatic making $100 on top of that. I always knew people made money selling #### from previous MMO's and even D2 way back in the day, just never thought I could actually do so. Seemed like a few, rare lucky individuals.

I've made about $800 from d3 so far, either selling gold/or in the RMAH. It has surpassed my expectations in that regard for sure, and I think now that $1000 is a def possibility. The game itself probably didnt meet my expectations coming into it, but then again, I always viewed it as more of a fun time waster, was never a huge D2 fan, and thought of it as a pleasant break from Starcraft 2. But with the advent of the RMAH, and the fact that people seem to be consistently buying up items, its ####ing great. I love checking my emails every morning when I wake up and seeing "Diablo 3 Auction house: You sold an Auction!"
How much do you make an hour by selling loot and gold?
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Old 06-25-2012, 03:12 AM   #1277
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So what happens to real money trading when most players have finished INferno? Rather, what's happens to the profitability of real money trading.
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Old 06-25-2012, 07:33 AM   #1278
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So what happens to real money trading when most players have finished INferno? Rather, what's happens to the profitability of real money trading.
"Ladder Reset"
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Old 06-25-2012, 08:54 AM   #1279
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What I never understand is why people can never admit when something is broken, unintended or just plain stupid.

Spamming games in order to find a single treasure goblin or to find an unguarded resplendent chest was obviously unintended behavior. It was broken, overpowered, and needed to be repaired.

People are saying, "Oh, but now Blizzard is making me play in a way that I don't want to play!" Seriously? Your idea of Diablo 3 was to spam games and look for a single treasure chest? It wasn't to beat mobs down or to overcome challenges? It's a BS excuse for people trying to defend something so blatantly broken.

The one in this thread is even better: "The fortune shrine has a chest icon, so it's obviously supposed to apply to chests." Wow.

And people wonder why games are becoming so ridiculously dumbed down. Even self-described "hardcore" gamers cry when a small bit of challenge is thrown there way.
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Old 06-25-2012, 09:05 AM   #1280
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What I never understand is why people can never admit when something is broken, unintended or just plain stupid.

Spamming games in order to find a single treasure goblin or to find an unguarded resplendent chest was obviously unintended behavior. It was broken, overpowered, and needed to be repaired.

People are saying, "Oh, but now Blizzard is making me play in a way that I don't want to play!" Seriously? Your idea of Diablo 3 was to spam games and look for a single treasure chest? It wasn't to beat mobs down or to overcome challenges? It's a BS excuse for people trying to defend something so blatantly broken.

The one in this thread is even better: "The fortune shrine has a chest icon, so it's obviously supposed to apply to chests." Wow.

And people wonder why games are becoming so ridiculously dumbed down. Even self-described "hardcore" gamers cry when a small bit of challenge is thrown there way.
While I agree that people shouldn't whine about problems that were happening within the game that were being abused, I don't think mentioning that the fix they applied was punitive to everyone and not just those who were 'spamming games'.

Making MF not apply to chests really isn't a logical fix. How many chests/clouds can you walk up to, in inferno difficulty, and pull a cracked/broken item before you realize that if you wanted to remove any benefit from them, you might as well just remove them entirely. A chest located in Act 3 Inferno should drop Act 3 inferno loot, not stuff you could find in Act 3 Normal and Nightmare.

If you are concerned about people getting loot for no risk, then reduce the chance of good items so it doesn't make sense for them to do it instead of killing mobs, don't remove any possibility of them.
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