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Old 06-07-2012, 02:15 PM   #261
hmmhmmcamo
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When do people want to do this again?
what about this sunday (the 10th)?
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Old 06-07-2012, 02:46 PM   #262
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Sounds like a plan. I think we should play with teams.
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Old 06-07-2012, 03:28 PM   #263
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I should be there unless something unforeseen comes up.
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Old 06-07-2012, 03:39 PM   #264
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I should be in too. I see the importance of recording now. It would have been great to show you guys my point of view of the fight between the 3 of us. What do I need to record?
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Old 06-07-2012, 03:43 PM   #265
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Yeah I'm down to sunday I have nothing planned.
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Old 06-07-2012, 03:47 PM   #266
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Sunday would be good. What time?
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Old 06-07-2012, 04:39 PM   #267
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Sounds like a plan. I think we should play with teams.
I'd like to try out teams as well. Is there a way we can set up some kind of voice communication for each team?
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Old 06-07-2012, 04:42 PM   #268
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I'd like to try out teams as well. Is there a way we can set up some kind of voice communication for each team?
Skype?
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Old 06-07-2012, 05:21 PM   #269
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I'd be in for Sunday afternoon or (preferably) evening. I'd be up for teams as well. As for voicecom, someone should set up Murmur. I would do it, but that probably doesn't make sense since I'm probably the only person not in the Calgary area. Although I guess I don't know if Mumble does different channels like TeamSpeak. If we do teams we'd definitely need that.
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Old 06-07-2012, 09:13 PM   #270
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Hi guys,
Though I may as well make my own account instead of going through a middle man.
I'll be posting part one of the last run later tonight.
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Old 06-07-2012, 09:18 PM   #271
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Sunday is pretty much out for me for sure, we have some plans.

I can get the map set up though, if you have any preferences, let me know.

As for voice chat, it would be best if someone could set it up on their connection so the server connection isnt taxed.
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Old 06-07-2012, 11:58 PM   #272
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here ya go


Last edited by happygolucky; 06-08-2012 at 11:32 AM.
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Old 06-08-2012, 01:13 PM   #273
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Aaaand here's the episode. Not the most exciting finale from her end (trying to figure where to go and how) but hey, it's something.


Ah, ha ha.

"He found diamond, too?"

and then just before the end

"He found..........diamond...(suppressed sob)...."

Struck me as funny seeing as he pried the diamond sword out of Dodger's cold, dead hands...

That made me lol.
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Old 06-08-2012, 01:15 PM   #274
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Sunday is pretty much out for me for sure, we have some plans.

I can get the map set up though, if you have any preferences, let me know.

As for voice chat, it would be best if someone could set it up on their connection so the server connection isnt taxed.
I think I can make it.

Hey Rathji, what would be involved in getting a wall set up like Beef did on MindCrack? I was in the corner of the map and found it really disorientating getting turned around all the time.

Can I just do a random seed, add the wall with MCEdit, and send you the save files, or is it more complicated?
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Old 06-08-2012, 02:17 PM   #275
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Originally Posted by BloodFetish View Post
Ah, ha ha.

"He found diamond, too?"

and then just before the end

"He found..........diamond...(suppressed sob)...."

Struck me as funny seeing as he pried the diamond sword out of Dodger's cold, dead hands...

That made me lol.
Don't worry, when I watched it for the first time I liked that part too. It was worth dieing for. haha
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Old 06-08-2012, 02:42 PM   #276
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Can anyone run me through the rules?
I haven't exactly ever played Ultra Hardcore.
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Old 06-08-2012, 04:31 PM   #277
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Here's Ep 2 and 3. Ep 3 is just a little mini Ep.


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Old 06-08-2012, 04:59 PM   #278
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It was actually Iggy's diamond sword, which I only possessed for about 2 seconds before being killed by Hanni. I think I only found one diamond.
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Old 06-08-2012, 06:46 PM   #279
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I think I can make it.

Hey Rathji, what would be involved in getting a wall set up like Beef did on MindCrack? I was in the corner of the map and found it really disorientating getting turned around all the time.

Can I just do a random seed, add the wall with MCEdit, and send you the save files, or is it more complicated?
That would work, just PM me the download info
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Old 06-08-2012, 06:52 PM   #280
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I'm thinking an outer wall of Obsidian at +/- 750, and a glass inner wall at +/-250.

Players are free to be on both sides of the glass wall from the start, but once down to 4 players they must move inside the glass wall. During the game players might see damage to the glass wall where someone passed through earlier, and perhaps would lead to a showdown...

I have no idea how to do this in MCEdit so I'll just jump in and try it, I guess. I'll start on the inner wall, give you time to respond about the outer wall's placement.
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