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Old 05-24-2012, 12:04 PM   #901
MarchHare
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what is your DPS? i just finished nightmare and my stats are comparable to yours (not as much dodge though) and i'm sitting at just over 4000 dmg when buffed (the healing spirit rune that boosts my dmg by 15%, and the passive that does 8%)
I'm around ~4500 dps unbuffed. I also use the 15% increase to damage healing rune but not the 8% passive.
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Old 05-25-2012, 02:15 AM   #902
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When you get to Inferno, here's a great tip for any Monks out there.

Use the passive skill one with anything.

Then get armor that focuses specifically on one resistance only. You will cut the amount of damage you take immensely.

I raised my resistances up to 204 on everything doing this which means that you evade 45 % of the damage taken. Doing this made me lose a slight amount of damage (1K DPS), but gained 33% reduced damage, and oddly gained about 2K health.

Makes Inferno a lot less of a pain.
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Old 05-25-2012, 02:31 AM   #903
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Solo'ed Act 3 Inferno with Monk on first try... Inferno so far from my experience is a joke by buying gear from the Auction House.
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Old 05-25-2012, 02:44 AM   #904
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I've solo'd most of Act 1 and I agree
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Old 05-25-2012, 11:11 AM   #905
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So what's the verdict on this game? Any good for a casual player?
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Old 05-25-2012, 11:18 AM   #906
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So what's the verdict on this game? Any good for a casual player?
Just as there is no such thing as a casual heroin user, there is no such thing as a causal Diablo player.
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Old 05-25-2012, 12:01 PM   #907
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So what's the verdict on this game? Any good for a casual player?
If you enjoyed the other 2, then it is pretty much the same game with some small differences in skill progression that actually make it better for a casual user than D2, since you don't need to rebuild your entire character to try out a different skill set.

Auction house makes it easier for a casual player to get good gear, which is important so you don't get bogged down. Even if you just played it through once on a couple difficulty levels, you could probably spend 40 hours going at an easy pace. I am almost 42 hours right now on my counter, but I am terrible for afking for a minute and coming back the next morning logged in still, or booted from game, so I really can't say for sure how much of that is actual play time.
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Old 05-25-2012, 01:02 PM   #908
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So can you get any skill with any rune? There arnt like "skill points"? How do you get stronger then?
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Old 05-25-2012, 01:17 PM   #909
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So can you get any skill with any rune? There arnt like "skill points"? How do you get stronger then?
Rune's are not items you carry in your pack, they are associated with a skill, and are enabled after you reach a certain level, but you can only pick one rune per skill (as you level up you have more runes to pick, which may or may not be better).

They got smart here, early skills may still work on harder difficultly, because as far as I have seen, every single skill that inflicts damage is a function/multiple of your actual weapon damage, and no two skills are the same, you a later skill might do more damage, but not have some sort of charasitic you want (i.e. splash)
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Old 05-25-2012, 01:56 PM   #910
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So can you get any skill with any rune? There arnt like "skill points"? How do you get stronger then?
Your gear determine your damage output and your level determine the type of gear you can use. Your skills therefore reflect this growth by having their attack based on % of weapon damge. Ex. At level 1, a skill might be 150% of weapon damage and you have a 6 damage sword. That skill at level 1 would grant you 9 damage. Later on, you are a much higher level, you are using a 40 damage battle ax. That same skill will then dish out 60 damage per hit

With this system, while you unlock new abilities as you progress, your old skills are still relevant and new abilities are unlocked through the use of skill runes. I think this prevents people from just spamming one ability per character type

I think it's easier to see how skills and runes progress
Try playing around with it and with different characters
http://us.battle.net/d3/en/calculator/barbarian

Also, look in the game guides at the indv characters for the progression tree, and you'll see how the different skills and runes are acquired
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Old 05-25-2012, 03:35 PM   #911
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i know i should know better, but good lord do not visit the General Discussion forum on the Diablo 3 website, good god. and i thought the Bioware forums were bad
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Old 05-25-2012, 03:41 PM   #912
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Found this damage calculator spreadsheet a couple days ago but forgot about it until now. Will let you see what your damage will be with a weapon from the AH compared to what you currently have.

Diablo 3 Damage Spreadsheet
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Old 05-25-2012, 04:43 PM   #913
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Hell = finished
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Old 05-25-2012, 04:47 PM   #914
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Hell = finished
What would you say was the hardest boss on Hell? Or was it just some random elite with a particularly nasty combination you encountered in the world?
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Old 05-25-2012, 04:58 PM   #915
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What would you say was the hardest boss on Hell? Or was it just some random elite with a particularly nasty combination you encountered in the world?

Hardest "main" boss for me was Diablo. This "rakanoth" or something guy was surprisingly hard with his teleportation bulls@#@.

As far as random "blue elites" go, they should just go take over hells and heavens and beat the S$@@ out of so called prime evils because...they can.

extra fast-fire chains-waller = pull your hair out.
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Old 05-25-2012, 05:01 PM   #916
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Originally Posted by Rathji View Post
If you enjoyed the other 2, then it is pretty much the same game with some small differences in skill progression that actually make it better for a casual user than D2, since you don't need to rebuild your entire character to try out a different skill set.

Auction house makes it easier for a casual player to get good gear, which is important so you don't get bogged down. Even if you just played it through once on a couple difficulty levels, you could probably spend 40 hours going at an easy pace. I am almost 42 hours right now on my counter, but I am terrible for afking for a minute and coming back the next morning logged in still, or booted from game, so I really can't say for sure how much of that is actual play time.
Says most of his play time is afk.


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Took one bathroom break.


I love this game..
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Old 05-25-2012, 05:03 PM   #917
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Originally Posted by Lchoy View Post
Your gear determine your damage output and your level determine the type of gear you can use. Your skills therefore reflect this growth by having their attack based on % of weapon damge. Ex. At level 1, a skill might be 150% of weapon damage and you have a 6 damage sword. That skill at level 1 would grant you 9 damage. Later on, you are a much higher level, you are using a 40 damage battle ax. That same skill will then dish out 60 damage per hit

With this system, while you unlock new abilities as you progress, your old skills are still relevant and new abilities are unlocked through the use of skill runes. I think this prevents people from just spamming one ability per character type

I think it's easier to see how skills and runes progress
Try playing around with it and with different characters
http://us.battle.net/d3/en/calculator/barbarian

Also, look in the game guides at the indv characters for the progression tree, and you'll see how the different skills and runes are acquired
So basically the whole game boils down to Items? Seems kind of strange to me to have basically one modifier for all your stats. So if im against a character of the same type, with the same skills, its basically down to items that determine who will win a fight?
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Old 05-25-2012, 05:22 PM   #918
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So basically the whole game boils down to Items? Seems kind of strange to me to have basically one modifier for all your stats. So if im against a character of the same type, with the same skills, its basically down to items that determine who will win a fight?
No pvp right now. Apparently supposed to be in a later update.

I would say about 30% of the game boils down to your skill build, but the rest is all stats (items).
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Old 05-25-2012, 05:25 PM   #919
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Says most of his play time is afk.


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Took one bathroom break.


I love this game..


hahah, I wish man but Mrs Rathji wouldn't go for that.

I took 2 days off last week and spent about 8 hours one day playing but other than that I get 2-3 hours in an evening.
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Old 05-25-2012, 05:28 PM   #920
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Ugh damn Inferno, so hard to solo as a DH. Even with some nice gear from AH.
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