I've been wondering about this game for a while. I've question if it'll make me feel ill playing it, but early impressions over at Kotaku said it was hard to watch but fine to play. It seems like one of those games that will either be really cool or fail miserably. I remember as a kid I thought it would be cool to make a first person shooter without guns being the main focus.
When I first heard the idea I thought it was stupid, but once I watched some video clips, I think the game looks really cool. I am not sure I will spend $60 on it, but perhaps a rent, or a buy off ebay in a few months.
it looks neat, and has a good visual style, but from what I've seen, I think it might get repetitive and might not be worth the $60 price. Also thing they might force you to go a certain route (follow the red) rather then coming up with your own path. Hope there's a demo for it before it's released.
it looks neat, and has a good visual style, but from what I've seen, I think it might get repetitive and might not be worth the $60 price. Also thing they might force you to go a certain route (follow the red) rather then coming up with your own path. Hope there's a demo for it before it's released.
In an interview they said you can follow the red path or choose your own. I hope there is an option to turn the red path off completely though. I'll wait until I can get it for around $30.
In an interview they said you can follow the red path or choose your own. I hope there is an option to turn the red path off completely though. I'll wait until I can get it for around $30.
ok, that's better. Removing the red will be good, otherwise it seems too easy and more of a glorified tech demo.
yup played the ps3 demo...it's really good. I really like the chase parts. everything about the gameplay seems solid. Not sure where the story is going but I like the characters introduced so far.
Also I really liked assassin's creed as well despite it being repetitive. it sorta ruined metal gear 4's immersion for me. I remember getting to a wall with snake and trying to jump up to escape some bad guys but of course snake can't jump that well(old age I guess) and all I thought was if I was the guy from assassin's creed I would've been up and over in a second. Looking forward to the sequel.
Why does this game get its hooks into my brain so effectively? Why does it feel so much more visceral?
I think it's because Mirror's Edge is the first game to hack your proprioception.
That's a fancy word for your body's sense of its own physicality — its "map" of itself. Proprioception is how you know where your various body parts are — and what they're doing — even when you're not looking at them. It's why you can pass a baseball from one hand to another behind your back; it's how you can climb stairs without looking down at your feet.
__________________ Uncertainty is an uncomfortable position.
But certainty is an absurd one.
it's pretty fun and my fears that it would just be a "follow the red and run fast" simulator, hasn't been true. I do die a lot, falling off buildings and stuff, so that's a little annoying, but so far it's not bad. probably won't be playing it too much, not until I finish fallout.
And if you get the DRM'ed abomination for PC, and actually have hardware bought in the last year or are able to get a 150$ CDN video card, cloth surfaces.
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Tacitus: Rara temporum felicitate, ubi sentire quae velis, et quae sentias dicere licet.