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Old 07-28-2008, 10:06 AM   #61
The Yen Man
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Originally Posted by OutOfTheCube View Post
But why spend millions of dollars developing a big budget game when you could could just push out some low budget mini-game collection and make a ton more money?

The reality of the Wii is that a VAST majority of the owners aren't gamers, and aren't going to buy games that gamers would buy. Even Nintendo themselves is realizing this, if you watched their E3 press conference. EVERY fantastic looking third party game is coming to 360 and PS3, but not Wii. And no, that's not just first person shooters. Prince of Persia, Mirror's Edge, Fallout 3, Resident Evil 5, Final Fantasy XIII, Street Fighter IV, Soul Calibur IV, Dead Space, Bionic Commando... all without mentioning Microsoft and Sony's first party stuff, which blows Nintendo's out of the water.
I agree with this. Nintendo's strategy for the Wii seems to be targeting casual gamers rather than hardcore gamers. As people have mentioned, people who normally don't play games enjoy playing the Wii. What games to they like to play? Stuff like Wii Sports, Wii Fit, and other party games (Guitar Hero, Rockband, etc.). They're not going to invest hours and hours into a game like hardcore gamers do. They probably play it with their kids for an hour a few times a week. Thus, I think you'll see a plethora of games like the Rayman games from 3rd party developers, stuff that are good for a quick play.
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Old 07-28-2008, 10:35 AM   #62
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Quote:
Originally Posted by OutOfTheCube View Post
But why spend millions of dollars developing a big budget game when you could could just push out some low budget mini-game collection and make a ton more money?

The reality of the Wii is that a VAST majority of the owners aren't gamers, and aren't going to buy games that gamers would buy. Even Nintendo themselves is realizing this, if you watched their E3 press conference. EVERY fantastic looking third party game is coming to 360 and PS3, but not Wii. And no, that's not just first person shooters. Prince of Persia, Mirror's Edge, Fallout 3, Resident Evil 5, Final Fantasy XIII, Street Fighter IV, Soul Calibur IV, Dead Space, Bionic Commando... all without mentioning Microsoft and Sony's first party stuff, which blows Nintendo's out of the water.
-Have any reliable statistics to back the first bolded statement up? Or is this just your personal perception.

-On the seconded bold statement, not that Microsoft and Sony's first party offerings are bad, but I am going to disagree with you entirely: Nintendo is one of the best developers in the industry, and IMO produces better games than both Sony and MS.
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Old 07-28-2008, 10:47 AM   #63
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-Have any reliable statistics to back the first bolded statement up? Or is this just your personal perception.

-On the seconded bold statement, not that Microsoft and Sony's first party offerings are bad, but I am going to disagree with you entirely: Nintendo is one of the best developers in the industry, and IMO produces better games than both Sony and MS.
http://www.nytimes.com/2008/04/21/te...ref=technology

Just an example. Working at a game store helps too... the only core gamers I've seen with a Wii in the store have been trading it in.

Nintendo IS one of the best developers in the industry but they rarely use all their potential. Instead we see them dumbing down games for their new, casual audience. Why is the new Animal Crossing nothing more than a glorified port of the DS game? In fact, most of their really succesful games in this decade have been games given to other developers to work on... Metroid Prime series, Smash Bros. series.

I'm not a big MS fan, but it's obvious that at least Sony exceeded Nintendo in first party stuff last generation and it's continuing into this one.
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Old 07-28-2008, 11:16 AM   #64
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Originally Posted by OutOfTheCube View Post
http://www.nytimes.com/2008/04/21/te...ref=technology

Just an example. Working at a game store helps too... the only core gamers I've seen with a Wii in the store have been trading it in.

Nintendo IS one of the best developers in the industry but they rarely use all their potential. Instead we see them dumbing down games for their new, casual audience. Why is the new Animal Crossing nothing more than a glorified port of the DS game? In fact, most of their really succesful games in this decade have been games given to other developers to work on... Metroid Prime series, Smash Bros. series.

I'm not a big MS fan, but it's obvious that at least Sony exceeded Nintendo in first party stuff last generation and it's continuing into this one.

-THe NY Times link did not work.
-Again, your evidence is anecdotal and based on your experiences at a game store you work that is servicing a infintesimally small chunk of the international gaming market.
-The Core vs. casual gamer is a false dichotomy created by the gaming media: i consider myself a "core-gamer" as I game very frequently and have done so the last 20 years, but I prefer the Wii's offerings over PS3 and Xbox360. I prefer the Wii for the following reasons: I have a lot more responsibilities and time constraints as an adult vs. when I was a teenager, making the pick-up and play component of many of the games a nice feature; I can easily and enjoyable play it with my wife, family and friends; when I want to and have the time, I can play a deeper more involved game be it a Wii game or Virtual Console offering; and I appreciate the change in the gaming landscape the new controller has offered, as I was starting to tire of video-games prior to the Wii.
-According to you and others in the gaming media, this makes me a "casual gamer" which is far from the truth. Gamers are on a spectrum not an over-simplified two-point dichotomy.
-I don't feel Nintendo is "dumbing-down" their games at all. They have broadened their line-up to take advantage of un-tapped markets while still giving it's long-time followers the kind of in-depth experiences they demand
-Your last point is indicative of where our debate should end. Since this is all very subjective, I will disagree with you again: I have always found Sony developed games to be boring. I will use "Resistance: Fall of Man" as my example: Another bland, seen before FPS experience, but in this time in High-Definition. I played it, and I was totally unimpressed.

Enjoy your week and have a happy Monday.
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Old 07-28-2008, 10:59 PM   #65
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In the end it's simply a matter of different strokes for different folks. Personally, my gaming needs are satisfied with the Wii and a PC. It will be different for other people. But trying to convince me otherwise is pretty pointless exercise.
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Old 07-29-2008, 03:34 PM   #66
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PS3 is catching up to the XBOX360. Wii showing no signs of slowing down.
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Old 07-31-2008, 10:58 AM   #67
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Didn't really want to start a whole new thread for this, so I apologize if this doesn't really fit well. This is what should have been shown at the Nintendo E3 conference and this is also the reason I may hold off on selling my wii. If you're strapped for time, just jump to around 1:50

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Old 07-31-2008, 12:12 PM   #68
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Awesome. That's how it should have been from the start.
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Old 07-31-2008, 01:52 PM   #69
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Awesome. That's how it should have been from the start.
Apparently the technology existed at the time of the Wii's development, however it was prohibitively expensive. This would have driven up the Wii's cost to PS3 release levels. According to Iwata, they've been working hard on implementing it since the Wii's release and were just waiting for the cost to come down.

So yes, I am excited for it too.
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Old 07-31-2008, 04:00 PM   #70
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More peripherals and gimmick games on the way... hooray.

Is it really a surprise that the best games on Wii either use motion control minimally or don't use motion control at all?
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Old 08-01-2008, 10:37 AM   #71
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Originally Posted by OutOfTheCube View Post
More peripherals and gimmick games on the way... hooray.

Is it really a surprise that the best games on Wii either use motion control minimally or don't use motion control at all?
The Infrared is used in almost all games in one way shape or form.

There are plenty of good games that use motion control too,

Wii Sports, Warioware, Medal of Honor 2 (for example the Shotgun pump), Madden, and MarioKart to name a few.

Your hate runs deep my son.
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Old 08-01-2008, 10:58 AM   #72
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I love Nintendo... I've bought every console and handheld they've ever made, and a lot of their games (Mario series, Smash Bros. series, Zelda series) are some of my favorite ever made. Super Mario Galaxy is one of the best games I've ever played. That doesn't mean I have to be a blind fanboy.

Really, what games on Wii are actually made BETTER with the motion control and stuff? In most it's just simple gestures replacing button presses... hardly innovative. Some games do a great job with the motion control, I won't argue with that... Metroid Prime 3 and Boom Blox stick out in my head. But lazy developers (which is now beginning to include Nintendo) are ruining it. Take the new Animal Crossing for example. So much potential to take the series online in a big way and really start realizing it's potential, and what do we get? Essentially a port of the DS game with practically NO use of the 'innovative' controller and the same half-ass online mode.

The big misconception a lot of fans have is that different = innovative, which is simply not true. LittleBigPlanet on PS3 (later this year) is incredibly innovative, and doesn't rely on gimmicks for it. Oh, and it has great graphics, and amazing online modes, and pick-up-and-play ability... but I guess you can't wave your arms around like a maniac to play it.
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Old 08-01-2008, 10:59 AM   #73
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Originally Posted by OutOfTheCube View Post
I love Nintendo... I've bought every console and handheld they've ever made, and a lot of their games (Mario series, Smash Bros. series, Zelda series) are some of my favorite ever made. Super Mario Galaxy is one of the best games I've ever played. That doesn't mean I have to be a blind fanboy.

Really, what games on Wii are actually made BETTER with the motion control and stuff? In most it's just simple gestures replacing button presses... hardly innovative. Some games do a great job with the motion control, I won't argue with that... Metroid Prime 3 and Boom Blox stick out in my head. But lazy developers (which is now beginning to include Nintendo) are ruining it. Take the new Animal Crossing for example. So much potential to take the series online in a big way and really start realizing it's potential, and what do we get? Essentially a port of the DS game with practically NO use of the 'innovative' controller and the same half-ass online mode.

The big misconception a lot of fans have is that different = innovative, which is simply not true. LittleBigPlanet on PS3 (later this year) is incredibly innovative, and doesn't rely on gimmicks for it. Oh, and it has great graphics, and amazing online modes, and pick-up-and-play ability... but I guess you can't wave your arms around like a maniac to play it.
SOrry Cube, I made it green to make it look sarcastic/joking. Excuse the misunderstanding.
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Old 08-01-2008, 11:04 AM   #74
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[quote=OutOfTheCube;1395588]I love Nintendo... I've bought every console and handheld they've ever made, and a lot of their games (Mario series, Smash Bros. series, Zelda series) are some of my favorite ever made. Super Mario Galaxy is one of the best games I've ever played. That doesn't mean I have to be a blind fanboy.

Really, what games on Wii are actually made BETTER with the motion control and stuff? In most it's just simple gestures replacing button presses... hardly innovative. Some games do a great job with the motion control, I won't argue with that... Metroid Prime 3 and Boom Blox stick out in my head. But lazy developers (which is now beginning to include Nintendo) are ruining it. Take the new Animal Crossing for example. So much potential to take the series online in a big way and really start realizing it's potential, and what do we get? Essentially a port of the DS game with practically NO use of the 'innovative' controller and the same half-ass online mode.

The big misconception a lot of fans have is that different = innovative, which is simply not true. LittleBigPlanet on PS3 (later this year) is incredibly innovative, and doesn't rely on gimmicks for it. Oh, and it has great graphics, and amazing online modes, and pick-up-and-play ability... but I guess you can't wave your arms around like a maniac to play it.[/quote]

-You don't want to overhaul some IPs too much either though. Animal Crossing has a very loyal fanbase, and yet retains its accessability.
-You and I can agree that Nintendo's online system is lacking. Yes the Friend-codes system is crap.
-LIttlebigplanet; I've heard about it but know little of it. What makes it so innovative?
-I don't know many Wii games that force you to throw your arms around like a maniac. That would be the players choice, given you have the option (in almost all cases) of making the motions big or small.
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Old 08-01-2008, 11:23 AM   #75
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-LIttlebigplanet; I've heard about it but know little of it. What makes it so innovative?
I think in the coming weeks I'm going to make a wicked LittleBigPlanet thread. There are way too many people that don't know what it is, and I'm going to take it upon myself to educate the masses. It's not only my vote for game of the year, but I think it will change the industry.
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Old 08-01-2008, 12:33 PM   #76
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[quote=JimmytheT;1395593]
Quote:
Originally Posted by OutOfTheCube View Post
-LIttlebigplanet; I've heard about it but know little of it. What makes it so innovative?
I wasn't gonna say anything but this really jumped out at me. You say sony's 1st person offerings aren't that good yet you didn't know about this game? I don't think you've been really paying that much attention to what's offered on the "other two" consoles. You said you've been losing interest in gaming prior to the wii yet you mention virtual console as being a plus ...but those games are old dude. There's tons of games on playstation store and live arcade that are 10 times as innovative and cost the same as the games on virtual console...pixel junk eden being the most recent example. I realize you're content with the system you have but I just want to point out that there are plenty innovative and family friendly games on the other consoles as well. It's not just shooters on the other side.
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Old 08-01-2008, 12:53 PM   #77
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[quote=Human Torch;1395651]
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I wasn't gonna say anything but this really jumped out at me. You say sony's 1st person offerings aren't that good yet you didn't know about this game? I don't think you've been really paying that much attention to what's offered on the "other two" consoles. You said you've been losing interest in gaming prior to the wii yet you mention virtual console as being a plus ...but those games are old dude. There's tons of games on playstation store and live arcade that are 10 times as innovative and cost the same as the games on virtual console...pixel junk eden being the most recent example. I realize you're content with the system you have but I just want to point out that there are plenty innovative and family friendly games on the other consoles as well. It's not just shooters on the other side.
-You totally misunderstood; I was losing interest because of where the gaming industry was going. I still love the places its been (NES, SNES, and Genesis classics for example).
-I am aware that the other consoles are not just shooter games, but once again, its hard to get my wife and family to play a game that requires you to memorize what and when to use for an 8 button configuration.
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