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Old 03-02-2010, 01:25 PM   #41
Finny61
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Picked it up at lunch over at Gamestop however I am at work, it's just sitting at my desk staring at me. Damn games. My review will likely consist of "it's amazingly beautiful" followed up with "god this game is frig'n hard its pissing me off".

EDIT: I didn't get my codes for the 6 stadiums. I thought EB offered that as a preorder deal.

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Old 03-02-2010, 01:34 PM   #42
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Originally Posted by Finny61 View Post
Picked it up at lunch over at Gamestop however I am at work, it's just sitting at my desk staring at me. Damn games. My review will likely consist of "it's amazingly beautiful" followed up with "god this game is frig'n hard its pissing me off".

EDIT: I didn't get my codes for the 6 stadiums. I thought EB offered that as a preorder deal.
They're forgetful. You have to remind them a lot. I pre ordered nhl10 from them for ps3 and they gave me an xbox 360 code.

I'm almost tempted to get the game just to show it off on the big screen...not a big baseball fan though.

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Old 03-02-2010, 02:24 PM   #43
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so would that mean someone could go back in and get an extra code by saying that they didn't get one the first time?

*hint hint*
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Old 03-02-2010, 05:47 PM   #44
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so would that mean someone could go back in and get an extra code by saying that they didn't get one the first time?

*hint hint*

....

I played in the practice mode since I'm new at this game, it's fun, looks good. Thank God for practice mode though, covers all the important areas. I don't know what to do with the sliders and settings there are so many options.
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Old 03-02-2010, 11:26 PM   #45
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Amazing graphics, stunning sound,wicked gameplay, but I can't figure out the hitting for the life of me. Pitching us easy to get use to in practice mode.

Only complaint is online lag is brutal.If this is the norm for PS3 I will quickly be switching back to playing my 360.

If someone could tell me how to hit it would be much appreciated.
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Old 03-03-2010, 06:17 AM   #46
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Originally Posted by Finny61 View Post
Picked it up at lunch over at Gamestop however I am at work, it's just sitting at my desk staring at me. Damn games. My review will likely consist of "it's amazingly beautiful" followed up with "god this game is frig'n hard its pissing me off".

EDIT: I didn't get my codes for the 6 stadiums. I thought EB offered that as a preorder deal.
I talked to the guy at EB and tried to talk him into the code as I didn't pre-order and he said only 4 people pre-ordered and they sent them 2 codes.

The first 5 minutes of the game looked amazing and then just like that my PS3 died (YLOD). Luckily I had a spare system that had a bad blu-ray drive so after swapping the parts I was back in business.

Didn't get a chance to try the online features but there seemed to be alot of them, Played a quick match jays vs orioles. Went doen 4-0 quickly during the learning curve (2 men running to 3rd at the same time whoops) seems easy to learn the controls and pitching, batting was also pretty easy. All in All a great game for the baseball fan, can't wait to try out the online mods.
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Old 03-03-2010, 08:01 AM   #47
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Went to Bestbuy yesterday... They get PS3 shipments on Tues and Thurs.... None came yesterday.... Had to play a quick game on their display system. This was my first time to ever play "the show" series. I loved it . I hit a 3 -run bomb with Chipper in the top of the 1st off C.C. Sabathia!!!! ... Then struck out like 9 times in a row ....
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Old 03-03-2010, 09:08 AM   #48
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So I picked up this game, and tried it out last night in quickplay...

Yeah I can't hit (any tips?), and pitching is easy once you figure it out.

I got owned in a rundown because I don't know the baserunning controls. I got one hit in 4 innings.

Should be fun!
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Old 03-03-2010, 09:16 AM   #49
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i think someone posted in here as a batter not to try the 'guess pitch' function. can other experienced players confrim/deny that fact? in the few games i played against the computer i batted well below the mendoza line. so any tips help me!
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Old 03-03-2010, 10:11 AM   #50
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Here's a vid on hitting from 09


looks way too hardcore for me.

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Old 03-03-2010, 12:38 PM   #51
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OK, got this thing in the mail yesterday, could barely stop playing it long enough to sleep. Here's a run-down of my thoughts so far...

- I am not an avid gamer; I played a ton of NES back in the day, but this PS3 I got for Christmas is the only console I've owned since; also, I normally suck at baseball games when I play with friends, so I'm definitely not a natural to games like this is general. I've never played the "The Show" series before.

- I am a baseball fan. Not hardcore, but quite committed. I do understand the game.

- First reaction is that the graphics are incredible. Also, the level of customizability is bordering on absurd. Is there a facet of the game you can't toggle/adjust somehow? (probably not)

- The realism is remarkable. I haven't had time to get in the nitty gritty, but even on a cursory level, the attention to detail absolutely immerses the audience and makes it all the more enjoyable.

- The gameplay seems very good. I took about an hour to practice all 4 aspects of game control (hitting, pitching, fielding, baserunning), totalling about 150 reps (pitches) altogether. I focused a little extra on hitting, based on the extreme difficulty those in this thread had with it in 09.

- After practice, I played a game on Rookie difficulty (the easiest). Myself as the Blue Jays, my opponent as the Frisco RoughRiders (Texas' AA affiliate). I did not adjust any of the difficulty sliders. Even despite the wild pitching, horrendous fielding and brow-raising baserunning in my first ever game, I actually quit after 5 innings because I was blowing them out so badly. I think the score was 13-2 and the hits were 18-4. The good news here is, this game probably gets easy enough for anyone to enjoy (in that sense).

Specifics...

- Hitting: I actually found hitting to be relatively "easy" and quite realistic. Maybe "easy" is the wrong word - "surprisingly natural" might be more correct. In terms of realism, what can I say?? ... Hill and Lind combined to be 7 for 8 with a double, a HR, 5 runs scored and 6 RBI, while Wells went 0 for 4 with a K, a fly out, a GIDP and a foul pop out. In my limited experience, the key seems to be staying inside the ball, being willing to take it to the opposite field, and rarely utilizing the "power" or "guess pitch" buttons. Know the pitcher's pitches, expect him to use his top two ("X" and "O") 70% of the time, but don't overthink that part of it - unless you notice a trend where he throws a certain pitch in a certain place in a certain count 95% of the time (the only time "guess pitch" is useful), it's easy to get stuck on a certain pitch in a certain area and just look silly. Don't try to do too much at first and you'll eventually get it. The timing is difficult, especially when they switch pitchers and bring in a guy with a sweeping curve instead of a slider, cutter or sinker.

- Pitching: I found this to be more difficult, actually. It isn't that the format is unintuitive, it's just that I have yet to get the timing down. So far, I've had a hard time keeping my release point consistent, but I've noticed that it's safer to "miss badly" with some pitches than others. I definitely threw my share of air balls and dirt balls in that first game, I hit a guy in the foot, etc. I guess I need more practice... aww shucks, eh?!

- Fielding: This is an interesting part of the game. There's many aspects to learn, but at the most basic, the controls do make logical sense. Getting used to which player you automatically control depending where the ball is hit is important. Also, remembering that the longer you hold down the "throw" button, the stronger (and less accurate) the throw will be is important. I love the ability to jump and dive and climb the wall to steal away a homerun (at least in theory... haven't done that one yet; it requires perfect timing).

- Baserunning: At it's basis, very simple (L1 advances all runners; R1 returns all runners). But controlling individual runners definitely takes some getting used to... I floundered around with over-agression a few times. I also found base stealing to be very difficult; during my practice sessions, I successfully stole a base once out of 45 tries (and was picked off 6 times). I guess I just have slow reflexes.


So, that's about it. Love the game, and look forward to mastering it (or just progressing to the point where Halladay isn't utterly unhittable on a harder difficulty than Rookie, regardless.

Oh yeah.......... I should also mention that I encountered a strange glitch in my first game. After hitting a guy with a pitch, the camera view switched to the "the batter is in pain, he hops around, tries to walk it off, glares at the pitcher, and slowly takes his base" view, but totally froze during that cutscene. I tried everything to snap it out of it's stuck-ness (including switching pitchers for no good reason), but it wouldn't let me alter my roster in any way. I was forced to restart the game.
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Old 03-03-2010, 01:33 PM   #52
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one thing graphically that made no sense to me last year was the bullpen. while the game does show guys down there warming up when necessary, they didn't have players down there on the benches. this is really noticeable in parks that still have on field warmups (wrigley as example) i found this annoying. while they take the time to have fans go up and down stairs for food/drink/pee, there will be a ball hit down the line and as it pans past the bullpen, there's nothing but an empty bench.

anyone notice if they corrected this?
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Old 03-03-2010, 01:45 PM   #53
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I might go out and buy this today.
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Old 03-03-2010, 06:23 PM   #54
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IGN has a review out now. Gave it 8.9 and said the game is great but had harsh words for the abysmal AI team management philosophy. Guys like Jeter and A-Rod ending up on waivers in the first few weeks of a season.
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Old 03-03-2010, 07:06 PM   #55
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one thing graphically that made no sense to me last year was the bullpen. while the game does show guys down there warming up when necessary, they didn't have players down there on the benches. this is really noticeable in parks that still have on field warmups (wrigley as example) i found this annoying. while they take the time to have fans go up and down stairs for food/drink/pee, there will be a ball hit down the line and as it pans past the bullpen, there's nothing but an empty bench.

anyone notice if they corrected this?
Yeah they have guys sitting on the benches now. They also react to foul balls that come flying towards them which is kind of cool.
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Old 03-03-2010, 09:10 PM   #56
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IGN has a review out now. Gave it 8.9 and said the game is great but had harsh words for the abysmal AI team management philosophy. Guys like Jeter and A-Rod ending up on waivers in the first few weeks of a season.
That could be patched, though, right?
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Old 03-04-2010, 08:23 AM   #57
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....

I played in the practice mode since I'm new at this game, it's fun, looks good. Thank God for practice mode though, covers all the important areas. I don't know what to do with the sliders and settings there are so many options.
Bwahahaha.....I remember that feeling. Spent more than an hour adjusting sliders to what I thought my skill level was (on The Show 09). By the time I finished, was too mentally exhausted to play.

The worst part was having to readjust them all the next day, having realized that I overestimated my skill level.....losing by 10 every game sucks!
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Old 03-04-2010, 09:48 AM   #58
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For the love of god could someone explain hitting to me?

In other games you've always determined where you are hitting the ball with the left analog stick. Not the case with the show 2010. From what I gather, in this game the left analog stick just selects where in the box you are swinging your bat. X and square buttons swing, but i'm lost as to how you determine which field you are hitting to and whether it's a grounder or a fly ball. From the manual, I take it that you simply tap the right analog stick in the direction you want the ball to go. Is this correct? Any help would be appreciated.
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Old 03-04-2010, 09:58 AM   #59
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For the love of god could someone explain hitting to me?

In other games you've always determined where you are hitting the ball with the left analog stick. Not the case with the show 2010. From what I gather, in this game the left analog stick just selects where in the box you are swinging your bat. X and square buttons swing, but i'm lost as to how you determine which field you are hitting to and whether it's a grounder or a fly ball. From the manual, I take it that you simply tap the right analog stick in the direction you want the ball to go. Is this correct? Any help would be appreciated.
Like real baseball, it's not quite as easy as choosing a side of the field to hit at.

Basically, the plate cover indicator (PCI, the yellow circle that covers the strike zone) is basically your swinging area. To elevate the ball, the ball should be closer to the top of the PCI. Too high and you'll just pop it up weakly. Likewise, to hit a grounder the ball should be closer to the bottom.

As for directional hitting, it's all really based on the PCI. If you want to pull it left (rightie hitter) then the ball should be in the left side of the PCI. However, like real baseball, you really just have to take what the pitcher gives you and work with it. If the pitch is hugging the right edge of the plate and you try and pull the ball left (even if the PCI is lined up correctly) you'll likely get nothing on it (ie; Vernon Wells). Basically unless the pitch is over the heart of the plate you are just trying to hit the ball on the screws (the middle of the PCI) and hope for the best.

Using the right analog stick to influence direction is more for bunts and sacrifice plays (ie; hitting to the right side of the field and advanced the runner from 2nd to 3rd).

I think the PCI is turned off by default.
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Old 03-04-2010, 10:54 AM   #60
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Well explained, JayP. The PCI is very helpful when learning how to hit, but would just seem annoying once you get a hang of it I think.


Here's an update for those still wondering how difficult this game is for a newbie. I took a big step up and played a full game on veteran difficulty yesterday (the default difficulty, one step harder than rookie; with no slider adjustments). I was the Phillies (the Doc was in the house!) and was up against my cross-state rivals, the Pirates.

To put it bluntly... it wasn't pretty for me. I think the final was 9-2, and it felt like the score actually flattered me. 4 HRs against was a big part of the problem.

I'm still really struggling with pitching. The timing of the release point is killing me. Well, that in combination with the incredible patience the computer hitters show on borderline pitches. I guess that's what makes pitching truly difficult and this game so realistic - throw a meatball down the middle and they'll crush it, try to nibble on the corners too much and they'll walk all day. I'm figuring out how to pitch up and down in the strike zone, change up the velocity, etc, so that even if I don't always hit the corner dead on, the batters are at least of balance enough to foul it off or something.

As for hitting, I'm pleased with my reaction time and ability to make decent contact consistently, but I can tell already that recognition of offspeed pitches and borderline strikes is going to take a lot of time to even approach "mastery". I think Zac Duke threw less than 70 pitches en route to a gem of a complete game against me. I gave him too many easy outs and quick innings.

Rollins was the lone bright spot for me, legging out a sac bunt for a hit and then stealing a base easily, and later cranking a dinger to the opposite field. I managed to scatter 7 hits altogether, which wasn't bad, I guess. I've gotta learn to be more selective and generally patient at the plate, though. Make the pitcher labor a little out there.

Either way, the game is fun, and though difficult, not to the point of infuriating - at least, yet.
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