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Old 04-21-2014, 03:46 PM   #46
PsYcNeT
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Originally Posted by Blaster86 View Post
Thing is, you get some leeway for one mistake. Make it a consistent issue and you have a problem. That being said, again like Simcity, Colonial Marines had that stink of failure from the get go.

Did either company ever end up addressing that, or did someone just fall on the sword for releasing it too early?
Well they also released DNF...

But yeah, as I remember it, fingers were pointed everywhere for a few weeks, with Gearbox firmly pointing at a subdeveloper they hired (TimeGate Studios), but later an anon from TimeGate published an article talking about Gearbox's ineptitude handling the project, etc. etc.

In the end, no one took responsibility, no one fixed the game, and it's still 6 kinds of terrible.
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