Quote:
Originally Posted by cDnStealth
Perhaps it's just me but I've noticed many developers lately (not just EA) are running with the attitude of release a game in a buggy mess and fix it post launch. It's pretty easy to avoid this kind of garbage if you wait to see what kind of state a game is in when it releases.
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I personally avoid most games at initial release because they are almost never 100% SLI compatible, so I'll usually putter around for a few weeks until NVidia or the Developer (or both) release a driver/patch that makes it run properly.