Quote:
Originally Posted by SuperMatt18
It can go both ways. They may find creative ways to overcome Xbone lack of ESRAM.
PS3/360 multiplatform titles looked much better on the 360 at launch but the PS3 caught up, and maybe even surpassed the 360 as time passed for multiplatform titles.
|
Yeah but the thing was, the PS3 was intrinsically more powerful than the 360, it just had a ####ed up hardware config (both proprietary CPU and GPU, as opposed to 360's more or less PC-like construction) and a bad dev kit at launch. It took a few years for developers to figure out how to harness the more-powerful hardware.
In this case however, both consoles are more or less equally simple to code on, however the XBone seems to have worse hardware, not more complicated hardware.