Quote:
Originally Posted by Hemi-Cuda
What I could see happening though is the original goal of Star Citizen, which was to gain enough crowd funding support to convince outside investors to fund the rest. I could see more developers going this route, creating a Kickstarter with a pre-set goal and if they reach it then the publishers give the go ahead. Might be a good way to start getting more new IP instead of the same old Call of Battlefield 17
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This is what happened with MechWarrior: Online. They got an initial investment from a publisher to create a tech demo and a basic frame, then solicited "donations" in the form of the backer system which raised ~5-6 million, and then because they reached their funding goals, investors stepped in and funded another 5 mil or so.
And then the game crashed and burned because PGI is a terrible developer.