Quote:
Originally Posted by Delgar
I'm skeptical that $21 million begets a AAA title in today's economy. There's a ton of work to do to make a game like this (1) complete and feeling "full" in both content and features, (2) balanced, and (3) compelling in its gameplay such that you want to keep coming back to play.
They have shown off fancy ship models, and they really look great and appear to be paying attention to functional elements in the design. BUT THAT"S THE EASY PART!
I'm hopeful this game becomes all it could be, but its pretty ambitious with what seems like a relatively small budget.
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21 million is pretty good if you consider it just a development budget. A lot of games spend 1x-3x their development costs in advertising, and roll it into their overall "budget".
Considering Star Citizen already has 220,000 paying customers, I don't think they will bother too much with advertising, outside of whatever costs their YouTube videos incur.