Quote:
Originally Posted by Hemi-Cuda
after playing the beta, i'm starting to regret my pre-order. the plot size is so ridiculously small, it doesn't feel like a city more than a small suburb. looking at the screens where the developers show a high density city is kinda ridiculous, all these highrises packed in this tight little box then nothing around them but empty space
i think Maxis really lost sight of what makes a SimCity game with this one. they've gotten so focused on the small details that they neglected the progression of scale that you had with 1-4. start with a small town, build up to a small city, expand a bit more to a large city, and eventually you get to manage your own metropolis. but in 5 all you get to to is go from a small town to a slightly larger town
also taking away the terrain modification is a huge let down. SimCity 5 feels like a Call of Duty game (on rails, forcing you on a single path) more than a creative city design sim
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I think this goes back to a conscious decision they made that they want a beautiful modern looking game but can't make it work with a huge map. All the simulations aren't graphics intensive at all, and I'm sure a well coded sim engine is a piece of cake for multi core processors. Nope what happened here is EA wanted to make a fancy graphics game at the cost of small maps and so we're stuck with a kind of crappy experience until they give us larger maps. I mean, jeez, Sim City 4's large maps were already too small.