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Old 09-18-2012, 01:40 PM   #101
likwid888
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Okay thats good to know Div! Also, if we could get feedback from the "regular" members during/after scrimmages or games that would be much appreciated
I notice you run around and chase a lot. After I told you not to do that in our scrimmage, and just focus on playing positionally, you were much better. Keep at it!
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Old 09-18-2012, 03:19 PM   #102
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.....krupa and i were actually talking about his position score the other day and wondering how it was a+
Sounds like someone was covering for him if he was chasing.
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Old 09-18-2012, 03:42 PM   #103
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Sounds like someone was covering for him if he was chasing.
I was his D partner... had a goal and assist in that game too *COUGH, COUGH*

I love playing with the Fatas. Its near impossible playing dropins or OTP after tasting organization, structure and talent.
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Old 09-18-2012, 04:27 PM   #104
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.....krupa and i were actually talking about his position score the other day and wondering how it was a+
It has never been less in NHL 13. Either I am a defensively responsible forward now or HAHAHAHAHA!
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Old 09-18-2012, 04:47 PM   #105
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krupa only plays one position......LW. btw i was talking about krupa's position score not dime
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Old 09-18-2012, 08:43 PM   #106
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MaD98 if anybody wants to add me.
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Old 09-18-2012, 09:35 PM   #107
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The Computer cheats in GM Connected! I'm Convinced!

I lost 26 of 26 Faceoffs, Outplayed the CPU badly the rest of the game, and the CPU Scores a game winner from outside the blueline and has a tying goal off of 3 bodies and in.
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Old 09-20-2012, 01:18 PM   #108
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Hai guys!!

Just been playing drop in and club games/scrimmages for the most part and I have a question for you wise ones.

How would I go about practicing one-timers?? I only play D and I feel like thats an essential part of the game that I am missing. I think lik was telling me that it wasn't as effective this year, however, I feel like holding and trying to manoveure the puck at the line is kind of dangerous and I feel like one-timing passes keeps the flow of the offence going.

I've attempted one-timers on numerous occasions but I always seem to be late on my swing. So any tips, tricks or scenarios where I could practice would be much appreciated!
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Old 09-20-2012, 01:36 PM   #109
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you can whiff alot more on 1 timers now too so you might as well just wrist it?
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Old 09-20-2012, 01:51 PM   #110
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Originally Posted by Dime_On_Flames View Post
Hai guys!!

Just been playing drop in and club games/scrimmages for the most part and I have a question for you wise ones.

How would I go about practicing one-timers?? I only play D and I feel like thats an essential part of the game that I am missing. I think lik was telling me that it wasn't as effective this year, however, I feel like holding and trying to manoveure the puck at the line is kind of dangerous and I feel like one-timing passes keeps the flow of the offence going.

I've attempted one-timers on numerous occasions but I always seem to be late on my swing. So any tips, tricks or scenarios where I could practice would be much appreciated!
I noticed I couldn't one-time when my hand-eye stat was really low. After I got a few more cards and brought it to about 75, I was able to one-time again. One-time accuracy is brutal in NHL 13 as well, so keep that in mind. Like stamp said, it seems like low wristers are more effective in producing scoring chances.

I try to only one-time if I'm in my sweet spot.
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Old 09-20-2012, 02:17 PM   #111
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Quote:
Originally Posted by Dime_On_Flames View Post
Hai guys!!

Just been playing drop in and club games/scrimmages for the most part and I have a question for you wise ones.

How would I go about practicing one-timers?? I only play D and I feel like thats an essential part of the game that I am missing. I think lik was telling me that it wasn't as effective this year, however, I feel like holding and trying to manoveure the puck at the line is kind of dangerous and I feel like one-timing passes keeps the flow of the offence going.

I've attempted one-timers on numerous occasions but I always seem to be late on my swing. So any tips, tricks or scenarios where I could practice would be much appreciated!
Ya, once you get your hand eye and slap accuracy up, one timers will be much more effective.

I was whiffing pretty much 100% of the time until I started dumping points into hand eye. My accuracy is still pretty poor, but it'll get better as I build my accuracies.

Until you have solid numbers in these areas, its probably best to take the pass, then shoot low in hopes for a phat rebound.
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Old 09-20-2012, 02:23 PM   #112
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AHHHH so thats what hand-eye attributes are for

I will def be focusing on that for the next few upgrades!

Thanks fellas!
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Old 09-20-2012, 02:26 PM   #113
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Thanks for re-phrasing my post Baxter
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Old 09-20-2012, 02:37 PM   #114
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with how good the cpu g's are at stopping 1 timers, might as well shoot for a rebound. i'm sure the amount of shots that go in will be close to the same but the rebounds should be juicier and easier to pot
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Old 09-20-2012, 03:13 PM   #115
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Quote:
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Thanks for re-phrasing my post Baxter
Lol, I read Dime's post and immediately hit quote and responded... I didnt even see your response until after.

Also, I just read that Off Awareness will help with being able to take harder passes/make one timers.

Last edited by Baxter Renegade; 09-20-2012 at 03:16 PM. Reason: additional info
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Old 09-20-2012, 03:42 PM   #116
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passing also affects how well you receive passes if i remember right.....not sure about OA, used to give you a wider cone and better "luck"
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Old 09-20-2012, 04:01 PM   #117
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passing also affects how well you receive passes if i remember right.....not sure about OA, used to give you a wider cone and better "luck"
Correct. As far as I know OA does give you a wider cone and helps with long, stretch passes quite a bit.
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Old 09-20-2012, 04:58 PM   #118
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Hand eye effects One timer and pass receptions. Passing attribute helps soften when you hold it to long and helps put more power when you don't hold it long enough.

OA is correct with the cone to increase your passing radius and how far you stretch for a tip or pass.
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Old 09-20-2012, 05:35 PM   #119
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New patch today apparently fixed the frame rate issue. No more jitter or lost frames
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Old 09-21-2012, 08:41 AM   #120
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Is there a site or place that breaks down what each attribute actually does?

I can't seem to find anything like that.
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