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Old 11-23-2020, 10:26 PM   #921
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Setup distill.io to watch sites for changes. It’s about 5 mins faster than nowinstock. However PS5 is pretty hot right now. There are probably bots that are faster than distill.io getting the PS5.

I’ve been trying to get an Xbox series x for the father in law but have been too slow to checkout after getting the distill notifications. And I missed the couple of posts here saying they were in stock.

I’m resigned to just waiting until after Christmas now.
Thank you for this, I'll check this out.
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Old 11-24-2020, 12:30 PM   #922
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By switching on the development mode on the new Xbox Series consoles, they can be turned into a emulation super station.

Making the Xbox Series consoles the first next gen consoles to support all PS1. Edit: PS2 games are not on RetroArch as of yet.

https://arstechnica.com/gaming/2020/...on-powerhouse/

Last edited by Since1984; 11-24-2020 at 02:25 PM.
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Old 11-24-2020, 12:37 PM   #923
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By switching on the development mode on the new Xbox Series consoles can be turned into a emulation super station.

Making the Xbox Series consoles the first next gen consoles to support all PS1 and PS2 games.

https://arstechnica.com/gaming/2020/...on-powerhouse/
This is pretty sweet, seems like they made it very easy to access this mode also. very cool MS
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Old 11-24-2020, 01:18 PM   #924
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By switching on the development mode on the new Xbox Series consoles, they can be turned into a emulation super station.

Making the Xbox Series consoles the first next gen consoles to support all PS1 and PS2 games.

https://arstechnica.com/gaming/2020/...on-powerhouse/
False, you can only install RetroArch on the Xbox, which doesn't have a PS2 core yet. They're working on it, but even when it is added it will be a long time before it's stable enough to cover the entire PS2 library. Even PCSX2 (which is what the RetroArch core will use) struggles with a lot of titles, requiring different hacks and workarounds for many games

If you want the best bang for your buck in emulation, get a Shield TV. It can emulate all the same systems that the Xbox can, plus if you have a gaming PC you can use Steam link to play PS2, PS3, Wii U, and even Switch emulators on it
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Old 11-24-2020, 02:20 PM   #925
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False, you can only install RetroArch on the Xbox, which doesn't have a PS2 core yet. They're working on it, but even when it is added it will be a long time before it's stable enough to cover the entire PS2 library. Even PCSX2 (which is what the RetroArch core will use) struggles with a lot of titles, requiring different hacks and workarounds for many games

If you want the best bang for your buck in emulation, get a Shield TV. It can emulate all the same systems that the Xbox can, plus if you have a gaming PC you can use Steam link to play PS2, PS3, Wii U, and even Switch emulators on it

Thanks for correcting me on the PS2 bit, as for the other emulator options this is all old news. The point of my post was to share what the Xbox series consoles are capable of doing when it comes to emulation in the dev mode.

This is the Thunderdome, comparing the the next gen consoles.....


As for another bit of interesting news, PS5 HDMI 2.1 output is set at 32 gbps while the Series X is 40 gbps.

https://www.gamesradar.com/ps5-hdmi-...anyone%20else!

Last edited by Since1984; 11-24-2020 at 02:24 PM.
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Old 11-24-2020, 03:11 PM   #926
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S has been up on amazon for a while:

https://www.amazon.ca/Microsoft-RRS-...6255860&sr=8-5
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Old 11-24-2020, 03:15 PM   #927
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X is also there:

https://www.amazon.ca/gp/offer-listi...language=en_CA
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Old 11-24-2020, 03:27 PM   #928
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Thanks!, I was able to get one, Christmas present for the father in law secured. Assuming it shows up.
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Old 11-24-2020, 04:11 PM   #929
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Looking for one for my sister to give to my nephew for Xmas. Missed out again, my timing is terrible. lol

Sent from my IN2025 using Tapatalk
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Old 11-24-2020, 04:19 PM   #930
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If anyone knows of any Canada restock coming for Black Friday please let me know. Thank you.

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Old 11-24-2020, 06:50 PM   #931
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S has been up on amazon for a while:

https://www.amazon.ca/Microsoft-RRS-...6255860&sr=8-5
That's because it's not that great...compared to the real next gen systems.

Lower res, lower textures, no ray tracing on COD...also almost no HD space after installing the game

The "it's the same just not 4k" marketing is already being proven wrong with only a few games out
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Old 11-25-2020, 09:06 AM   #932
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That's because it's not that great...compared to the real next gen systems.

Lower res, lower textures, no ray tracing on COD...also almost no HD space after installing the game

The "it's the same just not 4k" marketing is already being proven wrong with only a few games out
Interestingly, right now Star wars Squadrons runs on both the PS5 and Series S at 1440p@60fps while the series S has an option for targeted 1440p@120fps and the PS5 has "enhanced lighting".

Series X is running 4k@60fps and has an option for the 1440p@120fps.

So yes the Series S is underpowered but it still has its merits.

Also, to be pedantic COD only supports RT shadows. As for space, if you have an external HDD you can swap out games to open up space....unlike another next gen console.

Oh and one more thing, if you have a VRR monitor/tv then the Series S framerates will be rock solid even when dropping frames...unlike another next gen console.

Although not great, the series S is still an option for entry level next gen gaming.
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Old 11-25-2020, 09:11 AM   #933
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Anyone know the status of racing wheels on next gen systems? Are they gonna rape us horribly like they did with PS4/Xbone and making them single system compatible with no cross use?

NM: quick google search says yes. Thank god.
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Old 11-25-2020, 09:33 AM   #934
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Anyone know the status of racing wheels on next gen systems? Are they gonna rape us horribly like they did with PS4/Xbone and making them single system compatible with no cross use?

NM: quick google search says yes. Thank god.
All officially licensed accessories Xbox one will work with the series X. I have no info on PS5.
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Old 11-25-2020, 09:40 AM   #935
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Interestingly, right now Star wars Squadrons runs on both the PS5 and Series S at 1440p@60fps while the series S has an option for targeted 1440p@120fps and the PS5 has "enhanced lighting".

Series X is running 4k@60fps and has an option for the 1440p@120fps.

So yes the Series S is underpowered but it still has its merits.

Also, to be pedantic COD only supports RT shadows. As for space, if you have an external HDD you can swap out games to open up space....unlike another next gen console.

Oh and one more thing, if you have a VRR monitor/tv then the Series S framerates will be rock solid even when dropping frames...unlike another next gen console.

Although not great, the series S is still an option for entry level next gen gaming.
That's not quite true, the PS5 doesn't even support native 1440p resolutions at the moment. What it's doing is running the game in the same mode as the PS4 Pro, which is dynamic 4K. So the game will render at whatever resolution it has to to maintain 60 FPS and then scale the final image up to 4K. Spider-Man does the same thing when you choose performance mode, and ray tracing aside I can't tell the difference between the native 4K of fidelity mode compared to the dynamic 4K of performance mode

The reason for the discrepancy between Xbox and PS5 though is because Squadrons is running under backwards compatibility mode on the PS5, developers need to make an actual PS5 SKU of their game if they want to fully utilize the hardware. The Series X though is mostly a much more powerful Xbox One, it runs the last gen games natively so there's no extra work the devs need to do in order to allow higher performance
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Old 11-25-2020, 10:30 AM   #936
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That's not quite true, the PS5 doesn't even support native 1440p resolutions at the moment. What it's doing is running the game in the same mode as the PS4 Pro, which is dynamic 4K. So the game will render at whatever resolution it has to to maintain 60 FPS and then scale the final image up to 4K. Spider-Man does the same thing when you choose performance mode, and ray tracing aside I can't tell the difference between the native 4K of fidelity mode compared to the dynamic 4K of performance mode

The reason for the discrepancy between Xbox and PS5 though is because Squadrons is running under backwards compatibility mode on the PS5, developers need to make an actual PS5 SKU of their game if they want to fully utilize the hardware. The Series X though is mostly a much more powerful Xbox One, it runs the last gen games natively so there's no extra work the devs need to do in order to allow higher performance
Thanks again! as for the bolded this seems pretty advantageous for the Series consoles when it comes to development studios and not wanting to create a upgrade for next gen.
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Old 11-25-2020, 01:36 PM   #937
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Yeah and there was some discussions that Squadrons on the PS5 needed to be tied to the PS4 Pro implementation in order to ensure that PSVR worked properly, or else it would have been even more work to redevelop the game.
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Old 11-25-2020, 04:47 PM   #938
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I got my PS5 on Tuesday. I skipped the PS4/Xbox One generation entirely and have a Mac as my home computer.... so I've been a bit behind the times when it comes to gaming.

My Random Thoughts so far:

-It took me 15 minutes during setup to parse through the privacy setting options. From sharing my real name, to social features, to team invites? When did this all get so complicated?

-The controller is really cool. I figured haptic feedback was a marketing gimmick, but the feedback really adds an extra layer of immersion and control.

-There are way too many video games. I feel like I have 7 years of games to catchup on and a relatively short window before the more heavy hitting PS5 games come out. There was also like 5 different farming simulator games. Farmers Daughter, Farmers Omelet, Farming Empire... why are there so many farming games? Why are there yearly updates for farming games? Does farming change that much year to year?

-Astros Playroom is a blast. I have been grinning like an idiot for most of it so far. It feels like a cross between Super Mario 64 and Wii Sports.

-I learned the hard way that Playstation Plus and Playstation Now are separate services. I bought a year of Playstation Now by mistake.

-Overall, I'm really enjoying it. Up until two days ago, I was actively playing my PS3. It'll be interesting playing an NHL game where Iginla isn't on the Flames.
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Old 11-25-2020, 05:45 PM   #939
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Just a heads up that the Pulse 3D headset is available to order online at EB Games. Wont last long.
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Old 11-25-2020, 11:50 PM   #940
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Interestingly, right now Star wars Squadrons runs on both the PS5 and Series S at 1440p@60fps while the series S has an option for targeted 1440p@120fps and the PS5 has "enhanced lighting".

Series X is running 4k@60fps and has an option for the 1440p@120fps.

So yes the Series S is underpowered but it still has its merits.

Also, to be pedantic COD only supports RT shadows. As for space, if you have an external HDD you can swap out games to open up space....unlike another next gen console.

Oh and one more thing, if you have a VRR monitor/tv then the Series S framerates will be rock solid even when dropping frames...unlike another next gen console.

Although not great, the series S is still an option for entry level next gen gaming.
Kinda irrelevant since its BC and not a next gen game...fact is next gen games aren't just less resolution like they said initially.

Its a fine system for a certain market I just find the marketing misleading and this is the thunderdome after all. Its not just a resolution hit on next gen games...and I would wager the gap gets larger
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