Does anyone have MLB The Show now that it's fully released?
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Looks like the framerate is still unsteady, but at least the terrain is a little less barren compared to Arceus. There was basically no in-game combat shown in the video so I guess we gotta wait even longer to find out what they're doing with that.
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I bought a Nintendo switch pro controller yesterday and everything feels mushy/less responsive on screen versus when I use the joycons. Any idea why that might be?
Generally the games are mostly the same and the difference is the legendary you meet/get at the end. There are often a few different species that are unique to each version as well so you have to trade to complete your pokedex (if that's something you want to do).
Looks like this time the professor you deal with is different between versions too.
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I bought a Nintendo switch pro controller yesterday and everything feels mushy/less responsive on screen versus when I use the joycons. Any idea why that might be?
Are you comparing the experience of joycons vs. pro when the Switch is docked for both?
I haven't noticed any difference in responsiveness between the 2. Mind you, I seldom use the joycons because they give me hand cramps, but using the pro a lot, the response on screen seems totally fine to me.
I'm wondering if what you might be noticing is the tactile response and what you're used to in the joycons. The buttons are definitely softer on the pro, while the joycon buttons "click" and there is physically more distance of moving the joystick on the pro (only a couple mm probably, but it makes a difference if you're talking about ms of responsiveness in a game).
Personally, my wife and I will ALWAYS choose the pro and our kids always get the joycons.....haha
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Are you comparing the experience of joycons vs. pro when the Switch is docked for both?
I haven't noticed any difference in responsiveness between the 2. Mind you, I seldom use the joycons because they give me hand cramps, but using the pro a lot, the response on screen seems totally fine to me.
I'm wondering if what you might be noticing is the tactile response and what you're used to in the joycons. The buttons are definitely softer on the pro, while the joycon buttons "click" and there is physically more distance of moving the joystick on the pro (only a couple mm probably, but it makes a difference if you're talking about ms of responsiveness in a game).
Personally, my wife and I will ALWAYS choose the pro and our kids always get the joycons.....haha
I got it figured out last night thankfully. It was a combination of getting some interference from the television (or something else) and also my television not being set to game mode on the switch. After moving the switch to a new location and updating the TV the controller was buttery smooth.
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Wargroove scratched my Advance Wars itch like Balloo rubbing on a tree. SO good. It's made by the Stardew guys if that helps.
Wargroove has some very cool features that you don't see too often.
* Asynchronous online play. You can play with your friend where you take a turn now and they take their turn tomorrow or when they're ready. Like chess by mail.
* Campaign editor mode. You can download entire campaigns that other users have made. Users have replicated campaigns from all the Advance wars games pretty well
Wargroove scratched my Advance Wars itch like Balloo rubbing on a tree. SO good. It's made by the Stardew guys if that helps.
Wargroove has some very cool features that you don't see too often.
* Asynchronous online play. You can play with your friend where you take a turn now and they take their turn tomorrow or when they're ready. Like chess by mail.
* Campaign editor mode. You can download entire campaigns that other users have made. Users have replicated campaigns from all the Advance wars games pretty well
I see this a lot with Chucklefish published games, it’s really not. Stardew was made by one guy, Eric Barone aka ConcernedApe, and originally published by Chucklefish. He had nothing to do with Wargroove.
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I've been meaning to buy Stardew Valley forever and noticed it's free to try right now. I can see the appeal and how it could be an addictive game to play but after a few hours I don't think it'll hold my attention for long.
On the other hand I'm really interested in trying out TMNT Shredder's Revenge as a nostalgic throwback to some very fond NES memories I have. I never was able to beat the original TMNT and it still haunts me to this day. I think I'll also look at grabbing the Konami Cowabunga Collection so I can beat all the classics as well.
Turtles game is the tits. I'm all in on it. Sound tracks for the turtles games were always amazing but I was not prepared for a wutang (k, just Raekwon and ghostface killah) track. Nor did I realize they got Mike Patton to do the cover of the Turtles theme. The brought back Cam Clark (Leonardo/Rocksteady and known culty weirdo) Rob Paulsen (Raphael), Townsend Coleman (Michaelangelo) and Buddy Gordon (Donatello/Bebop) as well.
Much like Transformers: Devastation, this game is scratching both a nostalgia itch and a good game itch which pleases me greatly.
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