Calgarypuck Forums - The Unofficial Calgary Flames Fan Community

Go Back   Calgarypuck Forums - The Unofficial Calgary Flames Fan Community > Main Forums > The Off Topic Forum
Register Forum Rules FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 07-25-2022, 08:00 AM   #81
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

We have a winner!

It's a bit of a trial/error approach, but it definitely works.

I think you hit on all the key concepts for the solution. It can be more elegantly summed up as:

Spoiler!


Quote:
Originally Posted by SebC View Post
Spoiler!
psyang is offline   Reply With Quote
Old 07-25-2022, 10:05 AM   #82
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Ok, here's a problem I found that I thought was clever.

I'll add the caveat that you can't create the =/= (not equal) sign.

psyang is offline   Reply With Quote
Old 07-25-2022, 10:38 AM   #83
Fuzz
Franchise Player
 
Fuzz's Avatar
 
Join Date: Mar 2015
Exp:
Default

Solution

Spoiler!
Fuzz is offline   Reply With Quote
Old 07-25-2022, 11:53 AM   #84
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by Fuzz View Post
Solution

Spoiler!
Nice outside the box thinking, though not what I was expecting! The solution I'm looking for doesn't have non-standard renderings of the digits.
psyang is offline   Reply With Quote
Old 07-25-2022, 12:16 PM   #85
Fuzz
Franchise Player
 
Fuzz's Avatar
 
Join Date: Mar 2015
Exp:
Default

I wouldn't call it non-standard, I googled before posting and found several examples of them being that shaped! But I'll look again.
Fuzz is offline   Reply With Quote
Old 07-25-2022, 11:42 PM   #86
SebC
tromboner
 
SebC's Avatar
 
Join Date: Mar 2006
Location: where the lattes are
Exp:
Default

Quote:
Originally Posted by psyang View Post
Nice outside the box thinking, though not what I was expecting! The solution I'm looking for doesn't have non-standard renderings of the digits.
Spoiler!
SebC is offline   Reply With Quote
Old 07-26-2022, 08:37 AM   #87
delayedreflex
Crash and Bang Winger
 
Join Date: Oct 2013
Exp:
Default

Quote:
Originally Posted by SebC View Post
Spoiler!
Spoiler!
delayedreflex is offline   Reply With Quote
The Following User Says Thank You to delayedreflex For This Useful Post:
Old 07-26-2022, 11:01 AM   #88
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by delayedreflex View Post
Spoiler!
I think full marks to Sebc as he got the "trick". Delayedreflex has the actual answer I was looking for.
psyang is offline   Reply With Quote
Old 07-26-2022, 11:20 AM   #89
Fuzz
Franchise Player
 
Fuzz's Avatar
 
Join Date: Mar 2015
Exp:
Default

Geez, I went and looked it up earlier, I don't like the solution at all. It says "move only 2 sticks to make a correct equation", it didn't say anything about also changing perspective, which would be doing more than moving 2 sticks. Heck, I could hold a piece of paper over match sticks I don't like, and "technically" be correct, too. Mine at least did exactly what the question said!
Fuzz is offline   Reply With Quote
Old 07-26-2022, 01:21 PM   #90
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by Fuzz View Post
Geez, I went and looked it up earlier, I don't like the solution at all. It says "move only 2 sticks to make a correct equation", it didn't say anything about also changing perspective, which would be doing more than moving 2 sticks. Heck, I could hold a piece of paper over match sticks I don't like, and "technically" be correct, too. Mine at least did exactly what the question said!
It is a bit of a "bar" trick, to be sure, but I did say I accepted your solution. Be happy you came up with something original! Another possible unique solution is to change it to read 64=64 (if you don't care about spacing).

The puzzle reminded me of another matchstick problem:

Using 6 unbroken matchsticks of the same length, create 4 equilateral triangles.
psyang is offline   Reply With Quote
The Following User Says Thank You to psyang For This Useful Post:
Old 07-26-2022, 01:24 PM   #91
SebC
tromboner
 
SebC's Avatar
 
Join Date: Mar 2006
Location: where the lattes are
Exp:
Default

Quote:
Originally Posted by psyang View Post
Using 6 unbroken matchsticks of the same length, create 4 equilateral triangles.
Spoiler!
SebC is offline   Reply With Quote
Old 07-26-2022, 02:12 PM   #92
getbak
Franchise Player
 
getbak's Avatar
 
Join Date: Feb 2006
Location: Calgary, AB
Exp:
Default

Quote:
Originally Posted by SebC View Post
Spoiler!
Spoiler!
__________________
Turn up the good, turn down the suck!
getbak is online now   Reply With Quote
Old 07-26-2022, 02:48 PM   #93
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by getbak View Post
Spoiler!
SebC had the solution I remembered - maybe the original question required equilateral triangles the same length as the matchsticks?

I love your solution, getbak. In fact, in your diagram, you show 4 equilateral triangles of the same size, and a fifth that is larger. And, as you say, other configurations yield more like the star of David.
psyang is offline   Reply With Quote
Old 07-27-2022, 08:06 AM   #94
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

This puzzle was told to me by a friend this past week.

You have a 100kg object that is 99% water. You let some of the water evaporate from the object until the object is 98% water. How many kg is the object now?
psyang is offline   Reply With Quote
Old 07-27-2022, 08:31 AM   #95
Fuzz
Franchise Player
 
Fuzz's Avatar
 
Join Date: Mar 2015
Exp:
Default

Quote:
Originally Posted by psyang View Post
This puzzle was told to me by a friend this past week.

You have a 100kg object that is 99% water. You let some of the water evaporate from the object until the object is 98% water. How many kg is the object now?
Spoiler!
Fuzz is offline   Reply With Quote
Old 07-27-2022, 08:46 AM   #96
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by Fuzz View Post
Spoiler!
Not correct, but the point of the puzzle is to not be so straightforward! This one goes against your intuition.
psyang is offline   Reply With Quote
The Following User Says Thank You to psyang For This Useful Post:
Old 07-27-2022, 08:50 AM   #97
Fuzz
Franchise Player
 
Fuzz's Avatar
 
Join Date: Mar 2015
Exp:
Default

I thought maybe that was too straight forward
Fuzz is offline   Reply With Quote
The Following User Says Thank You to Fuzz For This Useful Post:
Old 07-27-2022, 09:05 AM   #98
Bring_Back_Shantz
Franchise Player
 
Bring_Back_Shantz's Avatar
 
Join Date: Jul 2003
Location: In my office, at the Ministry of Awesome!
Exp:
Default

Spoiler!
__________________
THE SHANTZ WILL RISE AGAIN.
<-----Check the Badge bitches. You want some Awesome, you come to me!
Bring_Back_Shantz is offline   Reply With Quote
Old 07-27-2022, 09:13 AM   #99
Bring_Back_Shantz
Franchise Player
 
Bring_Back_Shantz's Avatar
 
Join Date: Jul 2003
Location: In my office, at the Ministry of Awesome!
Exp:
Default

I’ll post one.
You have a 1 km track.
You are going to run 2 laps
You can run the first lap as fast or as slow as you want, call the speed on that lap Vone
You must run the second lap so that your average speed for the full 2km is twice as fast Vone.
i.e.
Speed lap 1 = Vone
Speed lap 2 = Vtwo
Average speed = Vave = 2*Vone

How fast do you have to run the second lap?
__________________
THE SHANTZ WILL RISE AGAIN.
<-----Check the Badge bitches. You want some Awesome, you come to me!
Bring_Back_Shantz is offline   Reply With Quote
Old 07-27-2022, 11:29 AM   #100
psyang
Powerplay Quarterback
 
Join Date: Jan 2010
Exp:
Default

Quote:
Originally Posted by Bring_Back_Shantz View Post
Spoiler!
Winner! Percentages are easily misunderstood.
psyang is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:49 PM.

Calgary Flames
2023-24




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021