Far Cry is one of those franchises where if you love it, you'll always love it, and if you hate it, you'll always hate it, because every game is almost exactly the same.
And I love it.
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Far Cry is one of those franchises where if you love it, you'll always love it, and if you hate it, you'll always hate it, because every game is almost exactly the same.
And I love it.
Pretty much the perfect description. Some people get sick of the tried and tested Ubisoft formula for open world; climb up a tower, open parts of the map. Fill in the spiderweb upgrade menu. Lots to see, lots to do. Assassin's Creed is the same ####. Tried and tested...but it works for me.
Especially with Gustavo Fringe as the psychopath mastermind in this one. Can't fuggin' wait!
Last edited by Huntingwhale; 05-28-2021 at 02:07 PM.
That definitely looks a bit more interesting than the last couple, with a lot of urban environments and improvised weapons and such. And Giancarlo Esposito as the villain is a great choice of course. I'm not much for FPS games in general but I might check it out when it's half off (and since it's Ubisoft, that will be by Christmas).
Far Cry is one of those franchises where if you love it, you'll always love it, and if you hate it, you'll always hate it, because every game is almost exactly the same.
And I love it.
Good description of the last few games in the series, but the first 3 were great, and quite different from each other. Then everything since has just been 3 in a different location.
I guess if people still find that fun then that's awesome, and I'm excited for you to have a new game you'll enjoy, I don't want to be a wet blanket. But for me, I've seen too many of my once favourite franchises fall victim to Ubisofts design by committee approach
I got all excited about the teaser for Dragon Quest 12 until I heard today that it will not be turn based. Way to kill the franchise.
That's reading a lot into Horii's quote about it:
“it won't completely disappear, but it'll be different. Those who played Dragon Quest until now will still feel at home”
After eleven turn based games I'm really interested in them trying something new-ish. It doesn't mean it'll necessarily be a full action-RPG, but I think adding in some action elements will be a good move for DQ. I played through 8, 9, and 11 in 2019 and got to feeling like I was using the same strategy for battles in all of them. I don't mind a shake up that could make it a bit more engaging.
Good description of the last few games in the series, but the first 3 were great, and quite different from each other. Then everything since has just been 3 in a different location.
Atleast with Primal you had no guns so that was different.
“it won't completely disappear, but it'll be different. Those who played Dragon Quest until now will still feel at home”
After eleven turn based games I'm really interested in them trying something new-ish. It doesn't mean it'll necessarily be a full action-RPG, but I think adding in some action elements will be a good move for DQ. I played through 8, 9, and 11 in 2019 and got to feeling like I was using the same strategy for battles in all of them. I don't mind a shake up that could make it a bit more engaging.
I was hoping for some new plush merchandise for the 35th, but the few new additions to the SE JP store are underwhelming. There's a line of plush that were generally released around DQIX that are getting difficult to get a hold of, including my favorite -> Bubble slimes. I was hoping for a re-release of these , but so far no dice. Was hoping to expand my collection (currently at 36 plush + 11 metallic monsters)
If you've never played the Mass Effect trilogy I'd 100% recommend it.
If you have, I'd still say yes just because ME1 looks amazing now, and feels a lot better to play also. And if you've missed any DLC's in the past this version has every single one of them included for all three games except Pinnacle Station for ME1. Not sure what happened there but it wasn't a great DLC anyways, so not a big loss.
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If there was a DLC to lose for the Mass Effect trilogy, Pinnacle Station is the one. Maybe if you were in love with the ME1 combat system you might miss it, but there's no real story elements to it and definitely nothing relevant to the rest of the games.
The other DLC for ME1 actually has story relevance and it's worth playing.
The ending is fine, but the success of the series gave it nearly impossible expectations to meet. I would have liked it if they wrapped things up a little more neatly. It felt rushed and a bit of a reach, but I felt some of that was corrected in the revised ending update. Eventually, it turned out that the Citadel DLC was a better farewell to the trilogy than the actual ending. It's unfortunate that we had to wait a year for that closure.
The ending is not fine. It's possibly the biggest dropped ball in the history of video games. Many of the complaints are about the superficiality of it, and the fact that none of your choices in the game lead to different results. But that would have been forgivable if, narratively, it worked. It didn't. It didn't make any sense. The big mystery about "why did someone send these death machines after us every 50,000 years" was so stupid it sounded like something written by a junior high student. They mailed it in.
There are so, so many things they could have done that would have been at least acceptable, even if they couldn't live up to expectations. I would have preferred them retconning the indoctrination ending, that would have been ####in' dark and at least you'd have to give them some credit for the sheer balls it would take to have the ending to 3 games be "doesn't matter what you did, you lose, the cycle continues, good day sir".
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
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It's always a little sucky when stuff is delayed of course, but I haven't been overly bothered about it in a long time. Seems like studios taking the extra time to polish really helps with a lot of games.
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Finally was able to get a PS5 last week, and I was initially a little confused with the whole PS4 free upgrade to PS5 thing for PS4 games. If that's the case, why wouldn't I buy the PS4 version to ensure I can play the game on both systems. I wonder if this is going to be the strategy going forward for all PS4/PS5 games.