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Old 01-12-2019, 07:18 PM   #221
metallicat
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I wish I was more creative



I run out of ideas quickly, or my ideas don't work then I get discouraged.
Indeed. I have no clue how to be creative in this game.
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Old 01-12-2019, 08:46 PM   #222
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Indeed. I have no clue how to be creative in this game.
Same. I always end up with grids and/or the same type of neighborhoods over and over and over
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Old 01-20-2019, 12:56 AM   #223
BlackArcher101
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I find playing mountainous or hilly maps prevents me from creating grids. It's way more fun too.
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Old 01-20-2019, 12:40 PM   #224
DownInFlames
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We should share our cities. Here is my latest one after I finally recovered from a tsunami that took out nearly a third of my city. I added oil power plants because my dam was overwhelmed. They're shut off and only used in an emergency. I also turned a meteorite crater into a flood pond.

Spoiler for size:
Spoiler!


There's a cable car going up to the same area as the winding road where there's some tourist sites. I agree that it's fun to have to deal with terrain to make more interesting cities.
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Old 01-20-2019, 12:42 PM   #225
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Diamond Coast?
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Old 01-20-2019, 01:08 PM   #226
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Diamond Coast?
Cavern Coast. It's part of the Parklife DLC.
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Old 01-20-2019, 05:04 PM   #227
White Out 403
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Ugh I keep hitting a population of 10k or so and get bored with the boring grids I do.
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Old 01-24-2019, 10:33 AM   #228
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When I got bored with grids I started to do weird angled and curved roads, I found that as my cities grew the felt like the would have more character. I worried less about filling space efficiently and more about just making it look neat and sophisticated or sometimes just creepy and rundown. If I wanted a slum I built train tracks and nonsensical roads with dead ends. If I wanted downtown's that looked like hey had life to them I'll build triangle style roads and fill them up with high density mix or residential and commercial then leave some space for the unique buildings that you get along the way.
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Old 01-24-2019, 11:36 AM   #229
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I discovered I started enjoying the game more when I gave up the notion that "largest population wins" and I started focusing on making authentic neighborhoods.. Try some of the user-created maps in the workshop as well. A varied terrain can really force you out of the grid.
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Old 01-26-2019, 09:16 AM   #230
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I'm just not creative enough. I even watched some YouTube videos to get ideas but rather than just use it as inspiration I just copy exactly what they did haha
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Old 02-08-2019, 04:02 PM   #231
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Bought a new laptop, so I thought I'd give it a go after a while. Just a little you know, to appreciate the new hardware.

Suddnely, bought all the DLC, subscribed to a whole bunch of new assets, went on whole night bender fixing one highway intersection

So good, so addictive.
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Old 02-11-2019, 10:46 AM   #232
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Woo! Got the big DLCs on the sale. Looking forward to getting into this game.
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Old 03-10-2019, 06:04 PM   #233
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https://www.latimes.com/business/tec...305-story.html
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Watch the "Alberta Ram Dealers Post-Game Show" hosted by Brendan Parker on Youtube. It's usually quite good.
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Old 05-21-2019, 08:30 PM   #234
DownInFlames
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The new Campus DLC is out. The base game is 75% off on Steam.

https://store.steampowered.com/app/9...lines__Campus/
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Old 05-22-2019, 12:07 PM   #235
metallicat
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I wish my full-time job was to play this game.
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Old 05-24-2019, 03:45 PM   #236
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Lol, that really doesn't surprise me. It's gotta be annoying though how slow time moves in real life vs playing the game. No "speed up time" slider to see the results of you work.
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