11-27-2017, 01:25 PM
|
#1
|
Powerplay Quarterback
|
Paperclips Game
If you miss wasting time a la cookie clicker, here's a game my daughter just introduced me to. More decision-making involved to be able to complete the game (I think I just completed it - though it's not immediately obvious), and it spans a few different areas, not just paper clip production.
Begging forgiveness in advance for time wasted/broken mouse buttons/etc.
Paperclips
|
|
|
The Following 5 Users Say Thank You to psyang For This Useful Post:
|
|
11-27-2017, 01:43 PM
|
#2
|
Franchise Player
|
Ya, don't play this. You will lose days trying to optimize. I think I played through 4 times.
|
|
|
The Following 2 Users Say Thank You to Fuzz For This Useful Post:
|
|
11-27-2017, 02:15 PM
|
#3
|
Powerplay Quarterback
|
Quote:
Originally Posted by Fuzz
Ya, don't play this. You will lose days trying to optimize. I think I played through 4 times.
|
Could there be any better endorsement for this sort of game?
|
|
|
The Following 3 Users Say Thank You to psyang For This Useful Post:
|
|
11-27-2017, 02:50 PM
|
#4
|
Franchise Player
Join Date: Dec 2003
Location: Sector 7-G
|
I have a terrible habit of buying way more wire then I need. I panic when I see it dip to 15$ and load up Agh this game!
|
|
|
11-27-2017, 03:07 PM
|
#5
|
Powerplay Quarterback
|
I'm the same way. Always trying to get $14 wire, even though the difference between $14 and $27 wire is miniscule in the grand scale of things. Eventually, though, you delegate the wire purchase and focus on other things.
It's a great game that way - brings you along at a reasonable pace to some of its other aspects.
|
|
|
The Following User Says Thank You to psyang For This Useful Post:
|
|
11-27-2017, 06:29 PM
|
#6
|
The new goggles also do nothing.
Join Date: Oct 2001
Location: Calgary
|
One of the better clicker games IMO despite the simple premise.
I'd have to clear my cookies to play again though I guess:
__________________
Uncertainty is an uncomfortable position.
But certainty is an absurd one.
|
|
|
11-27-2017, 08:11 PM
|
#7
|
Powerplay Quarterback
|
When you've built up your combat points enough that you can dominate almost every battle, watching the combat window is very satisfying and soothing. Really nicely written.
|
|
|
11-28-2017, 01:23 PM
|
#8
|
First Line Centre
|
Full autonomy attained in 3hrs 28mins
680.2 million paperclips
Cool game to run in the back ground at the office
|
|
|
11-28-2017, 02:08 PM
|
#9
|
Lifetime Suspension
Join Date: Sep 2011
Location: Calgary
|
Yeah, you owe my employer a day's worth of work for this.
|
|
|
The Following 3 Users Say Thank You to Canehdianman For This Useful Post:
|
|
11-28-2017, 02:39 PM
|
#10
|
tromboner
Join Date: Mar 2006
Location: where the lattes are
|
The algorithms behind the game seem wrong. If my manufacturing is twice my sales, why is my inventory going down? If there's an explanation (aliens?) it needs to come earlier so it doesn't look like the game is just wrong.
|
|
|
11-28-2017, 05:53 PM
|
#11
|
tromboner
Join Date: Mar 2006
Location: where the lattes are
|
First run (probably only)
2h 3m 40s, 164M clips
... completely missed the power grid part of the game.
|
|
|
11-28-2017, 06:26 PM
|
#12
|
Offered up a bag of cans for a custom user title
Join Date: Oct 2008
Location: Westside
|
I got addicted to Stardew Valley, pretty much the same principle.
|
|
|
11-28-2017, 06:51 PM
|
#13
|
Retired
|
That game has quite the hook to keep you going. I didn't figure out how to use the stock investment part I just kept going on building paperclips. I try to avoid it going forward. Those click games can really suck you in.
And at least when I used to play this older game, it was over in 15 minutes. There was an end.
|
|
|
The Following User Says Thank You to Kjesse For This Useful Post:
|
|
11-28-2017, 07:02 PM
|
#14
|
Powerplay Quarterback
|
One neat thing I discovered was being able to keep the game going after making what I thought was a game-ending mistake.
The first time...
The second time...
|
|
|
11-28-2017, 07:31 PM
|
#15
|
Franchise Player
Join Date: May 2004
Location: Helsinki, Finland
|
If you didn't know this, the game is also a demonstration/warning on the potential dangers of letting AI's independently solve problems.
Even a seemingly harmless paperclip production optimizer could destroy the world.
|
|
|
11-29-2017, 09:24 AM
|
#16
|
Lifetime Suspension
Join Date: Sep 2011
Location: Calgary
|
Universal Paperclips achieved in 3 hours 13 minutes 55 seconds|
|
|
|
11-29-2017, 09:41 AM
|
#17
|
Franchise Player
|
Quote:
Originally Posted by Canehdianman
Yeah, you owe my employer a day's worth of work for this.
|
Quote:
Originally Posted by Canehdianman
Universal Paperclips achieved in 3 hours 13 minutes 55 seconds|
|
2 days now?
|
|
|
11-29-2017, 09:43 AM
|
#18
|
Lifetime Suspension
Join Date: Sep 2011
Location: Calgary
|
Quote:
Originally Posted by Fuzz
2 days now?
|
haha, I did most of that yesterday. Only had to finish scanning the universe this morning, took maybe 20 minutes.
|
|
|
11-29-2017, 11:49 AM
|
#19
|
Franchise Player
|
People posting about $14 wire while I'm here making 6 septillion clips per second...
|
|
|
The Following User Says Thank You to OutOfTheCube For This Useful Post:
|
|
11-29-2017, 12:51 PM
|
#20
|
CP Gamemaster
Join Date: Feb 2010
Location: The Gary
|
I'm in a bit of a rut where I need 70,000 ops to get the brand ambassadors but I put a lot of Trust into Processors, so I can't get even close to that without more Memory, and Trust is now close to $100M in cost. Am I just going to have to slog it out and wait, or do I let it sit for a very long time to get the 50,000 creativity to try those upgrades for the simulator?
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -6. The time now is 05:52 PM.
|
|