05-18-2012, 09:29 PM
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#61
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Lifetime Suspension
Join Date: Jun 2008
Location: On my metal monster.
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Quote:
Originally Posted by ComixZone
Okay, GM Connected is going to be amazing. Let us begin lining up 30 people who will commit to playing this mode extensively.
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I'm definitely in. I've been wanting this kind of thing (GM Connected) for years ever since Madden got it.
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05-18-2012, 10:48 PM
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#62
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Lifetime Suspension
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79.99 seems high... Wasn't it always 69.99?
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05-18-2012, 11:08 PM
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#63
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Franchise Player
Join Date: Dec 2007
Location: Oklahoma - Where they call a puck a ball...
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NHL moments live sounds cool... They used to have this in NCAA Football , where you change the outcome of big games in the history. It was pretty fun.
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05-18-2012, 11:09 PM
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#64
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Franchise Player
Join Date: Dec 2007
Location: Oklahoma - Where they call a puck a ball...
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Quote:
Originally Posted by Lt.Spears
79.99 seems high... Wasn't it always 69.99?
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79.99 is for the collectors edition with all the cool stuff.. just the game will prob be 69.99
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05-18-2012, 11:15 PM
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#65
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Franchise Player
Join Date: Jul 2009
Location: Red Deer
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Quote:
Originally Posted by nickerjones
79.99 is for the collectors edition with all the cool stuff.. just the game will prob be 69.99
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BestBuy was listing pre-orders at $59.99 when I was there today.
__________________
"It's a great day for hockey."
-'Badger' Bob Johnson (1931-1991)
"I see as much misery out of them moving to justify theirselves as them that set out to do harm."
-Dr. Amos "Doc" Cochran
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05-18-2012, 11:19 PM
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#66
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Franchise Player
Join Date: Dec 2007
Location: Oklahoma - Where they call a puck a ball...
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Quote:
Originally Posted by Yamer
BestBuy was listing pre-orders at $59.99 when I was there today.
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for the collectors edition or regular?
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05-18-2012, 11:46 PM
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#67
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Lifetime Suspension
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Quote:
Originally Posted by Joborule
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This. Right there. Enough for me.
Fewer games against our friends in Quebec will be so much more enjoyable
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The Following 2 Users Say Thank You to Diverce For This Useful Post:
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05-19-2012, 12:17 PM
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#68
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Norm!
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Quote:
Originally Posted by Ashasx
So long, Oilers!
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And Canucks
__________________
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
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The Following User Says Thank You to CaptainCrunch For This Useful Post:
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05-19-2012, 04:40 PM
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#69
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Dances with Wolves
Join Date: Jun 2006
Location: Section 304
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Quote:
Originally Posted by Diverce
This. Right there. Enough for me.
Fewer games against our friends in Quebec will be so much more enjoyable
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Magnifique.
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05-19-2012, 05:41 PM
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#70
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Franchise Player
Join Date: Jul 2009
Location: Red Deer
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Quote:
Originally Posted by nickerjones
for the collectors edition or regular?
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I'm assuming regular.
__________________
"It's a great day for hockey."
-'Badger' Bob Johnson (1931-1991)
"I see as much misery out of them moving to justify theirselves as them that set out to do harm."
-Dr. Amos "Doc" Cochran
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05-21-2012, 03:20 PM
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#72
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CP Gamemaster
Join Date: Feb 2010
Location: The Gary
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Same old commentary...blah.
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05-21-2012, 08:49 PM
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#73
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Dances with Wolves
Join Date: Jun 2006
Location: Section 304
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I'm guessing that means Clement and Thorne will have a commentator-gasm whenever one of my playmakers scores a goal.
Overall that list sounds pretty cool, even though many of them aren't exactly new. The skating sounds interesting. Nice to hear the cpu might actually take some penalties this year!
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05-21-2012, 10:31 PM
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#74
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First Line Centre
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Finally fixing the skating. Hated the fact that there was no speed boost. Also I still don't understand why there's no stats for forwards and backwards skating. Lastly I also want there to be a noticable difference in the turning radius between the great skaters and the terrible ones. Players like Crosby should be able to start and stop easily whereas guys like Parros should have a tougher time.
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05-21-2012, 11:29 PM
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#75
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Lifetime Suspension
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Quote:
Originally Posted by Dorkmaster
Finally fixing the skating. Hated the fact that there was no speed boost. Also I still don't understand why there's no stats for forwards and backwards skating. Lastly I also want there to be a noticable difference in the turning radius between the great skaters and the terrible ones. Players like Crosby should be able to start and stop easily whereas guys like Parros should have a tougher time.
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They've had speed boost for the last couple of years. Only it's called hustle.
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05-22-2012, 08:36 AM
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#76
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Norm!
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I was glad they got rid of the speed burst, in the end it was way to easy to get a step on a defensemen by speed burning through the nuetral zone and then cutting in front of the net. It was one of the biggest exploits in the game.
The hustle feature especially without defense does work well.
__________________
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
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05-22-2012, 08:51 AM
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#77
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Dances with Wolves
Join Date: Jun 2006
Location: Section 304
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It sounds like the speed burst/hustle in 13 is the same as it is currently unless i'm reading it wrong.
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05-22-2012, 09:33 AM
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#78
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Franchise Player
Join Date: Feb 2007
Location: Calgary, AB
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Add me to the list of people that hope they develop the game for the Vita as well. It is doubtful in my mind though since EA never seems to make NHL games except for the main systems.
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05-22-2012, 09:56 AM
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#79
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Franchise Player
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Quote:
Originally Posted by Russic
It sounds like the speed burst/hustle in 13 is the same as it is currently unless i'm reading it wrong.
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It sounds different than it is now.
If you use it in 13 it sounds like your shot or pass will be less accurate the worse a player is, so only top level talent will be able to do either well when using the boost. It also sounds like players will have less control cutting to the net when using boost.
Also I believe in 12 you can't use the "hustle" L3 button when you have the puck, I thought you could push the puck ahead of you and that was it. I could be wrong though, wouldn't be the first time.
Last edited by Hockeyguy15; 05-22-2012 at 10:20 AM.
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The Following User Says Thank You to Hockeyguy15 For This Useful Post:
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05-22-2012, 10:17 AM
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#80
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Lifetime Suspension
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Im wondering how wonky these new physics are going to make things. Typically the first year things are implemented its buggy as hell and full of exploits.
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