Anyone try Control? I'm about 3/4 through the game and still don't know what to make of it. The telekinesis powers provide some of the most satisfying gameplay I can remember and the story is something out of a David Lynch movie. I like it but I'm not sure if I love it which will depend on how it wraps up but it's definitely one of the more unique gaming experiences I've had in some time. Not mainstream enough for everyone but if you like David Lynch style bizarre storyline and the ability to weird some really cool powers, it's worth a look.
I'm playing this on the PS4. It's a really neat and fun game minus the serious optimization problems which drop the frame rates to stupid low levels. They're trying to patch it though, that's fine.
Without spoiling the game, I found it super bizarre that it seems like the first 1/3rd of the game was essentially a prolonged tutorial where you also had to spend time to unlock "basic" moves. There's a bit of backstory in the first 1/3rd, but the real backstory feels like it's in the 2/3rd of the play through. After that, there seems to be some detailed story telling for the final 3/3rd just prior to the game going into the end game sequence.
The story is definitely very unique, I like how they tried to keep things familiar by making a parody of a certain real organization. I get what you mean about being unsure if you love it. I really enjoyed Alan Wake and I was hoping of something along those lines. However, one of the things that is bothering me right now is that unlike Alan Wake which felt mysterious and tense, Control to me seems much more chaotic and moody. There's also definitely lots of dialogue where I was hoping for something a little better than what seemed like a character archetype from Lemony Snicket's A tale of unfortunate events... but whatever. Seriously though, Ahti was such a cool character and I loved the tone that he set. I really wish many of the later characters could have continued that tone, rather than seem so... stereotypical?
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Originally Posted by bax
Will second this recommendation. Won't be my game of the year or anything, but I love that there are still studios that can put out a unique game like this. It was a ton of fun and full of really cool moments even though the story didn't grab me as much as I would have liked.
I hope this game gets some support. The developers have also road mapped a DLC strategy for the next year with 3 additional downloads coming. One even ties the world of Control to a previous game they did - Alan Wake.
I think both games are very good games, but I kinda wish Control was a little more better developed in the way it portrays the theme. As mentioned earlier, I felt Alan Wake was tense and mysterious. Control feels more chaotic, moody and badly timed deadpan. I really wish they could have focused a bit more on the mysterious and tense like they did in Alan Wake, or at least delve a little further into the horror side, but that's just my preference. I mean, it does start off with a really neat and dark theme. It just got kinda... sarcastic and weird by the end or something? Overall, this game is a damn well designed game conceptually. I have enjoyed it immensely even with some of the serious frame rate drops and miscellaneous bugs that I ran into while playing it on the PS4.
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I am playing on Xbox One X and the framerate drops only really happen when you start moving after a checkpoint. It's not a total mess like Borderlands 3 (on Xbox One X) but there are moments where you wish they had a little more time to spend on optimization. Most games don't let you proceed into a mission without having the necessary power (or level) to complete it but this isn't one of those games as there were a few times I was butting my head against the wall trying to figure how to get to a certain area as I was doing some of the side missions a little early without say levitation.
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I am playing on Xbox One X and the framerate drops only really happen when you start moving after a checkpoint. It's not a total mess like Borderlands 3 (on Xbox One X) but there are moments where you wish they had a little more time to spend on optimization. Most games don't let you proceed into a mission without having the necessary power (or level) to complete it but this isn't one of those games as there were a few times I was butting my head against the wall trying to figure how to get to a certain area as I was doing some of the side missions a little early without say levitation.
The boss battle frame rates are always good, but some of the director optional quests get bad. I also agree that immediately after a checkpoint is also at times bad.
I agree that it was super weird that there are move sets that you can unlock, but the game essentially treats those missions as "optional". I did the same thing with levitation. I don't know why the game doesn't make it a mandatory mission before certain other missions pop up.
So I have RDR2 playing pretty well. I have a GTX 1080 that's obviously not going to let me max out settings but hoping to improve things a bit. I've updated my card to the latest driver and also had the GForce experience "optimize" the settings.
Issue I'm seeing is many cut scenes have...stuttering?...on the bottom 3rd of the screen. The same stuttering can show up when walking around, trying to loot bodies or searching through cabinets....it's cutting out some of the picture and isn't showing the options that come up unless I pan the camera to a certain angle.
But the most troublesome issue is hitting esc and having the menu screen slide down, I'm missing almost the entire thing. Options are clickable but can't see them.
Any thoughts? I think I may have Gforce experience revert back to original settings. It wasn't doing this first time I played I don't think.
^I've experienced that as well, but luckily only on the pause menu. Reading online the recent patch looks like it fixed it for most people but I still get it, although not as bad or often.
Yeah I'm a massive fan of the Metal Gear Solid series but that was about as much Kojima weirdness I could handle. Now we have a game that's built entirely on Kojima weirdness, I'm not so sure that it's for me
My youngest got a headset for the PS4 today so he could talk to his friends while playing Fortnite. He was yelling a lot so I went in, took off one of my socks, and told him if he did not stop screaming into that thing I would make him sniff my stinky sock. The little bugger grabbed the sock, held it to his nose, took a big sniff, threw it back at me and said "there, now get lost! "
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