I think Wolfenstein and Hunt for Red October were some of the first games to allow players to connect with old modems. It was really pretty cool at the time to play against a friend at the same time.
I have fond memories of Half Life, Rainbow Six.
688 attack sub was released in 1989. I remember the awe of selecting Hayes compatible modem, manually typing in the connect strings and dialling my friend for a game. That took epic planning, and I think only once did we not have a session ruined by someone picking up the phone.
Red Alert 2 and Starcraft makes this list but not the OG RTSs that started it all? Dune 2, Warcraft 1 & 2,and C&C belong on their before those two, I would also put Total Annihilation before Red Alert 2.
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Warcraft I is a pretty mediocre game. Warcraft 2 makes sense, but sort of alongside Starcraft.
He didn't put Red Alert 2 on the list, he just put the video there for some reason. Honestly, Red Alert is a lot better than the original C&C and miles better than Tiberian Sun. But AOEII is probably the only RTS that belongs on the list.
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I should also point out the lack of any worms games is a pretty massive oversight. Worms World Party pretty much made University and res tolerable. Shacking Rundle hall with a properly placed concrete donkey or Holy Hand Grenade(and an oversized stereo) was always good for a laugh.
Descent Freespace (1998) and Freespace 2 (1999) are musts for that list, I'd argue booting Wing Commander off for them. No space combat sim before brought the feeling of capital ships being so massive to life like it did. The first game and its story just getting more and more desperate, Freespace 2 and the cut off colonies of Earth. Nebula effects, freaking beam cannons, great wingman controls. Both games still hold up very well (as does X-COM).
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I should also point out the lack of any worms games is a pretty massive oversight. Worms World Party pretty much made University and res tolerable. Shacking Rundle hall with a properly placed concrete donkey or Holy Hand Grenade(and an oversized stereo) was always good for a laugh.
Yeah, but again, they're not actually good games. For me it was Worms Armageddon, spent forever playing that game. But putting them anywhere near a top ten list would be like listing Candy Crush on a top games of the 2000s list.
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
Disagree! Worms was great. It took predecessors like Tank Wars and Scorched Earth and added life and personality to them, allowing diverse strategies to be employed. I Know they have gotten really stale, but at the time they were fantastic games.
Nah. They were fun games, but no real depth to them. It's like a silly comedy, fun to turn your brain off and take in for a few hours. Compare that to the epics that were some of the CRPGs and adventure games in the 1990s (Grim Fandango and The Longest Journey come to mind) and you're talking about not just different genres but different leagues.
I mentioned Planescape:Torment on the last page - an enhanced edition was released last year and is available on Steam. Everyone who hasn't played that game should do themselves the favour. They'll never be able to make major release games of that sort again. No capacity to spend that much time on writing, and gamers expect not to have to read text anymore, which is too bad given what used to be possible.
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
Last edited by CorsiHockeyLeague; 03-05-2018 at 09:25 AM.
688 attack sub was released in 1989. I remember the awe of selecting Hayes compatible modem, manually typing in the connect strings and dialling my friend for a game. That took epic planning, and I think only once did we not have a session ruined by someone picking up the phone.
Ah, I just looked at the screen shots, I was mistaken about Hunt for Red October. It must have been 688 Attack Sub that I was thinking of.
I remember the excitement of picking up our new USRobotics 28.8k modem. Specifically chose the external one so we could move it around to differnent locations easier.
Although, this was probably in the 80s, one day I was feeling too sick to go to school, so my dad brought something that was similar to this home for me to occupy my time. There were a few BBSs operating in Kelowna at the time, so he gave me some numbers and I tried them out. They weren't much but message boards at the time with a few basic games. Tradewars and Pyroto Mountain were what I remember. Anyway, 300 baud with a thermal printer was a fun way to spend my sick day.
My PC gaming fell almost exclusively in the strategy genre in the 90s, but I did branch out a bit.
Warcraft II (the first one was pretty ####ty) Age of Empires II Sim City 3000 Masters of Orion II (thinking back, this game was pretty mediocre, but I sunk hundreds of hours into it.) Star Wars Jedi Knight: Dark Forces II Star Wars Tie Fighter Baldur's Gate Diablo I and II (Jesus, I still haven't played Diablo III, now that I think of it) Starcraft The Curse of Monkey Island Need for Speed: Hot Pursuit (I had a Microsoft Force Feedback steering wheel I bought with money from my first job, and this game was like nothing else at the time.)
Descent Freespace (1998) and Freespace 2 (1999) are musts for that list, I'd argue booting Wing Commander off for them. No space combat sim before brought the feeling of capital ships being so massive to life like it did. The first game and its story just getting more and more desperate, Freespace 2 and the cut off colonies of Earth. Nebula effects, freaking beam cannons, great wingman controls. Both games still hold up very well (as does X-COM).
I've been waiting two decades for the licensing mess that is to get resolved so Freespace 3 gets made. Will probably be waiting a little while longer.
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Red Alert 2 and Starcraft makes this list but not the OG RTSs that started it all? Dune 2, Warcraft 1 & 2,and C&C belong on their before those two, I would also put Total Annihilation before Red Alert 2.
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Loved TA. Never got into multiplayer so I have no idea how it stacks up a competitive game, but it had massive unit caps, gorgeous battles, infinite production queues and an almost rate-based economy.