10-06-2015, 01:17 PM
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#121
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First Line Centre
Join Date: Oct 2011
Location: The Armpit of BC: Trail
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Quote:
Originally Posted by The Ditch
i like 5e better than 3.5 because you dont get stupid stats like guys with 60+AC and it runs smoother and quicker than 3.5 but you seem to want to min max so why not just run with what youre used to
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Sometimes what I'm used to isn't the best available option. I also ran as a PC and had some outrageous stats as an Ogre barbarian and it was awesome, but I'm willing to see the upside of 5e.
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Disregard any and all THANKS I give. I'm a dirty, dirty thanks-whore.
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10-06-2015, 03:28 PM
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#122
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Franchise Player
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I've played every edition. With your background in 3.5, I'd recommend 5E as the easiest to run for a bunch of new players. It's built on the 3/3.5 E structure, but it's streamlined substantially. Character generation is much easier than 3.5, as is running combats.
Pick up the D&D Starter Kit for 5E. It has the quick start rules (which your players can also download in PDF) and some pre-gens. Best of all, it has a very good campaign, the Lost Mines of Phandelver, that you can run for months. Aside from maybe the Moldvay Basic D&D boxed set released in 1982, the 5E Starter Set is the best introduction to D&D in the game's history.
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Quote:
Originally Posted by fotze
If this day gets you riled up, you obviously aren't numb to the disappointment yet to be a real fan.
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The Following User Says Thank You to CliffFletcher For This Useful Post:
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10-06-2015, 03:40 PM
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#123
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First Line Centre
Join Date: Jul 2015
Location: Victoria, BC
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Quote:
Originally Posted by CliffFletcher
I've played every edition. With your background in 3.5, I'd recommend 5E as the easiest to run for a bunch of new players. It's built on the 3/3.5 E structure, but it's streamlined substantially. Character generation is much easier than 3.5, as is running combats.
Pick up the D&D Starter Kit for 5E. It has the quick start rules (which your players can also download in PDF) and some pre-gens. Best of all, it has a very good campaign, the Lost Mines of Phandelver, that you can run for months. Aside from maybe the Moldvay Basic D&D boxed set released in 1982, the 5E Starter Set is the best introduction to D&D in the game's history.
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Just to get a heads up, what would you recommend after Lost Mines of Phandelver?
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10-06-2015, 03:50 PM
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#124
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Unfrozen Caveman Lawyer
Join Date: Oct 2002
Location: Crowsnest Pass
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3.5 lives on and is supported in the Pathfinder game.
http://paizo.com/pathfinderRPG
The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Players need only the single 576-page Pathfinder RPG Core Rulebook to play, while the Game Master who controls the action will also want the Pathfinder RPG Bestiary, a massive tome containing more than 350 fantastic foes for your adventurers to face. The Pathfinder RPG is a fully supported roleplaying game, with regularly released adventure modules, sourcebooks on the fantastic world of Golarion, and complete campaigns in the form of Pathfinder Adventure Paths like Council of Thieves and Kingmaker.
The Pathfinder Roleplaying Game has been designed with compatibility with previous editions in mind, so you'll be able to use your existing library of 3.5 products with minimal effort. In fact, the Pathfinder RPG is designed to smooth over a number of the rough spots in the 3.5 rules set, making several existing books even easier to use. On the other hand, the Pathfinder Roleplaying Game contains numerous additional options and exciting new takes on classic character classes and races, infusing the game with a level of excitement that will carry it years into the future.
Since Paizo released the first playtest documents in March of 2008, more than 50,000 gamers have downloaded the rules and posted their feedback, resulting in a year-long open playtest that was the largest in the history of tabletop roleplaying games. Going back to the beginning of third edition, the rules engine that powers the Pathfinder Roleplaying Game has enjoyed more than 10 years of active playtesting and revision, making it the most robust set of fantasy RPG rules ever published.
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