08-30-2014, 07:18 PM
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#981
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Franchise Player
Join Date: Jul 2009
Location: Red Deer
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Quote:
Originally Posted by Resurrection
am i missing something? in last years nhl didnt you just tap the left analog stick down to get a speed burst with the puck? how you have to hold it? how awkward is that?
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You could tap it to get some quick acceleration and hold it to maintain the sprint.
__________________
"It's a great day for hockey."
-'Badger' Bob Johnson (1931-1991)
"I see as much misery out of them moving to justify theirselves as them that set out to do harm."
-Dr. Amos "Doc" Cochran
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The Following User Says Thank You to Yamer For This Useful Post:
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08-30-2014, 09:11 PM
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#982
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Powerplay Quarterback
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Quote:
Originally Posted by AcGold
I guess I'm getting the ps3 version, the real question is whether they fixed the menus and made it so that every game in EASHL actually gives you credit and doesn't base it on whether or not other people quit. Play 2.5 periods, goalie quits with 5 minutes left, no credit. That's whack. My faith in them fixing it is about none.
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actually you get a game played. just not the grades. that was actually the level-up glitch used early on to obtain cards faster.
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08-30-2014, 09:53 PM
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#983
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Franchise Player
Join Date: Nov 2006
Location: Salmon with Arms
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Just finished a 16 round shootout. Regehr was the 6th shooter for LA. Yeah....
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08-30-2014, 10:58 PM
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#984
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Franchise Player
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Quote:
Originally Posted by Street Pharmacist
Just finished a 16 round shootout. Regehr was the 6th shooter for LA. Yeah....
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I don't know how any NHL game picks shootout order after 5. Last shootout had my shutdown defence going 6th and enforcer going 7th.
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08-31-2014, 06:03 AM
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#985
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Franchise Player
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not sure how hard it would be to implement the logic such that after your first 3 shooters are done, the game sends out players in order of depth chart based on your lines (ie. send out players from first line that haven't gone yet, second/third/fourth after, then do the same with d lines if game still undecided).
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08-31-2014, 06:51 AM
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#986
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Franchise Player
Join Date: Nov 2006
Location: Salmon with Arms
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Stoll, Doughty and Williams still hasn't been picked to shoot. I won it with Martinez
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08-31-2014, 06:58 AM
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#987
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Franchise Player
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Tie game, dying seconds, I just walked up with Doughty and cranked one from the point, no screen. Top corner, crossbar and in to win the game with 0.8 seconds remaining. Pretty sweet, I don't think that has ever worked in the video game before!
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08-31-2014, 03:11 PM
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#988
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Powerplay Quarterback
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actually high slot slappers aren't too bad in previous games if you have a hard slapper
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09-01-2014, 06:09 AM
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#989
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Franchise Player
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i find that these kind of goals are often tunered out post launch when people complain about scoring to easily in the demo or early game release...
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09-01-2014, 11:35 AM
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#990
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Dances with Wolves
Join Date: Jun 2006
Location: Section 304
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To be taken with a grain of salt because I am a fan of the series, but after a few games on All-Star/Hardcore, I'm perhaps more excited for this game than several years past. The puck physics look great, and as mentioned, I love the way the defender will get an active stick in the passing lanes. Not having the clunky menus are a great bonus as well.
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09-01-2014, 11:57 AM
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#991
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Franchise Player
Join Date: Jan 2013
Location: Cape Breton Island
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gotta say i find it incredible that even with all this time to make the next gen game they cant program to the D to hold the line on a pp better. want to turn the puck over or go offside? just pass the puck back to your D in the offensive zone. 1 in 2 chance they will let the puck go out of the zone. very frustrating.
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09-01-2014, 03:06 PM
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#992
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Franchise Player
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Quote:
Originally Posted by Resurrection
gotta say i find it incredible that even with all this time to make the next gen game they cant program to the D to hold the line on a pp better. want to turn the puck over or go offside? just pass the puck back to your D in the offensive zone. 1 in 2 chance they will let the puck go out of the zone. very frustrating.
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I've thought for a while that EA should update defencemen AI in those situation to try and ensure that the puck stays in the zone.
For example, even if you have the puck and skate across the blueline, the defenceman's stick should still be maintaining the puck in the zone, at least until you travel far enough away to negate it.
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09-01-2014, 07:26 PM
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#993
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Scoring Winger
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Quote:
Originally Posted by Resurrection
gotta say i find it incredible that even with all this time to make the next gen game they cant program to the D to hold the line on a pp better. want to turn the puck over or go offside? just pass the puck back to your D in the offensive zone. 1 in 2 chance they will let the puck go out of the zone. very frustrating.
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For me I find the defencemen hold the line great. Even on the pp I have the d with the puck all the time and have yet to have one issue with them turning the puck over, or going offside. I've actually been pleasantly surprised.
I find though that if you have a very "safe" strategy then as soon as the other team has the puck they are at the red line waiting to play d.
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The Following 2 Users Say Thank You to TjRhythmic For This Useful Post:
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09-01-2014, 10:19 PM
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#994
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Franchise Player
Join Date: Aug 2005
Location: Calgary
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Late to this party, but wow.. no eashl? brutal.
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09-01-2014, 10:59 PM
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#995
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Franchise Player
Join Date: Nov 2006
Location: Salmon with Arms
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Quote:
Originally Posted by TjRhythmic
For me I find the defencemen hold the line great. Even on the pp I have the d with the puck all the time and have yet to have one issue with them turning the puck over, or going offside. I've actually been pleasantly surprised.
I find though that if you have a very "safe" strategy then as soon as the other team has the puck they are at the red line waiting to play d.
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I found this too. I specifically tested the D on the PP and was happy to see them hold the line repeatedly. Did one baffling "back up out of the zone as he was receiving the puck" causing an off side though
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The Following User Says Thank You to Street Pharmacist For This Useful Post:
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09-02-2014, 12:13 AM
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#996
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Truculent!
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Yeah, I haven't had more than a few instances of "line loss" on the PP.
I play on hardcore and this game is way more realistically challenging than NHL14 ever was. It doesn't just nerf your stats, it's just straight up harder to score and move the puck. Even for the CP it seems.
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09-02-2014, 09:16 AM
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#997
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Ass Handler
Join Date: Feb 2011
Location: Okotoks, AB
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Now apparently confirmed, in addition to no EASHL or OTP... Season, Playoff, and Shootout modes are also not present in the PS4 and XBox One versions. So basically, you get VS mode and HUT. What a joke, lol.
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09-02-2014, 09:20 AM
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#998
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First Line Centre
Join Date: Sep 2009
Location: Calgary, Alberta
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I was already planning on returning my preorder to pick up destiny. I also read this info and it just reinforced my stance.
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PSN: Diemenz
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09-02-2014, 09:26 AM
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#999
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Dances with Wolves
Join Date: Jun 2006
Location: Section 304
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Quote:
Originally Posted by StrykerSteve
Now apparently confirmed, in addition to no EASHL or OTP... Season, Playoff, and Shootout modes are also not present in the PS4 and XBox One versions. So basically, you get VS mode and HUT. What a joke, lol.
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Technically you forgot Be a GM, which is arguably the most played mode in the game. edit: looks like HUT is more played.
I remember people *really* wanting season mode in the last generation and it took a few years. I can't quite recall the draw... was it local multiplayer for a season? That's what I used to use it for when I was in University.
Last edited by Russic; 09-02-2014 at 09:32 AM.
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09-02-2014, 09:29 AM
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#1000
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Ass Handler
Join Date: Feb 2011
Location: Okotoks, AB
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I also forgot Be a Pro and Practice mode (lol).
Official EA PR
Quote:
Hockey Ultimate Team
Hockey Ultimate Team (HUT) is the most played mode in EA SPORTS NHL and it’s easy to see why. Nowhere else can you build and play with a team composed of all your favorite players to create an ultimate dream team. Battle your way through 10 divisions in Online Seasons and face-off against other fan created teams from around the hockey world.
Online Versus Play
Online Versus Play connects you with other NHL®15 players from around the globe. Take control of any team in NHL 15 and Play a Friend for bragging rights, or jump into Ranked Quick Match to play an opponent with a similar skill set.
Be a GM
Take control of your favorite NHL franchise and guide them to Stanley Cup glory! Manage your team through free agency, the trade deadline, and the rookie draft to build a legendary NHL dynasty. Play up to 25 seasons as you play the roles of GM, coach, and player, all at once.
Be a Pro
Take control of your created player and guide them from the fourth line to superstardom. On the ice, score big goals, win key face-offs, land devastating hits, and play within your coaches system to earn more ice time. The more you get in your coaches good books, the more opportunities you’ll have to become a NHL star and lead your team to a Stanley Cup championship.
NHL® Moments Live
NHL® Moments Live lets you relive, recreate or alter some of the most exciting moments from the current and past NHL season. Relive Daniel Alfredsson’s return to Ottawa, recreate Ben Scrivens’ 59 save performance against San Jose, or alter the outcome of the Stanley Cup Playoffs. Moments will be updated where and when available throughout the 2014-15 NHL season.
Practice Mode
We’re talkin’ about practice! This is the perfect place to come and sharpen your NHL 15 skills. Experiment with the all-new Superstar Skill Stick on a clean sheet of ice before taking on real competition.
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http://www.easports.com/nhl/news/201...s-xbox-one-ps4
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