Pandemic made many people more sensitive to crowd noise too. Not saying the dome isn’t extra loud (maybe its a misguided attempt to fight the “library” moniker), but its common to feel overwhelmed.
Pandemic made many people more sensitive to crowd noise too. Not saying the dome isn’t extra loud (maybe its a misguided attempt to fight the “library” moniker), but its common to feel overwhelmed.
Also, I’ve read several comments about the loud music being done to counteract a quiet building and it doesn’t make any sense to me.
No one watching on tv mistakes music between whistles for a lively crowd. Most, if not all, of the tv crowd noise as perceived by viewers is gonna come during the play when there is no music. Or maybe right after a whistle (due to fight, goal, save etc). Music is played during stoppages and almost every single stoppage has an ad, promo or info dump on the TV broadcast, even when they don’t go to commercial. No one is listening to the crowd during these times.
If anything, the deafening music prevents people from cheering because it is drowned out. It also prevents people watching on tv from hearing any of the cheering.
I guess maybe if you give your entire audience hearing loss the building might seem louder because then everyone will be shouting since they’re deaf and have to yell to communicate.
Pandemic made many people more sensitive to crowd noise too. Not saying the dome isn’t extra loud (maybe its a misguided attempt to fight the “library” moniker), but its common to feel overwhelmed.
The above is certainly true but the dome music and soundtrack have certainly gotten louder over the years. We took the family last year and the artificial noise was extreme to the point it made the night unenjoyable for our kids. They were both so excited to attend a game, and neither has any interest in returning.
I attended a few playoff games last year as well and found them extreme. The noise was all artificial, little of it was natural crowd excitement. Thinking back to playoff games played 10 to 15 years ago the dome would be rocking with crowd excitement, now it's just speakers blasting, and the experience is completely different.
I'm only 43, maybe that makes me old, but I have no desire to return at this point. Pay $1000 in tickets to leave feeling like I attended a rock concert. No thanks.
I actually just sent an email to Calgary Flames customer service on this topic, perhaps if more did something. might change.
Last edited by jaydub74; 10-17-2022 at 08:50 AM.
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Good loud is a fine balance of quality of amp, speaker, bass, middle and treble. The domes house mix is shrill and piercing. I think it’s #### peavey loud speakers from 1990 with really bad eq, probably uses old horns too
Or maybe it’s the way the sound bounces of the old acoustic treatment in the walls and the ceiling
Last edited by PuckSlap; 10-17-2022 at 08:54 AM.
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The loudness of the music between plays actually makes the crowd seem even quieter than normal during play. They've gone an achieved the exact opposite effect they wanted.
There is a sure-fire way to create an amazing atmosphere at a sporting event, (see 200s section at Spruce Meadows) but that's none of my business.
I don't mind the loudness at games, but I do find that the mix is very boomy, both at games and at concerts. The sound is noticeably muddy at concerts, partly from too much bass, and partly from poor equalization/crossover choices. They are having similar problems at McMahon this year after losing the overhead speaker and trying to replace it with massive subwoofer towers on the south end. I wonder if the same person/group is in charge of sound at both venues.
Kind of surprised they're even allowed to create a damaging level of noise. There might be a path to a government intervention here if the Flames won't solve it voluntarily.
I don't mind the loudness at games, but I do find that the mix is very boomy, both at games and at concerts. The sound is noticeably muddy at concerts, partly from too much bass, and partly from poor equalization/crossover choices.
This also is an issue for the in-game announcements. It is not particularly helpful when Beesley enunciates, clearly and distinctly, the following speech:
Interview segments shown on the Jumbotron are sometimes unintelligible unless you can lip-read.
The trouble is almost certainly bad EQ and too much bass. Twenty years ago, when I had season tickets, the sound was a lot clearer in general, but I could never make out Greg Gilbert's interview clips because he was a natural bass and pitched his voice low. Just a general rumble of vocal noise that sounded like Treebeard the Ent: ‘Hoom, hom, burárum!’
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Last edited by Jay Random; 10-17-2022 at 01:30 PM.
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The really puzzling part of it for me is complete absence of logical reasoning behind pumping up the volume so high during play interruptions. There is no purpose served other than making people scream into each others' ears and not hearing anything anyway.
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Maybe they're creating a bad fan experience so when they get enough complaints they'll blame it on the aging building so that everyone will get on board and demand a new building at 115% City cost.
Went to a game last year with my 6 year old near the end of the year and he was complaining about the noise too. Every time the whistle blew and music came on he would go to cover his ears.
He went to many games previously, including a couple earlier in the year with no issues.
Maybe they're creating a bad fan experience so when they get enough complaints they'll blame it on the aging building so that everyone will get on board and demand a new building at 115% City cost.
Turning the volume up to shake some more #### loose and get someone else to pay for it.
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