Calgarypuck Forums - The Unofficial Calgary Flames Fan Community

Go Back   Calgarypuck Forums - The Unofficial Calgary Flames Fan Community > Main Forums > The Off Topic Forum > Tech Talk
Register Forum Rules FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 06-23-2012, 10:46 PM   #741
3 Justin 3
Lifetime Suspension
 
Join Date: Jun 2008
Location: On my metal monster.
Exp:
Default

Quote:
Originally Posted by Mike F View Post
Jaded much?

He's saying the new ending will have a great deal of variety. Why not wait to see if it's true before spewing bile.
Me jaded? I've put up with his BS for the past 5+ years so no I will not wait to spew "bile".

For three games they said all your decisions would influence the game and the ending. In the end all that happened was the Relays exploded in green fire.

Then ONLY AFTER they got called out by the [almost] entirety of the Mass Effect community for having a sh** ending they decide to add some cut-scenes.

Everything about this situation is a complete joke.
3 Justin 3 is offline   Reply With Quote
Old 06-23-2012, 10:59 PM   #742
Baxter Renegade
Powerplay Quarterback
 
Baxter Renegade's Avatar
 
Join Date: Jan 2012
Location: in the now
Exp:
Default

Quote:
Originally Posted by 3 Justin 3 View Post
Me jaded? I've put up with his BS for the past 5+ years so no I will not wait to spew "bile".

For three games they said all your decisions would influence the game and the ending. In the end all that happened was the Relays exploded in green fire.

Then ONLY AFTER they got called out by the [almost] entirety of the Mass Effect community for having a sh** ending they decide to add some cut-scenes.

Everything about this situation is a complete joke.
The ending was a complete joke... I found myself screaming "WHAT THE FUDGE" once the credits began rolling. How did my squad end up on the Normandy after I blew the piss outta the Reapers? What the heck was the Normandy doing blasting through the solar system while I was chilling on the Catalyst, saving mankind and the entire Milky Way? Thanks for the different colored explosions and all, but seriously...

The Indoctrination theory is the only thing that makes sense... I hope that they tie things together with this extended cut, because that ending was a big, fat plot hole that left any player paying attention in complete and utter disbelief...
Baxter Renegade is offline   Reply With Quote
Old 06-24-2012, 02:59 AM   #743
Mike F
Franchise Player
 
Mike F's Avatar
 
Join Date: Jul 2003
Location: Djibouti
Exp:
Default

Quote:
Originally Posted by 3 Justin 3 View Post
Me jaded? I've put up with his BS for the past 5+ years so no I will not wait to spew "bile".

For three games they said all your decisions would influence the game and the ending. In the end all that happened was the Relays exploded in green fire.

Then ONLY AFTER they got called out by the [almost] entirety of the Mass Effect community for having a sh** ending they decide to add some cut-scenes.

Everything about this situation is a complete joke.
Yes, the original ending did not meet the expectations they generated. Now they're addressing that, or at least appear to be.

If the extended endings don't significantly improve things, then make a fuss, but why do it before you see if their response to the outcry really does make amends?

And even if it doesn't, nothing a video game company does should generate a full on fit. Disappointment, sure, but not on your back drumming the ground with your fists and heels.
Mike F is offline   Reply With Quote
Old 06-24-2012, 03:38 PM   #744
3 Justin 3
Lifetime Suspension
 
Join Date: Jun 2008
Location: On my metal monster.
Exp:
Default

Quote:
Originally Posted by Mike F View Post
Yes, the original ending did not meet the expectations they generated. Now they're addressing that, or at least appear to be.

If the extended endings don't significantly improve things, then make a fuss, but why do it before you see if their response to the outcry really does make amends?

And even if it doesn't, nothing a video game company does should generate a full on fit. Disappointment, sure, but not on your back drumming the ground with your fists and heels.
Do you have cameras in my house? When did I ever create a fit? I made a post on a message board on the internet about how big a liar Casey Hudson is, not sure how that translates into me getting on my back and throwing a hissy fit like a child.

I merely pointed out that Casey Hudson who has said from day 1 of the ME trilogy, all your actions will influence the other games. When I played ME2 there was little that changed the game (from what I did in ME1). Then getting to ME3, almost none of my ME1 decisions mattered at all (the Rachni part was a complete joke), and maybe 2 or 3 of my ME2 decisions mattered. In the end, none of your decisions matter because the ending is the same cookie cutter BS for everyone, albeit with a 3 colour palette.

True I should wait until the extended cut comes out to judge them; I can infer that with years and years of evidence at my disposal (listening to hours of interviews of the years for the three games), that this will just be more BS.
3 Justin 3 is offline   Reply With Quote
Old 06-24-2012, 05:35 PM   #745
Otto-matic
Franchise Player
 
Otto-matic's Avatar
 
Join Date: Dec 2003
Location: Sector 7-G
Exp:
Default

Quote:
Originally Posted by 3 Justin 3 View Post
I merely pointed out that Casey Hudson who has said from day 1 of the ME trilogy, all your actions will influence the other games. When I played ME2 there was little that changed the game (from what I did in ME1). Then getting to ME3, almost none of my ME1 decisions mattered at all (the Rachni part was a complete joke), and maybe 2 or 3 of my ME2 decisions mattered. In the end, none of your decisions matter because the ending is the same cookie cutter BS for everyone, albeit with a 3 colour palette.
Agree 100% I remember how much they hyped up the your past choices will affect the 3rd game greatly.

As well as the misuse of the ME2 Characters
Otto-matic is offline   Reply With Quote
Old 06-25-2012, 09:44 AM   #746
Igottago
Franchise Player
 
Igottago's Avatar
 
Join Date: Oct 2003
Location: Vancouver
Exp:
Default

I completed ME3 about a month ago, and I have to agree the ending was pretty poor. The only analysis of it I've seen that made any sense was the indoctrination theory ending -- but even if that's what the developers/writers were going for they dropped the ball in how they tried to convey it to the player.

Its too bad..was such a great series in many ways but the ending certainly drags it down. Not sure how this new content will really change that.
__________________
A few weeks after crashing head-first into the boards (denting his helmet and being unable to move for a little while) following a hit from behind by Bob Errey, the Calgary Flames player explains:

"I was like Christ, lying on my back, with my arms outstretched, crucified"
-- Frank Musil - Early January 1994
Igottago is offline   Reply With Quote
Old 06-25-2012, 10:31 AM   #747
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Quote:
Originally Posted by Otto-matic View Post
As well as the misuse of the ME2 Characters
Which ME2 characters did you feel were misued?

I thought Miranda wasn't given enough screen time despite the large role she played in ME2 (she should have been a squad member in ME3 instead of that new dudebro soldier they introduced for no reason), but otherwise I thought most of the best moments in the game involved characters from ME2.

Some of the following scenes may have played differently depending on your decisions, but these were the highlights of ME3 to me:

Mordin's sacrifice to cure the genophage
Legion's "death" as the Geth and Quarians made peace
Grunt emerging from the Rachni caverns covered in blood
Thane's death in the hospital where he prays for Shepard's salvation

I never really cared for Jack and Jacob, so their reduced roles didn't bother me too much.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 09:17 AM   #748
Luder
Powerplay Quarterback
 
Join Date: Apr 2008
Exp:
Default

Links to EC endings below

Luder is offline   Reply With Quote
Old 06-26-2012, 10:13 AM   #749
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Pro-tip I just read on Twitter: if you're only concerned with seeing the new endings(s), drop the difficulty down to the lowest level so you can plow through the Cerberus Base and London levels as quickly as possible.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 01:35 PM   #750
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

I watched the Destroy ending over my lunch break. My thoughts (spoilers follow, obviously):

The extended cut improves the final sequence from Bad Idea/Bad Execution to Bad Idea/Decent Execution. The fundamental problem I had with the ending still remains. The Star Child is still a stupid idea. The Reapers' goals ("We're a race of synthetic lifeforms who periodically wipe out organic lifeforms before they can create synthetic lifeforms that will wipe out organic lifeforms.") is still completely illogical and ######ed. I still reject the very notion that synthetics and organics cannot coexist since I accomplished exactly that by peacefully resolving the Geth/Quarian conflict in my game. It's still left unexplained how my squad members from London magically appeared on the Normandy. Showing the Normandy crash landing on the jungle planet now makes even less sense since apparently the crew was able to repair the ship and leave without issue. That sequence adds nothing to the narrative.

My other big complaint -- distilling a trilogy with dozens (hundreds?) of decisions down to a simple Red/Green/Blue choice -- doesn't appear to have been resolved. From what I can tell, none of your big decisions have any effect on the ending sequence other than showing a few still shots of characters who may or may not be dead depending on your previous actions.

However, the extended sequence does answer many of the questions the original ending left us with. We know now that the Citadel and the Mass Relays weren't destroyed, only damaged (but left in a state where they can/will be repaired). This certainly allows BioWare to create future Mass Effect games set ~50-100 years after this trilogy where the status quo is essentially unchanged. This is good.

Had this been the ending that originally shipped with the game, my reaction would likely have been one of mild disappointment at the wasted potential rather than outright hatred. With the new ending, the concept remains fundamentally flawed, but at least the story is now competently explained. I suppose that's as much of an improvement as we could reasonably expect.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 01:39 PM   #751
Hemi-Cuda
wins 10 internets
 
Hemi-Cuda's Avatar
 
Join Date: Feb 2006
Location: slightly to the left
Exp:
Default

well now i don't even know if i i want to bother with the download
Hemi-Cuda is offline   Reply With Quote
Old 06-26-2012, 01:44 PM   #752
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Quote:
Originally Posted by Hemi-Cuda View Post
well now i don't even know if i i want to bother with the download
I'm not going to bother with the download and the playtime required to repeat the Cerberus Base and London sequences. The YouTube videos Luder linked above should be sufficient to see the new endings. If you made some unorthodox choices (allowing the Geth to exterminate all the Quarians or killing off Wrex or something), there might be minor shots that don't exactly match up with your game, but nothing in the new ending will drastically change based on your Shepard's decisions.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 01:48 PM   #753
Luder
Powerplay Quarterback
 
Join Date: Apr 2008
Exp:
Default

This explains the rescued squaddies (I think you get this if you start mission Priority:Earth, over again)


Last edited by Luder; 06-26-2012 at 01:51 PM.
Luder is offline   Reply With Quote
The Following User Says Thank You to Luder For This Useful Post:
Old 06-26-2012, 01:56 PM   #754
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Oh, that's a decent improvement then. Are there any other changes you know about if you start from all the way before the Cerberus Base like they advise you to?
MarchHare is offline   Reply With Quote
Old 06-26-2012, 02:49 PM   #755
Luder
Powerplay Quarterback
 
Join Date: Apr 2008
Exp:
Default

Quote:
Originally Posted by MarchHare View Post
Oh, that's a decent improvement then. Are there any other changes you know about if you start from all the way before the Cerberus Base like they advise you to?
As far as I know, this is the only change "pre-beam", everything else happens after. I haven't even played yet, just been following the Bioware site all day lol.

I think they wanted you to start at the Cerberus base to make sure your EMS is up to snuff, but they lowered the requirement to 3500 to see the "best" ending anyway.

Last edited by Luder; 06-26-2012 at 02:51 PM.
Luder is offline   Reply With Quote
Old 06-26-2012, 02:52 PM   #756
3 Justin 3
Lifetime Suspension
 
Join Date: Jun 2008
Location: On my metal monster.
Exp:
Default

I'm downloading it now and if I have save before the Cerberus base I'll play through it, if not I'll just youtube it.

I thought the new multiplayer pack was coming today too.
3 Justin 3 is offline   Reply With Quote
Old 06-26-2012, 03:12 PM   #757
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Quote:
I'm downloading it now and if I have save before the Cerberus base I'll play through it, if not I'll just youtube it.
If you previously finished the game, it should have automatically created a save prior to the Cerberus base.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 05:37 PM   #758
3 Justin 3
Lifetime Suspension
 
Join Date: Jun 2008
Location: On my metal monster.
Exp:
Default

Didn't bother playing through the end again, don't care enough to so I watched the endings on youtube.

Synthesize
Spoiler!


Destroy Ending
Spoiler!


Taking Control
Spoiler!


All in all, I think the Destroy/Take Control endings are ok, but that synthesize ending is absolutely ridiculously stupid. Still, to end a trilogy like this, it could have been done much better. Your decisions have no impact on the ending at all.

My favorite new one is the destroy because of the last scene in it.

Last edited by 3 Justin 3; 06-26-2012 at 05:47 PM.
3 Justin 3 is offline   Reply With Quote
Old 06-26-2012, 07:28 PM   #759
MarchHare
Franchise Player
 
MarchHare's Avatar
 
Join Date: May 2004
Location: YSJ (1979-2002) -> YYC (2002-2022) -> YVR (2022-present)
Exp:
Default

Quote:
My favorite new one is the destroy because of the last scene in it.
That scene was there all along, but it required ridiculously high Effective Military Strength to unlock it (6000 or more, IIRC, which is only possible if you played lots of multiplayer). They've now reduced the EMS required to see it to something more reasonable like 3000+ if which is possible if you make good decisions and complete all the side missions.
MarchHare is offline   Reply With Quote
Old 06-26-2012, 10:24 PM   #760
Igottago
Franchise Player
 
Igottago's Avatar
 
Join Date: Oct 2003
Location: Vancouver
Exp:
Default

I think the ending(s) are quite a bit better now. I think they've succeeded in offering more closure and at least giving you a feeling that its a proper ending rather than a whole bunch of unanswered questions as it was originally. Definitely won't please everyone but if they had these endings in the first place I don't think the outrage would've been nearly as much.
__________________
A few weeks after crashing head-first into the boards (denting his helmet and being unable to move for a little while) following a hit from behind by Bob Errey, the Calgary Flames player explains:

"I was like Christ, lying on my back, with my arms outstretched, crucified"
-- Frank Musil - Early January 1994
Igottago is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:07 AM.

Calgary Flames
2024-25




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021 | See Our Privacy Policy