Nothing wrong with that at all. Also I agree on Cuphead but man that game was hard for me.
Very difficult game, but I never found it annoying like some tough games can be. The sense of continuous improvement and being able to jump right back in for one more try with no load times made it very hard to put down.
Beating Cuphead on the regular difficulty (ie: the harder of the two initial options) was so rewarding. You'd play a level or boss and get SO close and then screw it up, but you kept getting a little bit further, a bit further still, and then KNOCKOUT and you let out this big "HAH, FECK YOU, YOU STUPID BOSS" of relief.
Beating Cuphead on the regular difficulty (ie: the harder of the two initial options) was so rewarding. You'd play a level or boss and get SO close and then screw it up, but you kept getting a little bit further, a bit further still, and then KNOCKOUT and you let out this big "HAH, FECK YOU, YOU STUPID BOSS" of relief.
The DLC is absolutely kicking my arse though.
I'm playing Radiant Silvergun right now (hello Switch release!) and this is exactly how I feel. It's a really punishing game but that "just a little more" feeling is really strong. Plus it helps that it has so many systems to encourage different playstyles. All the weapon combos, the weapon leveling system and the boss destruction system work together so well. It holds up incredibly well, but it's balls hard.
D3 was actually fine as a Diablo game. I don't think there was ever a lot of push back for the actual game play. The issues were all related to monetization and anti-piracy/data gathering bull #### blizzard implemented. The real money auction house, hell an auction house in general, the always online requirement, the unprepared servers at launch. It was a poison pill that a lot of players never came back from.
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Gave Death Stranding a try since it's a part of PS+, and man I'm glad I didn't spend any money on it. Gameplay (if you can call it that) is dull and monotonous, the plot is bat#### (in a bad way), and the dialogue/voice acting is so stilted and cringey. It's obvious the voice actors are just reading from a script with zero emotion in what they're saying, which makes sense with how incomprehensible the story is. I got as far as the first real mission to incinerate a body, but during the 20 minutes of ridiculous cutscenes that followed I nearly fell asleep. I have no idea why this game has any sort of following
I have no idea why this game has any sort of following
I mean, there are people who think the Kingdom Hearts series is a masterpiece... seems like there is always an audience out there with bad taste if you can find them.
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I played some Stray on my PC via Nvidia Shield TV Pro (before stupid Nvidia kills GameStream next month) and lured my cat Oskär into the room by using the 'Meow' button on the controller. He watched for 15 minutes straight. It helps that the cat is nearly life-sized on an 85 inch screen.
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Typical dumb take.
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I’m somewhere in the middle of Forbidden West and it’s not exactly grabbing my attention either. The side quests are too repetitive and so far the main story is ok, but not great. I get bored of the dodge, roll, and shoot a million arrows to defeat every enemy too. It just seems to lack enough variety.
I plan to keep going though because the first game was great towards the end and I’m hoping this is similar.
Persona 4 Golden out on every console tomorrow - if you missed this on Vita or haven't played since it came out on Steam, this is a must play for JRPG fans, one of the best.
I'm looking forward to giving it another playthrough on Switch, it's been a long time!
Can someone explain why the chairs/couches are all facing opposite from the TV?
He has couches on both sides of the room (end of the video). If you look in the reflection on the TV at the start, it looks like he has a giant Gameboy with a TV in the center.
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Gave Death Stranding a try since it's a part of PS+, and man I'm glad I didn't spend any money on it. Gameplay (if you can call it that) is dull and monotonous, the plot is bat#### (in a bad way), and the dialogue/voice acting is so stilted and cringey. It's obvious the voice actors are just reading from a script with zero emotion in what they're saying, which makes sense with how incomprehensible the story is. I got as far as the first real mission to incinerate a body, but during the 20 minutes of ridiculous cutscenes that followed I nearly fell asleep. I have no idea why this game has any sort of following
How could you have any idea when you barely went past the prologue?
I actually thought the same thing originally and gave up. Gave it a shot again months later and decided by the time it was done that it was one of the best games I had ever played. It’s a lot of set up, but once it gets going it’s incredible. You didn’t even scratch the surface of what the game is.
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