Are they making too much of that quote? Sounds like it is basically the same as the way things are/DRM on the PS3. You want a season pass, sure go ahead. But they're not going the deep end of Xbone of calling home for permission every 24 hours or 1 hour at a friends house.
Actually this makes a lot of sense especially since EA cancelled their online passes. If they ship all of their games with a CD key that requires authentication through Origin or say uPlay then you end up with the exact same setup as MS.
Sony should have been more open about it last night rather than mocking Microsoft when they are essentially practicing the same in leaving it up to 3rd parties to enforce. Pretty underhanded IMO.
Sony has outright confirmed my initial interpretation. As reported by GameFront, Sony has stated that Tretton's use of the term "DRM" referred only to playing used games online. Essentially, they're talking about letting publishers use online passes, and no other kind of restrictions.
This also sounds like Sony is scrapping its own online passes, which makes sense if PS Plus is the new online standard.
It makes sense that Sony would let publishers handle their DRM however they want, just as they have in the past. The part I like is that no Sony 1st Party releases will be handled that way.
It makes sense that Sony would let publishers handle their DRM however they want, just as they have in the past. The part I like is that no Sony 1st Party releases will be handled that way.
But....but.....Microsoft got trashed for being transparent about that? Does anyone really think EA or other developers is going to tread DRM different on each system?
The part I like is that no Sony 1st Party releases will be handled that way.
Yup. All about nothing it seems. Sony was pretty darn clear during their press event. Unlike Microsoft during and the weeks after their press event. To be fair, Microsoft pretty much showed Sony how NOT to send mixed and confused messages afterwards.
Heck, it is better than things are now with Sony dropping it:
According to Dan Race, Senior Director, Corporate Communications for Sony, Tretton’s statements were referring specifically to playing used games online. He told me,
The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.
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Yup. All about nothing it seems. Sony was pretty darn clear during their press event. Unlike Microsoft during and the weeks after their press event. To be fair, Microsoft pretty much showed Sony how NOT to send mixed and confused messages afterwards.
Heck, it is better than things are now with Sony dropping it:
According to Dan Race, Senior Director, Corporate Communications for Sony, Tretton’s statements were referring specifically to playing used games online. He told me,
The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.
Seems pretty clear to me
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But....but.....Microsoft got trashed for being transparent about that? Does anyone really think EA or other developers is going to tread DRM different on each system?
The difference is I can still buy a used PS4 game and play it offline if I don't care about the online aspects of it.
That sounds exactly what it's like now with online passes. Not terribly surprising. I think it makes sense since the online portion is generally an ongoing server cost for the developers.
Yup. All about nothing it seems. Sony was pretty darn clear during their press event. Unlike Microsoft during and the weeks after their press event. To be fair, Microsoft pretty much showed Sony how NOT to send mixed and confused messages afterwards.
Heck, it is better than things are now with Sony dropping it:
According to Dan Race, Senior Director, Corporate Communications for Sony, Tretton’s statements were referring specifically to playing used games online. He told me,
The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.
How much is it left up to the publisher? Can they pull a SimCity and force you to play your single player game "online" because a large number of game calculations are performed in the cloud? I have a feeling there are going to be plenty of people upset in the future when this very thing happens.
That sounds exactly what it's like now with online passes. Not terribly surprising. I think it makes sense since the online portion is generally an ongoing server cost for the developers.
Except EA no longer has online passes. What are they replacing it with? They sure as hell aren't going to walk away from all that money.
Except EA no longer has online passes. What are they replacing it with? They sure as hell aren't going to walk away from all that money.
Naughty Dog used an online pass with Uncharted 2(?) and 3, so while the biggest developer stopped using it they're still around. I agree with you though, I definitely see EA coming up with something to replace it.
The biggest issue for me isn't a $10 fee from EA to access online content after I buy a used game seeing how I never had to anyway. The issue was having to check in every 24 hours even if i bought a game for full price.
How much is it left up to the publisher? Can they pull a SimCity and force you to play your single player game "online" because a large number of game calculations are performed in the cloud? I have a feeling there are going to be plenty of people upset in the future when this very thing happens.
Then punish the publisher by not buying. We've seen the blowback from SimCity and publishers like UbiSoft reversing from their heavy handed DRM schemes. At least Sony is still giving the customer a choice in the matter unlike Microsoft who's enforcing the worst-case scenario across the board
How much is it left up to the publisher? Can they pull a SimCity and force you to play your single player game "online" because a large number of game calculations are performed in the cloud? I have a feeling there are going to be plenty of people upset in the future when this very thing happens.
Can't they already do that now with the PS3 and the Xbox360 if they choose? All Sony basically said was they aren't changing anything from PS3 to PS4 (except the Playstation Plus thing, which actually makes sense since maintaining the infrastructure costs money).
MS didn't say the mandatory sign in every 24 hours was up to publishers. It's only the second hand game policy that they said are up to publishers.
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