I rolled the credits a couple days ago. Did Ranni's ending. Still loved the game and not ready to do NG+ yet, considering I still haven't finished a whole area of the game... and probably missed a few dungeons and mini bosses along the way.
Gotta say, the Guardians of the Galaxy PC port is pretty damn flawless. Even on five-year-old hardware, it's running buttery smooth at 1080p on ultra settings.
Updating my multi-year Legend of Heroes games journey... I started Trails FC in 2020, and have now completed Azure. Spoilered my views on the first 4 games for length:
Spoiler!
Quote:
Originally Posted by CorsiHockeyLeague
Ok, done the first one. That was pretty quick... probably 30ish hours of game time. My thoughts are, in a word, "charming". A really good old school JRPG. The characters are pretty standard JRPG fare, but other than maybe Olivier, they have enough actual personality that they're not cheesy. I certainly didn't actively dislike any of them, and (other than the two principals) because they come and go, they never have a chance to wear out their welcome. If anyone had the potential to be an obnoxious JRPG protagonist it's Estelle, but because of the sheer volume of dialogue in the game and its generally lighthearted tone, she usually just ends up being endearing. That extra writing in the English translation is pretty much what makes the game, I think. It doesn't have that "ESL" feel that every Final Fantasy game has. I read a review beforehand that suggested that it was too much - that the game takes a hundred words to say what could be said in ten - and that is simply not the case. If you're going to do a text-based RPG, this is the right way to write dialogue. I haven't ever seen a game do that aspect quite so well.
Story-wise, there's not a hell of a lot here. Most of the game is formulaic - go to a new area centered around a city, meet the people in charge of said area, discover that something seems to be rotten in the state of Denmark, add in a local temporary party member or two, solve the local mystery, oh hey what do you know it has something tangentially to do with the main plot, temporary party member leaves, move on to the next area, rinse, repeat.
The main plot was solid, the stakes were high without being apocalyptic, and the villain was actually not over-the-top at all. I thought Col. Richard's motivations made all the sense in the world, aside from the whole "I wouldn't have had to do this if only Cassius hadn't quit the army" piece. That was pretty silly. But Liberl being overrun ten years prior, having its bacon saved by a major technological leap that allowed it to repel its enemy, and then seeing that advantage quickly fade as other nations caught up and started using the same new technology... yeah, I get it. The writing's on the wall, your nation is about to be overtaken, and you want a nuclear deterrent. That makes perfect sense. It was almost sort of a cop-out that it turned out he was basically incepted to do all of it. I wished we'd spent more than just the last chapter with him as the bad guy, because it would have been nice by the end of the game to feel like you knew him. He really doesn't get much screen time - just a few cameos. That might be my biggest gripe.
The ending, which is really a teaser for SC (as the main conflict of the game was actually resolved), I'm undecided about. It sort of came out of left field. Turns out the real power behind the scenes who put the whole game in motion is a minor NPC who is basically a passive observer in a couple of minor quests, and even that character is really just a front, because he's actually a totally different person who has never been mentioned? Did I miss something, or was the name "Weissman" or the "Ourobouros" organization mentioned at any point in the game before that? That was a missed opportunity. It also felt like a bit of a rip-off that there was really no payoff to who Lorence was. I had a suspicion throughout that it was going to be Cassius himself, or maybe Cassius's illegitimate son, or something. I also thought there was a missed opportunity to have Joshua be the one who gave Richard the Gospel in the first place (under the influence of mind control, obviously). Anyway, some of these issues may simply be dealt with by playing the next chapters.
Ultimately, it felt like the whole game is less about the game's story and more about world-building, and that's fine. The music was good, nothing too outstanding, but did the job. Combat is solid, again, nothing blowing me away - it wasn't a situation where I was looking forward to getting into my next fight to try out a new skill or new weapon or a new spell, but it also wasn't exasperating (I think having visible on-screen encounters a la Chrono Trigger rather than FF-style random battles is helpful in that regard). I don't think I could really give it a score out of ten, because I don't think it's a stand-alone product. And that's fine, it doesn't claim to be, it's just the first chapter.
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Originally Posted by CorsiHockeyLeague
Finally finished Trails SC. Hell of a JRPG, that. Good lord was it ever long, though. And apparently I missed a sidequest or three, to boot.
Don't really know what else to say, honestly. If you like JRPGs you'll probably like these games, and they're certainly solid value. Hopefully the quality stays consistent. I would say the one thing that stands out is that everything story-wise actually made sense. As long as that continues I'll keep playing them.
Quote:
Originally Posted by CorsiHockeyLeague
I think I'm most of the way through Trails 3rd (I'm on the Erbe scenic route part) and it's felt like a clip show in video game form. I mean, sure, more of the same combat wise, and I'm always up for some more backstory about various characters, but it doesn't feel like a well developed narrative at all.
As I say it seems to me I'm most of the way through it and I don't really have much of a clue what's going on, and I'm confident that I'm not supposed to. I don't know why I am in the setting, I don't know who the bad guy and his right-hand man are or what they want or why all the main characters are involved in it (and I don't think I'm supposed to), the main tension between the two protagonists is still simmering, and yeah, it is quite straightforwardly a series of dungeon crawls.
Like I say, "clip show" - as if these side stories, as the game unapologetically refers to them, are things from the cutting room floor of the previous two games. I was sort of expecting this "other world" setting to be a temporary thing where we'd be back in the "real world" pretty quickly, but as it became more and more obvious that the whole game (or more or less the whole game, I guess we'll see how the ending goes) is going to take place in it, I was honestly a bit disappointed.
The previous two games had a lot going on at various levels above what our protagonists were up to. In FC, you're going around the country meeting people and trying to effectively graduate from your apprentice status, but then you end up getting cuaght up in a series of small-scale local mysteries. Meanwhile, there's a whole level of political intrigue going on within the country culminating in a coup d'etat, at the same time as there is international political implications, which of course has nothing to do with the real plan by Ourobouros that is lurking beneath it all. There are layers. Same with the second game - the Ourobouros plot becomes front and center, but there's still the question about what's going on with Erebonia lurking behing everything, as well as the internal political fallout in Liberl as a result of the events of the first game.
There's really none of that here. There's a bad guy who has captured everyone for mysterious reasons and we're fighting our way through his weird SAW-like "game boards" to get to him, at which point we'll presumably find out who he is, why he's doing this and what it has to do with our heroes.
It's just a lot more simplistic, when the human complexity (not just manufactured JRPG plot complexity) and nuance of the world that forms the backdrop of the adventures in the first two games was a big part of why they were good. Maybe I'll change my mind by the end but so far it's my least favourite of the three (although to be honest I pretty much see FC and SC as one game).
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Originally Posted by CorsiHockeyLeague
Finished Trails 3C.
I am still in the same place I was when I wrote my earlier post. Great game, still, but I think actually the worst of the trilogy. The ultimate reveal of who the bad guy really is was not who I was expecting (I was thinking it was the boss of the 2nd game again), so that was cool, but I just don't have much emotional investment in
Spoiler!
Rufina, or Kevin's story generally, because he was a secondary character at best in Trails 2nd. Ries, obviously, is a completely new character. So it didn't have that much payoff, emotionally. Still good, but nothing earth-shattering. Honestly, the roughest part of the whole game was the door with "Paradise", the Renne backstory. That's a gut punch right there.
The stakes also didn't feel particularly stakes-y. I guess the world was in peril, tangentially, but they'd never know it. It's not like in 2nd where there was not only a large geographical area kicked back to the stone age, but panic resulting in Erebonia nearly invading Liberl in response. There were honestly no real consequences for the actual world as a result of the events of this game.
There's still lots to enjoy there, and it was fun and at times challenging (I actually took 5 tries to beat the end boss, partially because I'd spread my best characters across the parties). But even there, the pre-end-boss boss run enemies were just recycled from previous games without anything really behind them. Just recycled assets with a new colour palette slapped on them.
Anyway, I paid full price for this on steam and feel like it was totally worth my money. The previous two though were not only worth my money but that wasn't even the standard I was looking at, the standard there was "I wonder, are these collectively the best JRPG I've ever played". So if it sounds like I'm critical I'm grading on a pretty serious curve.
I guess my next task is to figure out how to get Azure to work, unlike with these ones where I could just go on Steam and buy them.
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Originally Posted by CorsiHockeyLeague
I finished Trails from Zero yesterday after putting it down for a long while. Overall, about as good as Trails in the Sky FC I think - maybe a little better.
Spoiler!
I think it has the best soundtrack of the series overall (some of the best battle music in JRPG history). The relationships between the characters are probably better developed than in the Liberl arc overall, which was focused far more on Joshua and Estelle. Incidentally, I'm not sure how I feel about bringing those two in for the final chapter - obviously I used them, but it might have been more compelling if they weren't available for the last boss rush because they had to go and escort the prisoners out, or something along those lines. They feel a bit like they're intruding on a story that they're not a part of. I'm guessing now that they've retrieved Renne they won't play as much of a role in Azure, which I'm fine with.
The story overall, at least last half of it, felt like a total re-hash, with Guenther being Weissman 2.0, as the dialogue repeatedly acknowledged during the ending scenes. Harmless, absent-minded academic type turns out to be manipulative, child-enslaving evil mastermind with a staff? Yeah I've seen this movie before... Hopefully he's really dead and they can do something different with Azure. It just didn't feel like the stakes were anywhere near as high due to the repetitive nature of it.
I've decided I'm going to play the Cold Steel games on the Steam Deck when I get it, so I'll be playing through Azure between now and then I guess.
So... about Azure.
This one was peak JRPG goodness. The stakes are high, the motivations of nearly everyone involved make good sense, the pacing is a bit quick at the end but for the most part solid. From a story perspective, the fact that literally every bad guy has either actually intriguing mystery surrounding them or some degree of "well, at least I understand their dastardly motives" makes this, in my opinion, arguably a superior arc to the Sky games. Arguably. I can see the argument. I'm not positive though. I'll have to let it sit for a while.
Spoiler!
The only thing that gives me pause is that the party member characters in Trails SC are more varied and more fun, and have individual relationships with some of the bad guys, as well as with their teammates. This one was a bit different - there were certain relationships that just didn't develop the depth of the Sky games. For example, they kept the "will they won't they" thing going for Lloyd and Elie too long, and so their relationship is nowhere near Estelle and Joshua's. I get that they wanted to give the player a bit of choice who they got closest to, so you end up choosing who you do the "bonding event" with at the end, but it really would have worked better if they'd just committed to a story rather than going choose-your-own-adventure with that. That extends to things like Randy's history with his family, too - it was explored, but it could have gotten deeper. There was also nothing like Tita / Agate in this, really. The SSS all grew closer together and you can tell they're a solid team but it didn't barrel the ball as well on the characters.
One specific thing I didn't like was the aforementioned bonding event thing. I obviously did the Elie one, because that seems thematically like the way to go, but I watched the others on Youtube. ALL OF THESE SCENES SHOULD BE IN THE GAME SOMEHOW. They should have worked them into character-specific sidequests throughout Azure. The fact that you only get to see one of them in your playthrough is criminal. If you had a multi-part sidequest for Wazy where he reveals his true identity gradually over the course of that sidequest, culminating in his flashback to getting his stigma, that immediately makes the game stronger. Noel's scene could just have come in right after she rejoins the team at the end. I've already said that Randy and his family needed to be developed more - then having them have a drink at the end? Good stuff. All of this could have been done either gradually throughout the game or before the shield comes down to get back into Crossbell.
Plot-wise, though, this game is stronger overall than the Sky games. First, having the twist main villain be someone who wasn't just on the periphery of the story but in the heart of it throughout as your ally was better, and the fact that the main obstacle you end up having to face off with is essentially the main characters' adopted daughter, who is CLEARLY not in any way a traditional villain, is just way, way more interesting than Weissman and his moustache-twirling pure evil. Bell is a bit nuts, but the motivations of basically all of the people you're up against make pretty clear sense; the only thing I was thinking is that they could have made a party member "join the dark side", so to speak, and need to be redeemed - maybe Elie given her connection to the Croises, or Tio in light of her past. Thematically it's a stronger story than the previous games - trials and tribulations mattering more than things coming easy. The Ourobouros Society is also much more interesting than it was in those early games. They've really enacted the non-monolithic structure of it such that it's very clear that there are a bunch of competing agendas and fundamentally different people involved, such that not everyone in the Society is on board with everything each of them does. That along with the much better developed political relationships between them and the major nations makes this a much more complex and interesting world. Liberl and Crossbell are both small states attempting to navigate a world where there are giant superpowers they have to deal with or avoid getting crushed underfoot, so there's something of a similar atmosphere, but Zero/Azure just do it better. And the writing also seems a bit better than in Sky, though I'm not entirely sure how much credit to give to the people who did the Geofront translations for that part - they're really excellent. Can't recall a single instance of anything screwy coming up.
In terms of combat, it's obviously very similar to Zero and to the preivous entries, but I think it has been refined as each game has gone on to a point that it now is as smooth as it's going to get. The question is whether the bells and whistles are too much, and offset some of that improvement. I barely use burst mode, the team rush is basically just a free mob kill, the team up special moves are cool but really just different animations of "KILL ALL BADDIES FOR 100CP EACH" so I don't think they're executed terribly well. What they should have done is make the team ups more context-specific, so you have to use different party members for different fights. For example, one could inflict a bunch of stat downs, so you know that if you're fighting a debuffable enemy you can take advantage of that, or make each of them do different types of elemental damage (some of them do but it's not important enough that you'd build your party to take advantage of it), or a buff-all one, or maybe one that gives the other team members a bunch of rush chances in a row... lots of options that were left on the table. There's only one healing special and one "All guard" special and neither of them are team-ups. They could have done a lot more here. But overall, it's still better than Sky in this regard just through the natural evolution of the system - the Master Quartzes add complexity but not so much that it becomes confusing, especially if you're used to the quartz system by this point (took me all of FC before I really got the hang of it). I didn't play on nightmare difficulty but overall I would probably have made "Normal" a bit more challenging throughout in most major boss battles. It wasn't easy, I occasionally had to back out to a save and rethink my strategy, but rarely more than once.
The music for Zero was probably a bit better overall, I think, but obviously a lot of the same music has carried over so it's almost as good. All of these games have really great JRPG soundtracks and the best JRPG battle music ever, this is no exception, enough said on that front. The end boss theme for this is unreal.
So yeah... as a JRPG it's obviously an easy A+. As a Legend of Heroes game, grading on that curve, I would say a solid A. There are things they could have done better, things that could be improved, but it's just so polished a product at this stage that you have a hard time faulting them for any of it, and there are really no weak spots. The most you can say is "this was really good, but to make it AMAZING, they could have done..."
JRPGs are a niche genre, for sure, but at this point, the first five games I've played in this series have to be considered the absolute pinnacle of that genre. Final Fantasy 6 and Chrono Trigger are obviously the giants that games like these stand on the shoulders of, but it's just impossible to avoid the conclusion that these are not only better video games than those classics, but somehow, they're better examples of the genre, too - carrying through with the tropes and the general atmosphere that give those classics their charm and improving on every facet of them without reinventing the wheel or undermining or subverting anything that made them enjoyable for what they were. And despite the intervening ~3 decades, I don't think there's another game outside of this series that I can realistically say that about.
I'm a bit sad that moving on to Trails of Cold Steel, we're losing the 2D aesthetic. Hopefully the magic doesn't go with it. I'm going to be waiting for the Steam Deck before I start in on those, so might be a couple of months.
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
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I rolled the credits a couple days ago. Did Ranni's ending. Still loved the game and not ready to do NG+ yet, considering I still haven't finished a whole area of the game... and probably missed a few dungeons and mini bosses along the way.
Wish I’d looked up some endings before choosing that one it was…anticlimactic. To the YouTubes.
Updating my multi-year Legend of Heroes games journey... I started Trails FC in 2020, and have now completed Azure. Spoilered my views on the first 4 games for length:
Might have missed it in previous posts, but what platform have you played all of these? I have never delved into this series at all and have appreciated your general appraisals of them. Seems like it may be worth doing!
Might have missed it in previous posts, but what platform have you played all of these? I have never delved into this series at all and have appreciated your general appraisals of them. Seems like it may be worth doing!
All on PC. The first three games (Trails in the Sky chapters 1, 2 and 3) are easily gettable through Steam and work without any problem, although you can also do some things to "patch" them unofficially to change some artwork and apply some voice acting here and there. That's a lot of gameplay right there - closer to 150 hours than 100, and maybe more than 150 if you do everything.
The next two, Zero and Azure, are tougher to get - you basically have to download them illegally and patch them to work with "Fan" translations (which are really well polished and basically just as good as the first three games' translations, if not better).
The wrinkle here is that after I got them working, both of those games (Zero and Azure) were announced as being "localized" in the near future just like the first three (Trails in the Sky) so that you don't have to jump through any hoops, just get them on Steam. As of the time of that announcement, all the downloads were removed from their original sites, because the people who did the work to make them playable for English-speaking audiences now just want you to buy them on Steam, which is fair enough. The problem is, Zero isn't being released on Steam until September 2022 and Azure sometime in 2023, so if you want to just do it the easy way, you'll have to wait for that. The question is whether you'll even get through the first three by then, given that they're pretty long games.
__________________ "The great promise of the Internet was that more information would automatically yield better decisions. The great disappointment is that more information actually yields more possibilities to confirm what you already believed anyway." - Brian Eno
Wish I’d looked up some endings before choosing that one it was…anticlimactic. To the YouTubes.
It was my favorite ending because of the implications that come from breaking the Golden Order and the natural cycle that they've tried to keep going all these years.
There are 6 endings I believe, that have been discovered at least. I'm going to try to see all of them.
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It was my favorite ending because of the implications that come from breaking the Golden Order and the natural cycle that they've tried to keep going all these years.
There are 6 endings I believe, that have been discovered at least. I'm going to try to see all of them.
That’s fair. For what was an elaborate quest line it just felt like not much payoff. Plus side there’s an endgame weapon and farming location that’s 50k+ for 20 seconds work so I’m gonna go get myself nice and OP before venturing into new game plus. Nerf my game breaking skills will ya? Then I’ll find new ones! Blasphemous blade and rivers of blood along with Tiche are good and cheesy. Not quite hoarfrost and mimic tear but close.
All on PC. The first three games (Trails in the Sky chapters 1, 2 and 3) are easily gettable through Steam and work without any problem, although you can also do some things to "patch" them unofficially to change some artwork and apply some voice acting here and there. That's a lot of gameplay right there - closer to 150 hours than 100, and maybe more than 150 if you do everything.
The next two, Zero and Azure, are tougher to get - you basically have to download them illegally and patch them to work with "Fan" translations (which are really well polished and basically just as good as the first three games' translations, if not better).
The wrinkle here is that after I got them working, both of those games (Zero and Azure) were announced as being "localized" in the near future just like the first three (Trails in the Sky) so that you don't have to jump through any hoops, just get them on Steam. As of the time of that announcement, all the downloads were removed from their original sites, because the people who did the work to make them playable for English-speaking audiences now just want you to buy them on Steam, which is fair enough. The problem is, Zero isn't being released on Steam until September 2022 and Azure sometime in 2023, so if you want to just do it the easy way, you'll have to wait for that. The question is whether you'll even get through the first three by then, given that they're pretty long games.
The three Trails in the Sky games and the first two of the Cold Steel series are on sale at GOG.
That’s fair. For what was an elaborate quest line it just felt like not much payoff. Plus side there’s an endgame weapon and farming location that’s 50k+ for 20 seconds work so I’m gonna go get myself nice and OP before venturing into new game plus. Nerf my game breaking skills will ya? Then I’ll find new ones! Blasphemous blade and rivers of blood along with Tiche are good and cheesy. Not quite hoarfrost and mimic tear but close.
I have the endgame weapon and it is glorious, and with golden chicken foot and the scarab you're getting 40k runes with a button press. It's much more efficient than the bird farm. I've just been farming runes to level up new weapons to mess around at this point. Funny, I'm also using Rivers of Blood, but haven't really played with Blasphemous Blade, but I have the thing upgraded. Tiche is really slippery and can solo a lot of stronger enemies so I love that about her, versus the Mimic, who is still tanky but kind of dumb (like myself in some cases, fitting really).
I'm going to seize a once in a lifetime opportunity to humble brag: I'm currently in the top 20 worldwide in the Apex Predators Challenge in Horizon Forbidden West.
Pretty cool. I usually suck at these things ... in some of the other challenges I'm not even top 100,000 lol.
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I'm going to seize a once in a lifetime opportunity to humble brag: I'm currently in the top 20 worldwide in the Apex Predators Challenge in Horizon Forbidden West.
Pretty cool. I usually suck at these things ... in some of the other challenges I'm not even top 100,000 lol.
That's wild - awesome stuff! I'm not remotely that skilled.
I ran around upgrading all the legendary stuff before finishing the story stuff. 100 hours and still stuff to circle back on after the fact.
Game looks gorgeous and had a ton of fun. Story didn't hook me as much as the first game with all the lore and mystery of Zero Dawn and Enduring Victory but still enjoyable. Kotallo voice actor really stood out for me.
Spoiler!
Just the motion capture and animations for even the most basic side quests are a nice leap forward. That eyebrow raise, body language and the delivery of that "unkind comparison" lol.
Video games are awesome.
Time to get back to the Steamdeck and Triangle Strat.
Elden Ring update - beat Godrick with some help. Still not very good at the game. A lot of random rolling around and hack and slash with my shield up is my technique so far.. haha Tried to take on red wolf radagan but need to find some better armour first. Still rocking some pretty crappy early game stuff. Having hella fun with the game though.
Elden Ring update - beat Godrick with some help. Still not very good at the game. A lot of random rolling around and hack and slash with my shield up is my technique so far.. haha Tried to take on red wolf radagan but need to find some better armour first. Still rocking some pretty crappy early game stuff. Having hella fun with the game though.
Pro tip, armor doesn't do much for you in the game. Upgrading your weapon is usually the best way to spend your time if you're hitting a wall on a certain boss/area. To do so, find the little orange "holes" on the map--those are dungeons where you can find the smithing stones to upgrade weapons.
EDIT: Awesome that you got past Godrick; he was a pain for me too being a first time souls player.
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That's wild - awesome stuff! I'm not remotely that skilled.
I ran around upgrading all the legendary stuff before finishing the story stuff. 100 hours and still stuff to circle back on after the fact.
Game looks gorgeous and had a ton of fun. Story didn't hook me as much as the first game with all the lore and mystery of Zero Dawn and Enduring Victory but still enjoyable. Kotallo voice actor really stood out for me.
Spoiler!
Just the motion capture and animations for even the most basic side quests are a nice leap forward. That eyebrow raise, body language and the delivery of that "unkind comparison" lol.
Video games are awesome.
Time to get back to the Steamdeck and Triangle Strat.
I really liked a lot of aspects of the game. Setting, map, characters, machines, gameplay and so on - it's all A+ for me. Unfortunately, the main story was a letdown for me too.
Spoiler!
The whole Far Zenith storyline fell flat for me. I'm not at all against Sci-Fi and outer space stuff in general, but it needs to fit the story and world for me to work. And while Zero Dawn was obviously also a bit Sci-Fi like, throwing immortal space travellers into the mix was a bit of an overkill for me. I really tried to give it a chance, but it never captivated me.
I did like the idea of rebuilding GAIA with all the subordinate functions. The different tribes were interesting, and the ruins of Vegas and San Francisco were outstanding. Ted Faro's fate was crazy AF. Liked some of the new characters, especially Kotallo.
The story was never going to reach the impact of the first game for me anyways, because discovering the world with all the machines and investigating the truth behind Zero Dawn, the fall of humanity and Aloy's background was so interesting to me that the sequel was pretty much bound to fall short in that regard. But yeah, I didn't really like the direction they went.
The game also really punished me for my habit of doing a ton of side missions and stuff before progressing the main story. I only got some really helpful upgrades pretty late in the game lol.
All that being said, I still enjoyed the heck out of the game ... maybe even to a crazy amount given the main story. Plus at least the ending guarantees there'll be a third game, and that's a good thing.
Elden Ring update - beat Godrick with some help. Still not very good at the game. A lot of random rolling around and hack and slash with my shield up is my technique so far.. haha Tried to take on red wolf radagan but need to find some better armour first. Still rocking some pretty crappy early game stuff. Having hella fun with the game though.
As mentioned, your best option is to level up your character and upgrade your stuff. Upgrade your weapons as much as you can, upgrade your shield if you use one, upgrade your summon ashes etc. If you're not sure where to get the upgrade materials, look it up online. These games are unique in that you can easily use almost any weapon in the game and have success with it. It totally just depends on what weapons you prefer to use.
Make sure you've invested level points into vigor as that's super important for beginners to allow you to make more mistakes (my end game character has vigor 45 as a FYI). I also like to use the heaviest armor I can but still only be at medium load so I'm not fat rolling. If you're fat rolling, you're gonna have a bad time. You'll need an adequate amount of points in endurance to achieve this so take a look at that.
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