05-04-2010, 10:11 AM
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#381
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Franchise Player
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Was playing last night and all of a sudden EA servers took a big dump, (well, bigger than normal).
Nobody had a rank anymore and there were no additional weapons or unlocks available.
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05-04-2010, 10:18 AM
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#382
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Crash and Bang Winger
Join Date: Jun 2008
Location: I went west as a young man
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Quote:
Originally Posted by burn_this_city
You did better than me on one map. I ended up 5:5 and I think you were 5-2. Our team was terrible until the last three maps.
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I think that was just a freak accident.  For the most part up until the end I was just trying to stick around you. Weather it was in a tank with you to help fix it or in a tank in support. Seemed to be working out well.
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05-05-2010, 01:49 PM
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#383
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Franchise Player
Join Date: Mar 2007
Location: Calgary
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Quote:
Originally Posted by socktape
I think that was just a freak accident.  For the most part up until the end I was just trying to stick around you. Weather it was in a tank with you to help fix it or in a tank in support. Seemed to be working out well.
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I got you pretty good last night. Too bad we werent on the same team. I almost made it two consecutive maps without dying.
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05-05-2010, 04:00 PM
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#384
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Crash and Bang Winger
Join Date: Jun 2008
Location: I went west as a young man
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Quote:
Originally Posted by burn_this_city
I got you pretty good last night. Too bad we werent on the same team. I almost made it two consecutive maps without dying.
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Ya had to bring that up did ya...
I saw that you had said something about a 25 kill streak. Awesome! I thought about switching teams but we were getting beat so bad in general I thought I should stay and try to help. We did win a couple at the end so it wasn't all a bad night... got a gold star on one round.
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05-05-2010, 04:13 PM
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#385
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Franchise Player
Join Date: Mar 2007
Location: Calgary
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It put a smile on my face seeing your name come up after that tank exploded.
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05-05-2010, 04:22 PM
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#386
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Atomic Nerd
Join Date: Jul 2004
Location: Calgary
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What servers do you guys play on?
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05-05-2010, 04:23 PM
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#387
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Franchise Player
Join Date: Mar 2007
Location: Calgary
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Its called DDD Armageddon 24/7 Atacama Desert. Add me to friends, I play on there almost every night. PRAY FOR M0J0
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05-05-2010, 04:27 PM
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#388
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First Line Centre
Join Date: Jan 2008
Location: Okotoks
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I'll jump on play tonight. Add me for PC users who havent yet
ckyw00t (also like m0j0, the 0's are Zeros!)
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05-05-2010, 06:13 PM
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#389
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Franchise Player
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Quote:
Originally Posted by burn_this_city
Its called DDD Armageddon 24/7 Atacama Desert. Add me to friends, I play on there almost every night. PRAY FOR M0J0
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I'll look for you tonight and head in with my buddies.
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05-05-2010, 11:39 PM
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#390
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Crash and Bang Winger
Join Date: Jun 2008
Location: I went west as a young man
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Quote:
Originally Posted by cKy
I'll jump on play tonight. Add me for PC users who havent yet
ckyw00t (also like m0j0, the 0's are Zeros!)
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I added you a couple minutes ago.. maybe you'll see the request tomorrow. I didn't get a chance to play tonight.
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The Following User Says Thank You to socktape For This Useful Post:
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05-05-2010, 11:42 PM
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#391
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Crash and Bang Winger
Join Date: Jun 2008
Location: I went west as a young man
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Quote:
Originally Posted by burn_this_city
It put a smile on my face seeing your name come up after that tank exploded. 
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At least someone was happy about it  Those first few rounds there was no support whatsoever.... it was quickly apparent why we were losing constantly.
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05-06-2010, 02:52 AM
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#392
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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Quote:
Originally Posted by cKy
I'll jump on play tonight. Add me for PC users who havent yet
ckyw00t (also like m0j0, the 0's are Zeros!)
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that's who you are! i blindly accepted your friend request, and i've been trying to figure out who it was until now
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05-06-2010, 10:25 AM
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#393
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First Line Centre
Join Date: Jan 2008
Location: Okotoks
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Quote:
Originally Posted by Hemi-Cuda
that's who you are! i blindly accepted your friend request, and i've been trying to figure out who it was until now
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Well crap, i couldve had some fun with the anonymity. A/S/L?!?!?!?!
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05-06-2010, 04:57 PM
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#394
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Lifetime Suspension
Join Date: Sep 2005
Location: The Void between Darkness and Light
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13/f/cali
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The Following User Says Thank You to Flash Walken For This Useful Post:
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05-07-2010, 02:43 PM
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#395
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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i really wish EA would fix the damn server browser so that filtering by Hardcore servers actually works. after playing HC only for so long i can't stand playing on the standard servers
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05-08-2010, 01:28 AM
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#396
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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Quote:
Originally Posted by burn_this_city
Its called DDD Armageddon 24/7 Atacama Desert. Add me to friends, I play on there almost every night. PRAY FOR M0J0
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well i tried to join you BTC, but i don't know how you can play the same map over and over again. plus non-hardcore servers just irritate me. lately i've been playing on the ARS server whenever it's full enough, they all seem like good guys and the teams never seem too wildly unbalanced
one thing i've noticed especially on that desert map is how useless the helicopters are compared to BF2. thanks to tracer darts you're lucky if you can stay in the air longer than a minute, and even if you manage to avoid getting tagged by one of those there's so much AA and stationary guns on that map it's only a matter of time before you go boom. i also hate how low the artificial ceiling is in BC2, and the chopper controls are quite limited
i remember having such a blast in the Desert Combat helicopters. the controls were unforgiving and it took a long time to master, but once you did the things you could do in an Apache were nasty. there was also no limit on how high you could fly and you could even do barrel rolls to evade RPG's. the helicopters in BC2 feel like cheap toys with training wheels in comparison
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05-08-2010, 11:24 AM
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#397
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Franchise Player
Join Date: Mar 2007
Location: Calgary
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Quote:
Originally Posted by Hemi-Cuda
well i tried to join you BTC, but i don't know how you can play the same map over and over again. plus non-hardcore servers just irritate me. lately i've been playing on the ARS server whenever it's full enough, they all seem like good guys and the teams never seem too wildly unbalanced
one thing i've noticed especially on that desert map is how useless the helicopters are compared to BF2. thanks to tracer darts you're lucky if you can stay in the air longer than a minute, and even if you manage to avoid getting tagged by one of those there's so much AA and stationary guns on that map it's only a matter of time before you go boom. i also hate how low the artificial ceiling is in BC2, and the chopper controls are quite limited
i remember having such a blast in the Desert Combat helicopters. the controls were unforgiving and it took a long time to master, but once you did the things you could do in an Apache were nasty. there was also no limit on how high you could fly and you could even do barrel rolls to evade RPG's. the helicopters in BC2 feel like cheap toys with training wheels in comparison
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I just enjoy the vehicle combat on that map. I agree about the helicopters, its pretty easy to shoot them down in a tank. I don't mind the non-hardcore, I usually do about the same regardless.
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05-16-2010, 02:43 AM
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#398
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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well PC players were supposed to receive a new patch this week, but it seems to be delayed. i'm quite looking forward to it though, some nice changes, especially the bold ones
http://forum.ea.com/eaforum/posts/list/527357.page
Quote:
Server Side Changes
- Some potential sources for lag/rubberbanding have been eliminated
- The old reserved slots has been replaced by a kick-on-demand system like in BF2
- Log file for server admins: all remote admin interface commands/events are logged
- Log file for server admins: major server events + all chat messages are logged
- Idle kick is controllable
- Profanity filter can be disabled
- Teamkill-kick system is controllable
- Ticket counts and bleed rate are controllable per-level
- Infantry only mode available per-level
- Initial spawn delay and respawn delay are adjustable
- Server description can be up to 400 characters, and use "|" for line breaks
- Banlist can contain up to 10.000 entries
- reduced latency in packet handling
Admin Interface Updates
- fixed the player.onKill spam that occasionally happened
- ensured that player.onJoin events always report the player name Interface - events triggered when people spawn
- much more info on kills
- detailed stats are reported at end-of-round
Gameplay Changes
- Various minor level bugfixes
- Helicopter handling has been tweaked
- Weapon tweaks have been implemented based on PC public feedback
- Fixed technical hang when a crate was armed outside of the combat area
- "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
- Countermeasures can be fired when driving a helicopter
- The brightness of the pilot view in the Russian helicopter has been reduced
- Advanced Spotting scope works better
- Knifing people in the back works again (we backed out the change that we had done for Server R11)
Server Browser Changes
- Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
– Added support for retrieving update progress
- Now refreshes information
- Join queue system when attempting to join a full server
- All settings are automatically saved between sessions
- Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
Client Side Fixes
-Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
-Fixed some crashes
-Toggle/hold crouch is user controllable
-Toggle/hold zoom is user controllable
-Vsync bugfixed for DX10/DX11 - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
- Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR-unlock progression"-screen
- New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
- Improved Play Now functionality
- Removed K/D ratio and Skill Level filters in the leaderboards
- Any points you get while being dead will be added to your score - Reduced negative mouse acceleration
- More informative disconnection/kick reasons
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05-16-2010, 05:11 AM
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#399
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Powerplay Quarterback
Join Date: Apr 2006
Location: Wherever you go there you are.
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Probably delaying the patch while they see what they can do to implement Onslaught for PC.
At least knifing people will be an option again.
__________________
Tacitus: Rara temporum felicitate, ubi sentire quae velis, et quae sentias dicere licet.
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05-16-2010, 02:39 PM
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#400
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Atomic Nerd
Join Date: Jul 2004
Location: Calgary
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wow, toggle crouch and zoom would be be top priorities as well
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