12-11-2014, 04:33 PM
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#381
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One of the Nine
Join Date: Jul 2007
Location: Space Sector 2814
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Raekwon what has been your Garrison strat? Is it just push the quests as fast as you can, gear out 2-3 guys with the highest ilevel you can and keep going?
I find that I still have yet to really gain anything from the missions, and it is a huge drain on my garrison resources. At first I found the leveling part fun, but now all my guys are 100 at least blue but lots are purple, except one I kept sub 100 on purpose.
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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12-11-2014, 08:00 PM
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#382
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First Line Centre
Join Date: Nov 2007
Location: Airdrie, Alberta
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I have just been going down the list trying to get them geared to 650, I have failed on all useful item missions though. Most recently a 655 item
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12-11-2014, 08:37 PM
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#383
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Franchise Player
Join Date: Aug 2012
Location: Seattle, WA/Scottsdale, AZ
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Quote:
Originally Posted by GreenLantern
Raekwon what has been your Garrison strat? Is it just push the quests as fast as you can, gear out 2-3 guys with the highest ilevel you can and keep going?
I find that I still have yet to really gain anything from the missions, and it is a huge drain on my garrison resources. At first I found the leveling part fun, but now all my guys are 100 at least blue but lots are purple, except one I kept sub 100 on purpose.
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Darven Bunker + Salvage Yard will give you all the upgrades you need.
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12-12-2014, 02:49 AM
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#384
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God of Hating Twitter
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Quote:
Originally Posted by nik-
Sorry to say, but a 2-3 day clear for Karazhan sounds like a pretty poor group. That should take a few hours. 
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Sorry but have to call BS on that, our top guilds on our server took 2-3 nights on KZ at the start, maybe a month or two later 1 4hr night was enough for the best of our guilds, 2 nights average, 4-8hrs.
2-3hrs we are talking 3 - 6 months later, if my memory serves me right.
__________________
Allskonar fyrir Aumingja!!
Last edited by Thor; 12-12-2014 at 02:51 AM.
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12-12-2014, 05:50 AM
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#385
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First Line Centre
Join Date: Nov 2007
Location: Airdrie, Alberta
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Quote:
Originally Posted by DoubleK
Darven Bunker + Salvage Yard will give you all the upgrades you need.
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You mean Warmill, you dirty alliance scum.
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12-12-2014, 07:38 AM
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#386
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One of the Nine
Join Date: Jul 2007
Location: Space Sector 2814
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Yes I recently added both of those to the Garrison and it does make a huge difference. I've been trying to level up 3 guys ilevel with separate abilities but its slow going for sure.
Can anyone tell me which if their followers can counter Magic Debuff? For some reason I have yet to get a single follower that can.
Also, is there an expiration on work orders? So if I have completed work orders, can I leave them there infinitely and keep making new ones on top of those, or will the current ones expire?
It seems if I open my Glad Sanctum and don't take the Conquest Points because I am already capped, they will dissappear the next time I open it.
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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12-12-2014, 07:51 AM
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#387
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Franchise Player
Join Date: Aug 2012
Location: Seattle, WA/Scottsdale, AZ
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load an addon called Master Plan.
It will help you with mission expiry. Also lets you sort by %chance complete, debuffs, etc.
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12-12-2014, 09:08 AM
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#388
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Franchise Player
Join Date: Aug 2012
Location: Seattle, WA/Scottsdale, AZ
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Quote:
Originally Posted by Raekwon
You mean Warmill, you dirty alliance scum.
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I'm feeling like some Orc Soup....
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12-12-2014, 09:41 AM
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#389
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Franchise Player
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Quote:
Originally Posted by Thor
Sorry but have to call BS on that, our top guilds on our server took 2-3 nights on KZ at the start, maybe a month or two later 1 4hr night was enough for the best of our guilds, 2 nights average, 4-8hrs.
2-3hrs we are talking 3 - 6 months later, if my memory serves me right.
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What, you mean everyone doesn't roll with the top 1% of WoW players?
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12-12-2014, 10:17 AM
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#390
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Franchise Player
Join Date: Aug 2012
Location: Seattle, WA/Scottsdale, AZ
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Quote:
Originally Posted by nik-
Sorry to say, but a 2-3 day clear for Karazhan sounds like a pretty poor group. That should take a few hours. 
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Does not compute. Our guild was server 1st on Gruul's lair, but couldn't clear Kara until we were geared from Gruul.
TBC raiding was nutso hard until you got gear. Kara trash took forever to clear and if you didn't do it slowly it was a wipefest.
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12-12-2014, 10:34 AM
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#391
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UnModerator
Join Date: Dec 2004
Location: North Vancouver, British Columbia.
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Quote:
Originally Posted by DoubleK
I'm feeling like some Orc Soup....
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Which one?
Probably some sort of pig soup? Their food has never looked overly appealing, especially their soups, so I am not sure why you'd want to feel like one.
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THANK MR DEMKOCPHL Ottawa Vancouver
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12-12-2014, 04:34 PM
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#392
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Powerplay Quarterback
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Quote:
Originally Posted by GreenLantern
Yes I recently added both of those to the Garrison and it does make a huge difference. I've been trying to level up 3 guys ilevel with separate abilities but its slow going for sure.
Can anyone tell me which if their followers can counter Magic Debuff? For some reason I have yet to get a single follower that can.
Also, is there an expiration on work orders? So if I have completed work orders, can I leave them there infinitely and keep making new ones on top of those, or will the current ones expire?
It seems if I open my Glad Sanctum and don't take the Conquest Points because I am already capped, they will dissappear the next time I open it.
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Green lantern,
http://www.wowhead.com/follower=463/...-ulna-thresher
That one I got early on in my questing.
http://www.wowhead.com/follower=218/talonpriest-ishaal
That one I got after I hit 100 (questing in spires of arakk) he's a lvl 97 follower. The first link is a lvl 90
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12-13-2014, 08:22 AM
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#393
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Franchise Player
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Quote:
Originally Posted by GreenLantern
Can anyone tell me which if their followers can counter Magic Debuff? For some reason I have yet to get a single follower that can.
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I've got a couple who can, but it's pretty random. One thing I noted is that if you draw badly through questing, you can be pretty much boned. When I was questing, just about all my Ally Followers Rare or Epic upgraded...and almost none of my Horde ones did, and on top of that, almost all my Horde Followers drew the "danger zone" ability. My Horde garrison suffers now because it's pretty hard to get even a decent mix for any mission.
I make really good use of the Inn recruiting feature. Once a week, you can pick a follower with an ability of your desire. They start green at 90, but you can fix that fast enough.
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12-13-2014, 09:06 AM
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#394
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One of the Nine
Join Date: Jul 2007
Location: Space Sector 2814
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Yea right now it looks like I either do the entire Spires quest chain or I drop one of my buildings for an Inn to recruit someone.. and then level, epic level, item level.. ugh.
My first two decent ilevel quests have that debuff on them, lol. What are the odds!
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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12-13-2014, 11:49 AM
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#395
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UnModerator
Join Date: Dec 2004
Location: North Vancouver, British Columbia.
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Quote:
Originally Posted by GreenLantern
My first two decent ilevel quests have that debuff on them, lol. What are the odds!
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Pretty good. It's common.
__________________

THANK MR DEMKOCPHL Ottawa Vancouver
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12-13-2014, 01:10 PM
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#396
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Franchise Player
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Quote:
Originally Posted by Thor
Sorry but have to call BS on that, our top guilds on our server took 2-3 nights on KZ at the start, maybe a month or two later 1 4hr night was enough for the best of our guilds, 2 nights average, 4-8hrs.
2-3hrs we are talking 3 - 6 months later, if my memory serves me right.
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I'd assumed we were talking about clearing it ... not initial attempts
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Quote:
Originally Posted by MisterJoji
Johnny eats garbage and isn’t 100% committed.
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12-15-2014, 10:26 PM
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#398
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Franchise Player
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decided to level my hunter instead of my priest ... hunter is still pretty ridiculous even after the nerfs. Getting ridiculous loot luck too.
I think this chance on quest reward or drop to upgrade to either rare or epic is a really cool idea.
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Quote:
Originally Posted by MisterJoji
Johnny eats garbage and isn’t 100% committed.
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12-16-2014, 03:56 AM
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#399
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God of Hating Twitter
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Yeah Hunter is great man, you will be very happy with that decision. I love the idea of lone wolf, I always kind of disliked having a pet in raids or instances because it just felt pointless.
That 30% dmg buff from it is insanity!
__________________
Allskonar fyrir Aumingja!!
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12-16-2014, 09:28 AM
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#400
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One of the Nine
Join Date: Jul 2007
Location: Space Sector 2814
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Got my hunter to 99.8, lol. They are a lot of fun to play. Today I will see how I fare in PvP on him.
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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