Quote:
Originally posted by MrMastodonFarm+Oct 26 2004, 03:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (MrMastodonFarm @ Oct 26 2004, 03:54 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-arsenal@Oct 26 2004, 03:47 PM
It is exactly the same game as Vice City, and GTA3. They just put you in a new setting.
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Even if it was that it would be amazing... but how do you know that?
Here is a review from IGN.com
http://ps2.ign.com/articles/559/559560p1.html
I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PlayStation 2 title I have ever played. It's larger than the biggest RPG, has more story than the heftiest adventure game, and has almost as many mini-games as Nintendo's Mario Party. Additionally, it has a production value that's second to none, boasts a faithfulness to '90s source material with an eerie accuracy, and provides more hours of entertainment than all the previous Grand Theft Autos combined. In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.
. Even more importantly, though, no one has mentioned the number one reason that Grand Theft Auto: San Andreas is so amazing to begin with: it's the first game I can ever remember that asks its players to wonder "What can't you do" as opposed to "What can you?"
No longer restricted to just a single city, Grand Theft Auto: San Andreas is huge: almost six times the size of Vice City and even more so than GTA3. [/b][/quote]
Becuase they are using the same game engine as GTA3 and Vice City.
Thats what companies do to pump out games. Either they buy or develop their own game engine (controls graphics, physics, textures, etc). Then develop a game around that engine. If the game is popular, they will pump out a sequal or an off-shoot.
GTA:San Andreas will have new models (characters) and textures (what "skins" the world to make it look like the "real" world), that will make the game "feel" different. But it essentially it is the same game as GTA3.
Another example: Quake 2 released around 1997. Valve purchased the quake 2 engine, and developed Half-Life. Quake 4, being developed by a company other than id software (Raven Software) based on the Doom 3 engine. Doom was just released in August, but the game engine had been "done" for probably about 6 months to a year prior.
I personally do not like the GTA games, I tried Vice City but found it rather repatitive.
edit: To add another point, it sounds like they extended the engine abit, by adding to the terrain. But I am still pretty sure it will be pretty much the same game play as GTA3, Vice City.