Quote:
Originally Posted by Swayze11
I do agree it isn't close enough but we tend to have 1-2 of these conversations each season. I was always under the assumption this process was put in place to help GMs not get royally screwed like a 1st + 3rd for Marner. We all seem to agree that its pretty close, just needs a different adder or more adders.
I think the best feedback is the one Rob suggested with telling the new GM to make sure you put the player on the block to get a sense of value before making a move like this.
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To add if we look back this was dealt with in different ways before we did it this way.
In the "long time ago" there was no governance. GMs joined and other teams largely built their asset base at the expense of those new GMs.
So we tried to improve that by having the commissioners vote on deals. This put that decision in the hands of too small a group, which led to a lot of frustration across the board.
The intent was to change that so the power was back in the hand of the entire league. So the vote is what it is. My vote counts as one vote and nothing more. So if the collective POV is a deal isn't a good enough it gets rejected. Each GM has a different take on how diligent we should be on that or when is "good enough good enough" but on the aggregate it seems like it's worked a lot better.
The question was also asked, how many deals until a GM has the leash taken off. There is no set rule there, as it just comes down to how active they are, how sensible the deals are and if they seem ready to be on their own. In this case, we've been lucky to find a really solid new GM, who's made some good deals. So either way, he's probably close to being on his own.
But this thread has also provided a good learning that indeed when you are trading a guy like Marner - put him on the block to maximize the value.
We'll let the vote run longer and see how it shakes out. Or the two teams can resubmit with a change and we can re-vote.