Suikoden 1 & 2 is one of those RPG's I play at least once every 4-5 years. Last played them a year or two ago with an emulator on my Samsung tablet which worked out quite well. Looking forward to the remastered HD version on steam also whenever it releases.
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Suikoden 1 & 2 is one of those RPG's I play at least once every 4-5 years. Last played them a year or two ago with an emulator on my Samsung tablet which worked out quite well. Looking forward to the remastered HD version on steam also whenever it releases.
The scene tied to this soundtrack piece is a masterpiece that gives me chillls. I'm especially looking for a new translation as what I've read is even better
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"May those who accept their fate find happiness. May those who defy it find glory."
Last edited by GranteedEV; 02-05-2024 at 04:32 PM.
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You want to get vintage? I'm currently working my way through Police Quest 1 after finishing it 25 years ago. The whole PQ collection is on deck, and it's already reminding me why I fell in love with PC gaming when I was a kid. These Sierra games should be in the National Registry.
Which version are you playing? I believe they upgraded the graphics and made it more of a point & click - Police Quest 1 (VGA). I preferred the original version... but driving the car in that game could be difficult because you were driving a rectangle!
I was never into RPG games as a kid, so I missed the boat on Chrono Trigger. Rectified that a few years ago when I first got into emulation, and yea I totally get why people love it so much. An absolute masterpiece
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Typing in "pick your nose" to level up your lockpicking skill . . . and you aren't skilled enough. (If you were, you could spam it to level it up over a day or two)
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Was throwing out some old floppy disks from my parents place and stumbled across some Liesure Suit Larry install disks. Boy those brought back memories. I wonder how those point and click games play now. I used to have a blast playing them on the ol 486 PC.
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One of my all-time favourite games is Star Control II. It’s been made playable on modern hardware as the Ur-Quan Masters. You can get it free now on Steam.
Recently have been re-playing the X-Wing vs. Tie Fighter series, purchased on Good Ol' Games. #### I LOVE these games. Also nice to not have to worry about the floppy disks (A drives?) from the days of yesteryear, haha.
The Police Quest series (and the subsequent SWAT games), the King's Quest series, the Space Quest series, the Quest for Glory series and the Leisure Suit Larry series are all outstanding Sierra games, and I highly recommend people get a hold of them and play them. Absolute classics.
The Police Quest series is particularly fun. You can get the entire series off Good Ol' Games (Police Quest Series) right now for $9! Worth every penny.
Space quest was just awesome as was police quest. Man that brings back memories
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Space quest was just awesome as was police quest. Man that brings back memories
Space Quest was my favourite of Sierra’s line up. Then I think Sim City came out and a bunch or Lucas Film games that were really good. So happy when I finished Indiana Jones and the Last Crusade game.
After finishing all the SNES FF games recently via pixel remaster, I went through Chrono Trigger on the DS. Aside from a few minor differences, the DS version faithfully recreates the SNES game minus the cramped text and interface. I've played through it on the DS a few times in the past but this time I actually tried out the bonus content.
The Monster Arena was a cute idea if you like Pokemon, but otherwise just kinda boring. It wasn't too hard to get a pretty powerful monster and I didn't have to go too hard on it. Some of the higher level fights feel more luck based than skill based. I basically visited whenever I was at a time gate.
The Lost Sanctum is mind numbingly boring. I gave it a chance even when I saw how repetitive it was getting, but gave up after the 10th time switching timelines and running up and down a mountain path with some unskippable battles. It was terrible. Maybe I missed the "good stuff" but after a few hours of it I was done.
The Interdimensional Vortex was much better. There were some challenging battles and what seem to be connections to Chrono Cross (I haven't played it). The superboss at the end actually killed me once. It was nice to see a bit more about what Schala was up to since that really felt like a missing plot-thread in the main game.
Chrono Trigger is still very easy even when I self-imposed some restrictions on party member usage and skipping many optional battles. Anyone who was complaining about the lack of difficulty on Sea of Stars should probably play Chrono Trigger again to remind them about how we got there. The game is generous with money and items, so you never feel underpowered. Maybe the only real wall in the game is the Isle of Woe boss, who opens the fight with a ton of group wide damge.
I also beat the "hardest" NG+ ending on my first try when I thought I'd get wrecked due to a low level. Maybe all the awesome gear I got in the bonus content helped. I've never gotten all the endings before but I might do it for fun.
I was a big adventure game geek, starting way back in the early 80s when I discovered Zork I. Infocom set the standard for text adventures.
Still on my Apple IIe, I got into the the Ultima series starting with Akalabeth through to Ultima IV, Quest for the Avatar, easily my favorite. Great world building, story, and the ability to ride horses, or boats, and also mix spells. Wow.
Moving to PC, I missed the early graphic adventures from Sierra, though I did play one of their later ones, Gabriel Knight, which was incredible. Again, a really great story. I knew it was a well crafted game when, for one puzzle, you had to leave a note for one of the NPCs, but the note was typed freehand. But the way the story had come together to that point, it was clear how to word the note. I remember being amazed at that.
Mostly, though, I was into the LucasArts adventure games: Day of the Tentacle, Monkey Island, Indiana Jones and the Fate of Atlantis, and Sam and Max Hit the Road. They knew how to make the perfect mix of puzzles, story writing, and humor.