12-03-2007, 04:29 PM
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#21
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Norm!
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Quote:
Originally Posted by icarus
Some more to add:
Bubble Bobble. Who even knows what the upper level looks like.
Ghostbusters. A terrible game and impossible to get up the steps with all the ghosts.
Platoon. Too easy to get lost in that trenchy sewer thing and charlie popping out everywhere.
Jurassic Park for SNES. Because you couldn't save it you would basically have to devote 20 hours of your life to it to win, and you'd just get tired of getting to some Dilophosaur-filled dead end with your night vision goggles and find out you have to go all the way back.
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Was that the ghostbusters game for the C64, where you could buy new ambulances and spent most of your time driving around?
Because that game rocked.
__________________
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
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12-03-2007, 04:31 PM
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#22
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Franchise Player
Join Date: Apr 2004
Location: I don't belong here
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Kid Icarus was also hard (I think thats what the game is called).
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12-03-2007, 05:14 PM
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#23
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First Line Centre
Join Date: Mar 2002
Location: Austin, Tx
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Quote:
Originally Posted by CaptainCrunch
Was that the ghostbusters game for the C64, where you could buy new ambulances and spent most of your time driving around?
Because that game rocked.
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I agree that game was nothing short of badass...
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12-03-2007, 05:16 PM
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#24
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I believe in the Pony Power
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The latest angry video game nerd review is Dragon's Lair - dude couldn't get past the 2nd screen. Pretty funny.
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12-03-2007, 05:29 PM
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#25
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Ate 100 Treadmills
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Quote:
Originally Posted by icarus
Some more to add:
Bubble Bobble. Who even knows what the upper level looks like.
Ghostbusters. A terrible game and impossible to get up the steps with all the ghosts.
Platoon. Too easy to get lost in that trenchy sewer thing and charlie popping out everywhere.
Jurassic Park for SNES. Because you couldn't save it you would basically have to devote 20 hours of your life to it to win, and you'd just get tired of getting to some Dilophosaur-filled dead end with your night vision goggles and find out you have to go all the way back.
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Bubble bobble i have to disagree on. There were infinite continues. I remember being able to get throug the first 50 or so levels w/out dying.
Ghostbusters wasnt bad except for that part you have to walk up the building..... grrr more boring than hard really.
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12-03-2007, 05:59 PM
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#26
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Powerplay Quarterback
Join Date: Mar 2004
Location: Portland, OR
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Quote:
Originally Posted by Buff
Kid Icarus was also hard (I think thats what the game is called).
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Oh do I remember that game. I spent $60 (which is a lot when you are 9 years old) on that and got it home and promptly could not get past the first level for the longest time.
However, once you kind of knew what you were doing and you could actually survive the training rooms to get upgrades, it wasn't that bad... Actually was quite a fun game. I remember really liking the 4-6 levels. However, on the levels where you had to go up, I hated that once the screen scrolled up, if you fell down, you died. That was more frustrating than anything.
I'd agree with Friday the 13th, Ninja Gaiden and TMNT games too. Those were hard. Ft13 wasn't bad if you knew how to get the machete and the sweater though.
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12-03-2007, 06:06 PM
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#27
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Basement Chicken Choker
Join Date: Jan 2007
Location: In a land without pants, or war, or want. But mostly we care about the pants.
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Mike Tyson's Punch-Out? That wasn't hard. That guy needs to stop sucking at games - maybe he didn't eat enough Cheetos, or spent his time studying when he should have been smoking up. Boo-urns.
__________________
Better educated sadness than oblivious joy.
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12-03-2007, 06:12 PM
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#28
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Franchise Player
Join Date: Jun 2004
Location: Calgary
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Quote:
Originally Posted by burn_this_city
The most irritating for me was the Teenaged Mutant Ninja Turtles on NES.. there was only like 2 levels you could beat before it was almost impossible.. Also a boy and his blob on NES was tough, you never got more than a life or two and had to do the entire game like that..
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+1, i knew that one was gonna be on the list, suprised it only was number 9.
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12-03-2007, 06:14 PM
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#29
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Franchise Player
Join Date: Oct 2001
Location: Vancouver
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I think playing Deadly Towers made me quit Nintendo for a while.
__________________
"A pessimist thinks things can't get any worse. An optimist knows they can."
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12-03-2007, 06:44 PM
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#30
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Franchise Player
Join Date: Oct 2001
Location: Clinching Party
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Quote:
Originally Posted by jammies
Mike Tyson's Punch-Out? That wasn't hard. That guy needs to stop sucking at games - maybe he didn't eat enough Cheetos, or spent his time studying when he should have been smoking up. Boo-urns.
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I remember it being pretty tough. I could kick everyones ass until Tyson but I never beat him.
The play-by-play for arcade Punch-Out (body blow, body blow, left, left) haunts my dreams. What a classic.
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12-03-2007, 07:11 PM
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#31
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One of the Nine
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Quote:
Originally Posted by icarus
Some more to add:
Bubble Bobble. Who even knows what the upper level looks like.
Ghostbusters. A terrible game and impossible to get up the steps with all the ghosts.
Platoon. Too easy to get lost in that trenchy sewer thing and charlie popping out everywhere.
Jurassic Park for SNES. Because you couldn't save it you would basically have to devote 20 hours of your life to it to win, and you'd just get tired of getting to some Dilophosaur-filled dead end with your night vision goggles and find out you have to go all the way back.
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Bubble Bobble? That game was sooo easy. The only hard level was 67 or 69 where you had to jump on your bubbles to get up to the very top where the bad guys were.
I'm still looking for the final quarter heart on snes Zelda.
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12-03-2007, 07:41 PM
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#32
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Crash and Bang Winger
Join Date: Mar 2007
Location: at the rink
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Ah yes, Ninja Gaiden. I had the hardest time beating one of those last monsters (some big purple-headed guy that moved side to side on the roof, I think its name was the Jaquio or something like that). I finally figured out that if I climbed to the top of the wall and then jumped toward him to purposely get hit, if done at the right time and at the right angle, you would get hit and bounce off him to the top of the wall where you could stand. Must be a glitch, but I took advantage of it.
And Jurassic Park for Snes. I beat it for the first time a couple years ago. For the longest time, every time I played, all I did was look for all the dino eggs. After I found them all, I would walk around forever, sondering what to do. This would last hours. Finally one day, I found out how to do all that stuff on those green computers which helped alot. It was flukey when I actually beat it. I was just walking around aimlessly when I walked across the helicopter pad. The game suddenly ended and the credits showed. I was like.....oh.......yaaaaaahooooooo.
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12-04-2007, 12:29 AM
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#33
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Crash and Bang Winger
Join Date: Feb 2007
Location: Edmonton
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Quote:
Originally Posted by 4X4
I'm still looking for the final quarter heart on snes Zelda.
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That game is insanely hard. Took me forever to beat and when i did beat it, It told me i was only half done took all my stuff and stars and said i had to start over. Haven't played it since.
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12-04-2007, 01:51 AM
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#34
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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how was the original Street Fighter II not mentioned? yes it was beatable and i got all the character's endings, but i broke more than one controller at how infuriating Bison was at times. it was unfair how hard he was on random occasions. sometimes i could beat him easily, but others he would just combo my ass into oblivion before i could even get a punch in. it's like the game decided before you fought him whether you were going to win or lose, and more often than not it made sure you had to give it 3 or 4 tries before he became beatable
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12-04-2007, 02:37 AM
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#35
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One of the Nine
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Quote:
Originally Posted by Hemi-Cuda
how was the original Street Fighter II not mentioned? yes it was beatable and i got all the character's endings, but i broke more than one controller at how infuriating Bison was at times. it was unfair how hard he was on random occasions. sometimes i could beat him easily, but others he would just combo my ass into oblivion before i could even get a punch in. it's like the game decided before you fought him whether you were going to win or lose, and more often than not it made sure you had to give it 3 or 4 tries before he became beatable
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Reminds me of a high school buddy that was so good killer instinct. He'd use jago (actually any character) and just combo the chit out of anyone. He was like a cyborg. If he felt like it, he'd beat you with one combo. He'd bust out combos with hits over 100. Freak.
**edit to add that getting a combo breaker in on him felt like winning.
Same thing years later when Tony Hawk came out. He could do combos in the hundreds. Nice guy but I secretly want to beat him to death with a controller.
Last edited by 4X4; 12-04-2007 at 02:39 AM.
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12-04-2007, 04:01 AM
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#36
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Franchise Player
Join Date: Oct 2001
Location: Singapore
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Quote:
Originally Posted by CaptainCrunch
Was that the ghostbusters game for the C64, where you could buy new ambulances and spent most of your time driving around?
Because that game rocked.
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No, this was for the original NES. It sucked. So maybe it was on C64 as well.
Quote:
Originally Posted by blankall
Bubble bobble i have to disagree on. There were infinite continues. I remember being able to get throug the first 50 or so levels w/out dying.
Ghostbusters wasnt bad except for that part you have to walk up the building..... grrr more boring than hard really.
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Infinite continues? I guess maybe if you were playing two-player and could still join in while the other guy was alive. Otherwise impossible unless you used the passwords.
As for walking up the stairs in Ghostbusters, it was boring. But in ZUUL it was exceptionally hard.
Quote:
Originally Posted by 4X4
Bubble Bobble? That game was sooo easy. The only hard level was 67 or 69 where you had to jump on your bubbles to get up to the very top where the bad guys were.
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www.everyvideogame.com I defy you to get to level 67!
Quote:
Originally Posted by dionfan
And Jurassic Park for Snes. I beat it for the first time a couple years ago. For the longest time, every time I played, all I did was look for all the dino eggs. After I found them all, I would walk around forever, sondering what to do. This would last hours. Finally one day, I found out how to do all that stuff on those green computers which helped alot. It was flukey when I actually beat it. I was just walking around aimlessly when I walked across the helicopter pad. The game suddenly ended and the credits showed. I was like.....oh.......yaaaaaahooooooo.
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I commend you sir. Ah yes, those terrible green computers. Well done on completing it. I did find out that those random letters strewn every where spell out DR HORNER I think (the MSU paleontologist who Dr. Grant in the novel and movie is loosely based on).
__________________
Shot down in Flames!
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12-04-2007, 08:04 AM
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#37
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Powerplay Quarterback
Join Date: Mar 2004
Location: Calgary
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Ahh... Ghosts & Goblins. ....I FU***NG HATE THAT GAME!!!!! UGH! KCUF!!!!! HATE! UGH!
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12-04-2007, 08:19 AM
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#38
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Franchise Player
Join Date: Oct 2001
Location: sector 7G
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Quote:
Originally Posted by RougeUnderoos
I remember it being pretty tough. I could kick everyones ass until Tyson but I never beat him.
The play-by-play for arcade Punch-Out (body blow, body blow, left, left) haunts my dreams. What a classic.
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gotta love Punch Out. Knockout!!!
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12-04-2007, 08:56 AM
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#39
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Redundant Minister of Redundancy
Join Date: Apr 2004
Location: Montreal
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Quote:
Originally Posted by icarus
Infinite continues? I guess maybe if you were playing two-player and could still join in while the other guy was alive. Otherwise impossible unless you used the passwords.
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That was the key. No point playing Bubble Bobble on one player. Even if you do manage to pass it (which I accomplished exactly once), you get a "bad ending" unless you have both players. And both players must be alive to boot. So not only is it hard as hell on one player, you don't even get the proper ending...
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12-04-2007, 10:14 AM
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#40
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One of the Nine
Join Date: Jul 2007
Location: Space Sector 2814
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"In 1989, every young boy in America was legally obligated to spend at least two hours a day pretending to be one of the Turtles,"
That is classic. Good stuff, great read. I hated that dam level in Ninja Turtles.
Angry Nintendo Nerd is pretty funny as well, I love his Ninja Turtle Review.
__________________
"In brightest day, in blackest night / No evil shall escape my sight / Let those who worship evil's might / Beware my power, Green Lantern's light!"
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