Calgarypuck Forums - The Unofficial Calgary Flames Fan Community

Go Back   Calgarypuck Forums - The Unofficial Calgary Flames Fan Community > Main Forums > The Off Topic Forum > Tech Talk
Register Forum Rules FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 08-06-2012, 08:10 AM   #321
Russic
Dances with Wolves
 
Russic's Avatar
 
Join Date: Jun 2006
Location: Section 304
Exp:
Default

That video sure is a nice answer to the other video that made it look like defending in this version would be a nightmare. It appears at first glance that the puck doesn't mysteriously go through players as much. I love the poke-check, so I'm happy to hear it'll be more effective.
Russic is offline   Reply With Quote
The Following User Says Thank You to Russic For This Useful Post:
Old 08-06-2012, 08:14 AM   #322
AR_Six
Lifetime Suspension
 
Join Date: Nov 2011
Exp:
Default

I hate the puck going mysteriously through players. Basically there should be no situation (or at best a 10% chance) where you're standing in a passing lane and the pass goes clean through you. Should at least deflect in one of innumerable geometrically possible directions. Including on goal and back to the passer. If it goes through but is deflected slightly the intended recipient can still get the puck but it should decrease the shot quality or make it not feasible to shoot, i.e. player has to reach for it. Would cut down on the one-timer freebie thing so much and have an element of realism where the miraculous goalie has very little.

I like the idea of giving people a reason to, for example, vary speed and pull up to get the defender out of position and create a passing lane.

Last edited by AR_Six; 08-06-2012 at 08:22 AM.
AR_Six is offline   Reply With Quote
Old 08-06-2012, 01:42 PM   #323
Diverce
Lifetime Suspension
 
Join Date: Feb 2010
Exp:
Default

This is more for the EASHL people, but player styles are capped this year so no more "super" builds. Each build now has strengths and weaknesses

http://forum.ea.com/eaforum/posts/list/8867576.page
Diverce is offline   Reply With Quote
Old 08-06-2012, 04:52 PM   #324
3 Justin 3
Lifetime Suspension
 
Join Date: Jun 2008
Location: On my metal monster.
Exp:
Default

Edit: wrong thread.
3 Justin 3 is offline   Reply With Quote
Old 08-07-2012, 12:10 AM   #325
kobasew19
First Line Centre
 
Join Date: Oct 2002
Exp:
Default

I could see that 'vision control' skating backwards move pissing me off. ie in that defense video, at the 3 min mark. How on earth is that realistic...

Last edited by kobasew19; 08-07-2012 at 12:12 AM.
kobasew19 is offline   Reply With Quote
The Following User Says Thank You to kobasew19 For This Useful Post:
Old 08-07-2012, 09:58 AM   #326
Russic
Dances with Wolves
 
Russic's Avatar
 
Join Date: Jun 2006
Location: Section 304
Exp:
Default

Quote:
Originally Posted by kobasew19 View Post
I could see that 'vision control' skating backwards move pissing me off. ie in that defense video, at the 3 min mark. How on earth is that realistic...
I like it in theory and am excited to try it out, but it sure isn't something I see players do a whole lot in a regular game.
Russic is offline   Reply With Quote
The Following 2 Users Say Thank You to Russic For This Useful Post:
Old 08-07-2012, 03:14 PM   #327
Diverce
Lifetime Suspension
 
Join Date: Feb 2010
Exp:
Default

Quote:
Originally Posted by Russic View Post
I like it in theory and am excited to try it out, but it sure isn't something I see players do a whole lot in a regular game.
Yeah, same, I'm interested to see how it works. Hopefully there is a risk to doing it when the defense is right on you. Maybe lowered puck control, more inaccurate passes. Also I'm hoping that they lose that shield of invincibility that they get now when they turn their back to you.
Diverce is offline   Reply With Quote
The Following User Says Thank You to Diverce For This Useful Post:
Old 08-07-2012, 04:17 PM   #328
miraisoup
Scoring Winger
 
miraisoup's Avatar
 
Join Date: Feb 2009
Location: Sydney, Nova Scotia Canada
Exp:
Default

Brodeur's actual mask is in NHL 13

http://www.easports.com/nhl/news/art...mask-in-nhl-13

__________________

Last edited by miraisoup; 08-07-2012 at 04:23 PM.
miraisoup is offline   Reply With Quote
Old 08-07-2012, 07:00 PM   #329
secol
Powerplay Quarterback
 
secol's Avatar
 
Join Date: Nov 2010
Exp:
Default

Quote:
Originally Posted by Diverce View Post
Yeah, same, I'm interested to see how it works. Hopefully there is a risk to doing it when the defense is right on you. Maybe lowered puck control, more inaccurate passes. Also I'm hoping that they lose that shield of invincibility that they get now when they turn their back to you.
don't forget invincibility once somebody gets hit (nobody else can hit them as well).....they said they were going to allow multi-player hits but took it out
secol is offline   Reply With Quote
The Following User Says Thank You to secol For This Useful Post:
Old 08-07-2012, 09:26 PM   #330
Diemenz
First Line Centre
 
Diemenz's Avatar
 
Join Date: Sep 2009
Location: Calgary, Alberta
Exp:
icon53

Quote:
Originally Posted by kobasew19 View Post
I could see that 'vision control' skating backwards move pissing me off. ie in that defense video, at the 3 min mark. How on earth is that realistic...
Extremely realistic, everything he did in the corner can be done on skates. It is however stupid to turn your back to the play like he did.
Diemenz is offline   Reply With Quote
Old 08-08-2012, 11:19 AM   #331
Flash Walken
Lifetime Suspension
 
Flash Walken's Avatar
 
Join Date: Sep 2005
Location: The Void between Darkness and Light
Exp:
Default

Quote:
Originally Posted by Diemenz View Post
Extremely realistic, everything he did in the corner can be done on skates. It is however stupid to turn your back to the play like he did.
And if there were realistic consequences to doing that, most people wouldn't repeat the mistake.
Flash Walken is offline   Reply With Quote
The Following User Says Thank You to Flash Walken For This Useful Post:
Old 08-09-2012, 06:00 AM   #332
bubbsy
Franchise Player
 
bubbsy's Avatar
 
Join Date: Aug 2008
Exp:
Default

the game is really looking to be the best iteration of the series.

new blog pertaining to presentation enhancememnts
http://www.easports.com/nhl/news/art...verhaul-nhl-13
bubbsy is offline   Reply With Quote
The Following 4 Users Say Thank You to bubbsy For This Useful Post:
Old 08-09-2012, 07:54 AM   #333
miraisoup
Scoring Winger
 
miraisoup's Avatar
 
Join Date: Feb 2009
Location: Sydney, Nova Scotia Canada
Exp:
Default

Ill toss in the video for the presentation.

Love that they finally added realistic faces.

__________________

Last edited by miraisoup; 08-09-2012 at 07:58 AM.
miraisoup is offline   Reply With Quote
The Following 4 Users Say Thank You to miraisoup For This Useful Post:
Old 08-09-2012, 09:06 AM   #334
Russic
Dances with Wolves
 
Russic's Avatar
 
Join Date: Jun 2006
Location: Section 304
Exp:
Default

I know some around here really have a hate-on for the replays, but I love them and the improvements in the video above look awesome. I enjoyed reading in the blog that the game will be better at picking out the strongest play from the sequence to show. It would always annoy me when you'd deke out 3 guys, make a crazy move on the goalie, hit the post and then watch a replay of a failed hip check.
Russic is offline   Reply With Quote
Old 08-09-2012, 09:40 AM   #335
topfiverecords
Franchise Player
 
topfiverecords's Avatar
 
Join Date: Feb 2010
Location: Park Hyatt Tokyo
Exp:
Default

I'll be happy if even 2 of the cpu guys on my team do more than skate into each other, watch the puck go by, and then speed skate towards the opposing player with the puck just to stand next to him or take a slashing penalty.
topfiverecords is offline   Reply With Quote
The Following 2 Users Say Thank You to topfiverecords For This Useful Post:
Old 08-09-2012, 10:20 AM   #336
dobbles
addition by subtraction
 
Join Date: Feb 2008
Location: Tulsa, OK
Exp:
Default

Quote:
Originally Posted by Diemenz View Post
Extremely realistic, everything he did in the corner can be done on skates. It is however stupid to turn your back to the play like he did.
sure its possible on skates. but how many times a year do you see moves like that from radim vrbata???? outside of datsyuk and a couple others, no one makes moves like that in game.

thats the problem overall, the nhl series is built like a skills competition or all star game. every time up the ice is some forward figure skating and making huge dekes. real hockey is entirely different. its sloppy, its gritty, its slow. but since that doesn't translate as well to a video game, they continue to make some arcady version of hockey that caters to people who play forward.
dobbles is offline   Reply With Quote
Old 08-09-2012, 10:28 AM   #337
AR_Six
Lifetime Suspension
 
Join Date: Nov 2011
Exp:
Default

^Fully, 100% agree. There is still a lot of holdover from the 16bit games where it obviously was just a video game loosely based on hockey. The technology is now available where they could make it into a reasonably accurate simulation but haven't taken that step yet for fear it would narrow their market. Which is fully understandable. But I'd love to play the "flight simulator" version of NHL.
AR_Six is offline   Reply With Quote
Old 08-09-2012, 10:54 AM   #338
Hockeyguy15
Franchise Player
 
Join Date: Dec 2009
Exp:
Default

Quote:
Originally Posted by AR_Six View Post
^Fully, 100% agree. There is still a lot of holdover from the 16bit games where it obviously was just a video game loosely based on hockey. The technology is now available where they could make it into a reasonably accurate simulation but haven't taken that step yet for fear it would narrow their market. Which is fully understandable. But I'd love to play the "flight simulator" version of NHL.
This is probably going to come across a little douchy, but I don't intend it to be....

The only version of hockey that will be realistic is actually playing hockey. No video game is going to have the same intangibles that playing a real game of hockey has, and I'm ok with that.

I really like what they have done with NHL this year and it looks very good. All sports games will always have an arcadey feel too them, they aren't meant to be a true simulation of the sport; If they were the game would be too frustrating to play. I don't think people would enjoy the 82 games grinding it out playing a perfect version of hockey, look at how much you invest into just watching the 82 games. These sports video games do need to have arcadey elements to them or they wouldn't be fun to play for a huge amount of people.
Hockeyguy15 is offline   Reply With Quote
Old 08-09-2012, 10:56 AM   #339
AR_Six
Lifetime Suspension
 
Join Date: Nov 2011
Exp:
Default

I don't know, man, I think it would be more fun for me. I do agree that for a large segment of the people who might buy NHL, it would not be, which is why I say it's totally understandable that they don't make the game that way. And since I'm still buying it no matter what, it would be stupid of them to remove the arcadey elements.
AR_Six is offline   Reply With Quote
Old 08-09-2012, 11:38 AM   #340
topfiverecords
Franchise Player
 
topfiverecords's Avatar
 
Join Date: Feb 2010
Location: Park Hyatt Tokyo
Exp:
Default

NHL94 was a more accurate representation of hockey than this mess.
topfiverecords is offline   Reply With Quote
Reply

Tags
ea sports , nhl 13 , video game


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:20 AM.

Calgary Flames
2024-25




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021 | See Our Privacy Policy