I ran through the prologue with mouse and keyboard controls but I found it very difficult to control my ship. Immediately after I swapped in a flight stick and combined with my keyboard I am now having a blast of time. The game is just so much fun. I never knew how much I missed games like X-Wing and Rogue Squadron until I fired this up.
Last edited by cDnStealth; 10-03-2020 at 11:53 AM.
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I nabbed Doom Eternal off of Gamepass - what a ride. I didn't play the first one through all the way despite enjoying it, but I'll definitely get all of the way through Eternal. Polished, hectic, and satisfying all at once whilst Meshuggah-like riffs serenade you in the background for the entirety.
I also played through and loved all three of the Wolfenstein titles this generation. Microsoft acquiring Zenimax and ushering in a world where games of this caliber will be landing in Gamepass...gotta love it.
I nabbed Doom Eternal off of Gamepass - what a ride. I didn't play the first one through all the way despite enjoying it, but I'll definitely get all of the way through Eternal. Polished, hectic, and satisfying all at once whilst Meshuggah-like riffs serenade you in the background for the entirety.
I also played through and loved all three of the Wolfenstein titles this generation. Microsoft acquiring Zenimax and ushering in a world where games of this caliber will be landing in Gamepass...gotta love it.
Definitely feels a bit more playable than the last one. The last one kind of tossed you in and it took me a while to get going. I even took a couple months break after starting it since I wasn't really feeling it, only to dive back in and power through it.
This one seems to hold your hand a bit more in explaining how things work and a bit more of a story to it. And while it's still mostly a linear game, I like the wide open areas when murdering everyone. Good difficulty to it, even on normal mode.
Definitely feels a bit more playable than the last one. The last one kind of tossed you in and it took me a while to get going. I even took a couple months break after starting it since I wasn't really feeling it, only to dive back in and power through it.
This one seems to hold your hand a bit more in explaining how things work and a bit more of a story to it. And while it's still mostly a linear game, I like the wide open areas when murdering everyone. Good difficulty to it, even on normal mode.
Agreed. I went with “Ultraviolence” which I believe is one tick above default, and it’s definitely pushing my limits a lot of the time. I’m getting better, but there are some fights where I just seize up and mash whatever button/stop moving, etc.
These and the Wolfenstein games definitely have the same DNA. Difficult-ass games.
I've nearly finished the game but I'm not sure I'm entirely done with it. I've gotten deeper into this game than almost any other this generation. The idea of playing through it again as a maxed-out samurai is pretty tempting.
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I've nearly finished the game but I'm not sure I'm entirely done with it. I've gotten deeper into this game than almost any other this generation. The idea of playing through it again as a maxed-out samurai is pretty tempting.
I'm toying with the idea of using god mode. Gathering resources is getting kinda grindy and having to beat Hades to advance the story takes a lot of time and we're getting into the fall games season.
It's kinda neat, it gives you 20% damage reduction against you, that's all. Then when you die with it on you get 2% more. Up to a total of 80%. Seems pretty fair.
__________________ Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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Agreed. I went with “Ultraviolence” which I believe is one tick above default, and it’s definitely pushing my limits a lot of the time. I’m getting better, but there are some fights where I just seize up and mash whatever button/stop moving, etc.
These and the Wolfenstein games definitely have the same DNA. Difficult-ass games.
Difficult but not EA cheap difficult, if that makes sense. There was a timed bonus level on D.E. I couldn't beat for an hour the other day, only to come back the day after and beat if 1st try. Funny how that works. To me that's the kind of diffculty I love; all about your skill as a player and not just upping the bad guy's HP and damage level to cheap status.
Also love the mechanics of jumping and using the dash physics to get to places. Usually not a fan of those in FPS, but it's done really well in this game. Very satisfying to use a double jump, swing on a pole, then double dash to a wall and stick on it and climb to your goal.
I've been playing Wolcen lately. It's a beautiful game, as far as ARPG's go. But it really feels unfinished. There is an ugly difficulty spike about halfway through. There are bugs and glitches you just shouldn't see in a finished game, much less as often as you see in Wolcen. There is also a really annoying quest reward feature that has killed me a couple times.
Last edited by WhiteTiger; 10-06-2020 at 10:28 AM.
I nabbed Doom Eternal off of Gamepass - what a ride. I didn't play the first one through all the way despite enjoying it, but I'll definitely get all of the way through Eternal. Polished, hectic, and satisfying all at once whilst Meshuggah-like riffs serenade you in the background for the entirety.
I also played through and loved all three of the Wolfenstein titles this generation. Microsoft acquiring Zenimax and ushering in a world where games of this caliber will be landing in Gamepass...gotta love it.
I'm still working my way through Ghost of Tsushima, but I'm pumped to play Doom Eternal once my series X comes in. I had an xbox one briefly last generation, but ended up selling it. I'm pumped to work through some of that gamepass catalog.
I'll still be getting a ps5 for the exclusives, but I really like the strategy Xbox is taking this gen.
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I've been playing Wolcen lately. It's a beautiful game, as far as APRG's go. But it really feels unfinished. There is an ugly difficulty spike about halfway through. There are bugs and glitches you just shouldn't see in a finished game, much less as often as you see in Wolcen. There is also a really annoying quest reward feature that has killed me a couple times.
Wolcen is unfinished, it was supposed to be the new amazing ARPG and it was really good but they rushed it and too many bugs and issues killed the game. I played a bunch at release and was sad that it was so buggy/unfinished
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Wolcen is unfinished, it was supposed to be the new amazing ARPG and it was really good but they rushed it and too many bugs and issues killed the game. I played a bunch at release and was sad that it was so buggy/unfinished
That makes sense. The quest reward thing has got to be one of the most annoying things I've seen in a game in a LONG time, and it's such an easy fix, and especially one that any sort of QI should have caught and ID'ed as a problem...but it's still there, and killing players (or at least, me, anyhow).