Given Sony's start to the current generation I see why they felt the need to be aggressive and get themselves out there early. I do think this comes at the cost of demo gameplay as a few of those had to be quite early. Aside from the dragon game from Capcom, nothing looked overly impossible (anybody remember the Madden HD first look from the 360 launch?).
I'm not actually that interested in graphics. The RAM upgrade is very interesting and the architecture built with developers in mind is very interesting to me. The PS3 was publicly torn apart for being needlessly complicated so for the first few years everybody just build on 360 and then did what they could to shoe-horn a port into the PS3. To hear they are focusing on developers is a big thing for them I think.
I've always wondered how the hell we'd ever get to a download-only future with games ballooning to the sizes they're at for this generation. Streaming/downloading is a great solution I hadn't thought of, and the ability to play anything instantly is cool.
While I'm hesitant about Gaikai being able to pull through with their streaming plans, if they can do it it'll be amazing. The 1 hour trials of full games for Playstation Plus members is outstanding, with the only downside being download times (you have to download the entire game). Also, the ability to have ps2 and ps3 games always available is incredibly cool. My hope is Sony has learned lessons from Steam and sees that people don't seem overly concerned with used games if you just put on a crazy sale every 6 months.
I see lots to like here. They couldn't announce too much otherwise E3 would just be a giant snooze for them (plus I'm sure they have an alarming ways to go still). I had my sights set on buying a new iPhone this year, but this has given me slight pause. My thinking was that I have too many ps3 games as it is and could be held over for a long time. If I could get those games easily on ps4 (many are in my Playstation Plus Instant Game Collection), then it would make things a lot tougher to ignore.
Purchase considerations will be over console-exclusive titles. All my gaming PCs already outweigh it in processing power, so it will take some really awesome console-exclusive stuff to make it worth buying.
Purchase considerations will be over console-exclusive titles. All my gaming PCs already outweigh it in processing power, so it will take some really awesome console-exclusive stuff to make it worth buying.
I agree. Nothing earth shattering about that conference/announcement. They didn't show anything that's going to make me want to buy a PS4. I'll probably be buying Watchdogs on PC. Destiny will be multiplatform and I would bet that Deep Down will be as well. I've never been interested in Killzone and that demo made it look pretty bland.
Not that many people care but when Chris Metzen from blizzard was asked if Diablo 3 was only going to be on PS3/4 his answer was " Well this is sony's night so we don't want to discuss it" I'd expect the xbox version to be announced at PAX East.
I am definitely on board with the PS4. Good announcement, the hardware is solid and the more approachable architecture added to the fact that Sony is 1000x easier to deal with for small companies than Microsoft is, there are going to be some very good "indie" games headed Sony's ways.
I'll be pre-ordering the moment they start taking 'em.
There should be no excuse for launch graphics being sub-par. There's no more BS about developers having to come to grips with a unique architecture and all the BS about unlocking the power of cell, etc. (which never happened because it was bottle-necked all over the place, especially by ram limitations).
After Sony realized the folly of the PS3 and the debacle of the cell architecture and going it their own way (as Sony almost always fails at doing), the PS4 has proper x86/x64 PC based architecture, memory, and graphics, etc.
They should be able to leverage all developer knowledge on the PC side almost directly as the graphics are only now are still going to be equivalent of what PC's have been capable of for the last 2 years.
More evolutionary than revolutionary. Not a huge gamer at all (probably spent 100 hours on my PS3 in 4 years) but don't see why they couldn't go on with the PS3 for a few more years? I see more background details in the video demos, but I don't see anything remotely revolutionary?
More evolutionary than revolutionary. Not a huge gamer at all (probably spent 100 hours on my PS3 in 4 years) but don't see why they couldn't go on with the PS3 for a few more years? I see more background details in the video demos, but I don't see anything remotely revolutionary?
Even sweeter is that I can actually play it with my buddies when they come over.
I pity anyone who has never enjoyed a LAN party.
Also, on that note, Media PC + 4x WiiMotes and/or 4x360 Wireless controllers + a gajillion ROMs makes for a more fun night than playing whatever terrible game EA or 2K is putting out this year.
Not a game, Just a Capcom release showing what they can do with the PS4 architecture. Square Enix did one as well and I thought it was the best looking.
Ubisofts game Watchdog looked real cool too but the Ubi soft games of late have been a let down to me.
More evolutionary than revolutionary. Not a huge gamer at all (probably spent 100 hours on my PS3 in 4 years) but don't see why they couldn't go on with the PS3 for a few more years? I see more background details in the video demos, but I don't see anything remotely revolutionary?
As Mr.MastadonFarm said, the PS3 is still going to have a 10 year life-cycle. After all, the PS2 was still moving literally millions of systems as late as last year (11 years after launch). Sony isn't big on killing off old sku's at all.
Consoles don't need refreshes, but it certainly helps. As it's been touched on only a couple times by PC fans in this thread, the consoles get technically outdated pretty quick, and with no way to really upgrade the power that's the horse you have to ride for 6 years.