10-08-2025, 02:21 PM
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#2321
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Franchise Player
Join Date: Feb 2007
Location: Calgary, AB
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In general the PS5 / Xbox Series X generation has been a dissapointment IMO.
Lots of console power but not as much fun games.
Part of it is so much investment being put into GaaS, the other part of it is just games all being realistic.
Feel like the days of fun IP are gone.
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10-08-2025, 05:29 PM
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#2322
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Franchise Player
Join Date: Jul 2010
Location: Calgary - Centre West
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I think for the Xbox side of the house anyway, part of what took away from the launch was not having the typical hype / build up of anticipation for launch titles. Xbox One -> Xbox Series was a big hardware improvement, sure, but literally every game that could be played on an Xbox One (sans Kinect) could be played on an Xbox Series console, day one. So it felt less like a shiny new toy and more like another mid-generation upgrade. A huge advantage to be able to use virtually your entire back-catalog of games on your new console, but I don't even remember what the big native launch titles were for this gen.
Indie/AA aside, so many games in this gen have been remasters / re-releases of existing titles, which I also think sort of softens the excitement.
__________________
-James
GO FLAMES GO.
Quote:
Originally Posted by Azure
Typical dumb take.
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10-12-2025, 09:43 PM
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#2323
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Franchise Player
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Costco pulled Xbox consoles off their shelves. But it sounds like Walmart and Target are now ceasing to sell consoles (and maybe games too)? Are sales that bad that you'd completely leave retail and not pay for retail displays?
And everybody knew game pass killed crippled game sales if your game went on the service. Is game pass all that will be left?
Is this really their plan for the Xbox ecosystem?
Last edited by chemgear; 10-12-2025 at 09:47 PM.
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10-14-2025, 03:38 PM
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#2324
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Franchise Player
Join Date: Feb 2007
Location: Calgary, AB
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I don't really get what they were thinking with the mid life-cycle price increases.
Who is paying $700+ for and Xbox when a PS5 is on sale for around $500 regularly
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10-14-2025, 04:30 PM
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#2325
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Franchise Player
Join Date: Jul 2010
Location: Calgary - Centre West
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Quote:
Originally Posted by SuperMatt18
I don't really get what they were thinking with the mid life-cycle price increases.
Who is paying $700+ for and Xbox when a PS5 is on sale for around $500 regularly
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It's not like Xbox starts at $700, you're comparing a full-fat Series X to a discless PS5.
Xbox Series S is $449 CAD, PS5 Digital is $579 ($649 with disc drive), Xbox Series X is $679 CAD (or $729 with disc drive), and PS5 Pro is $959.
Nothing really seems to align all that well for pricing, though if you're looking at the cheapest entry-point to that generation of consoles, it's the Series S.
The pricing of consoles is just stupid no matter which way you look at it.
__________________
-James
GO FLAMES GO.
Quote:
Originally Posted by Azure
Typical dumb take.
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10-15-2025, 12:13 AM
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#2326
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wins 10 internets
Join Date: Feb 2006
Location: slightly to the left
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Quote:
Originally Posted by TorqueDog
The pricing of consoles is just stupid no matter which way you look at it.
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First console generation I can remember where being an early adopter meant you saved money. I bought both a PS5 and Series X at launch, and just sold the Xbox to a buddy for $100 less than I paid for it. I probably could have gotten all my money back if I went the marketplace route, but $100 isn't worth the headache of dealing with that bull####
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10-15-2025, 07:31 AM
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#2327
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Franchise Player
Join Date: Mar 2009
Location: Calgary
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Quote:
Originally Posted by TorqueDog
I
The pricing of consoles is just stupid no matter which way you look at it.
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I don't have a problem with the hardware pricing. Graphics cards that can target 4K60fps are expensive and probably make up most of the cost along with general inflation since my childhood.
What I see lacking is value-added.
I think the days of people buying consoles to play exclusives is dead, because everything worth a damn is on PC now with more power to mod and customize. And for us adults, there is no longer urgency to play a game right away. Sometimes we don't have time to play a game until six years after its release, even if it intrigues us. So timed exclusives are not even a factor.
People who will continue to buy consoles are the ones who just play 'chel, fifa, fortnite etc but they're also the ones least impacted by steps forward in technology. They just want to get online with their friends and probably don't even have their resolution settings configured.
The era of a game like Uncharted 2 pushing the PS3 to its limits and dropping jaws, or even a game like wii sports getting the whole family engaged, is never going to happen.
Add to that, the auteurs of yesteryear - e.g. Kojima, Miyamoto worked for big companies. These people made games that were such an innovative experience, gamers felt immense FOMO.
The auteurs of today work for indie studios who often don't even publish hard copies of their titles.
I skipped the PS4 AND PS5 At the moment there are exactly two games I wish I could have played on these systems - Bloodborne and Demon's Souls Remake. But even then neither strikes me as a truly innovative system seller.
__________________

"May those who accept their fate find happiness. May those who defy it find glory."
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10-15-2025, 08:15 AM
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#2328
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Participant 
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Quote:
Originally Posted by GranteedEV
I don't have a problem with the hardware pricing. Graphics cards that can target 4K60fps are expensive and probably make up most of the cost along with general inflation since my childhood.
What I see lacking is value-added.
I think the days of people buying consoles to play exclusives is dead, because everything worth a damn is on PC now with more power to mod and customize. And for us adults, there is no longer urgency to play a game right away. Sometimes we don't have time to play a game until six years after its release, even if it intrigues us. So timed exclusives are not even a factor.
People who will continue to buy consoles are the ones who just play 'chel, fifa, fortnite etc but they're also the ones least impacted by steps forward in technology. They just want to get online with their friends and probably don't even have their resolution settings configured.
The era of a game like Uncharted 2 pushing the PS3 to its limits and dropping jaws, or even a game like wii sports getting the whole family engaged, is never going to happen.
Add to that, the auteurs of yesteryear - e.g. Kojima, Miyamoto worked for big companies. These people made games that were such an innovative experience, gamers felt immense FOMO.
The auteurs of today work for indie studios who often don't even publish hard copies of their titles.
I skipped the PS4 AND PS5 At the moment there are exactly two games I wish I could have played on these systems - Bloodborne and Demon's Souls Remake. But even then neither strikes me as a truly innovative system seller.
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This is a bit silly. Consoles sell because they are plug and play and provide better cost-to-performance than PC gaming rigs (aka you’d have to spend more building a PC that could perform the same as a PS5/XBX). And while consoles lack the auteurs building 10 hour platformers in the style of SNES’ Super Mario Bros, Flight Simulator, or Civ 4, guys like Kojima are still making great console games.
The top PS5 games last month were Fortnite, COD, Roblox, FC25, and GTAV. The top PC games were Counter Strike, Minecraft, Roblox, Fortnite, and League of Legends.
Appreciate the swagger of the PC master race, but this seems like a stretch just to justify paying twice the price so y’all can play Roblox and have a Steam catalogue of 115 unplayed games you’re “gonna get to.”
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10-15-2025, 09:53 AM
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#2329
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Franchise Player
Join Date: Jul 2010
Location: Calgary - Centre West
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Yeah, anyone trotting out the PCMR thing is entirely missing the convenience of buying a box where that exact hardware profile is tested to death with the software you've bought before release so that the experience should be the same every playthrough.
Consoles provide a frictionless, consistent experience. No fecking about with driver conflicts, compatibility issues, or optimizing your settings for every game based on how well that particular title runs with your setup. For people who just want to sit down, turn it on, and play with friends, that simplicity is a huge part of the value proposition.
Don't get me wrong, I love having a PC around for certain titles that I feel a console just doesn't do justice *cough* Flight Simulator *cough*, but on the whole, my time spent gaming is dramatically on the side of my Xbox... and considering how little time I spend gaming these days, that means the PC is basically an overbuilt work machine.
__________________
-James
GO FLAMES GO.
Quote:
Originally Posted by Azure
Typical dumb take.
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